Showing 4 open source projects for "waydroid-linux"

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    Gopher64

    Gopher64

    Highly compatible N64 emulator

    Gopher64 is a modern, cross-platform Nintendo 64 emulator focused on high compatibility and performance. It aims to accurately reproduce the behavior of the original hardware while providing enhancements that improve the user experience. The emulator includes features such as graphical upscaling, shader support, and netplay for online multiplayer sessions. It supports homebrew applications alongside commercial titles, making it useful for both players and developers. gopher64 also offers...
    Downloads: 89 This Week
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  • 2
    Ruffle

    Ruffle

    A Flash Player emulator written in Rust

    Ruffle is an open-source emulator for Adobe Flash Player, written primarily in Rust, and targeted at both desktop applications and web browsers via WebAssembly. Its goal is to enable legacy Flash content—animations, games, interactive media—to continue running safely and reliably after official Flash support was discontinued. On the web side, Ruffle is embedded into pages or installed as a browser extension; in the desktop version, it can open .swf files directly or embed them in...
    Downloads: 82 This Week
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  • 3
    v86

    v86

    x86 PC emulator and x86-to-wasm JIT, running in the browser

    ...It translates x86 machine code into WebAssembly at runtime, enabling users to boot and run full operating systems without installing anything locally. The emulator supports a wide range of legacy systems, including Linux, Windows 95/98/2000, FreeDOS, and various experimental OSes. It simulates essential hardware components such as CPU, memory, VGA graphics, sound cards, network adapters, and storage controllers. Designed for both experimentation and embedding, v86 can be integrated into web apps or used as a standalone virtual machine environment. ...
    Downloads: 3 This Week
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  • 4
    Gameboy

    Gameboy

    Full featured Cross-platform GameBoy emulator by Rust

    Mohanson GameBoy is a minimalist Game Boy emulator project focused on clarity, experimentation, and educational value rather than full compatibility or performance optimization. It is designed as a clean implementation of the Game Boy architecture, typically written in a high-level language such as Python or Rust depending on the version, making it approachable for developers studying emulator design. The project emphasizes core components such as CPU instruction decoding, memory management,...
    Downloads: 0 This Week
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