Showing 7 open source projects for "multi-system"

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  • 1
    Gopher64

    Gopher64

    Highly compatible N64 emulator

    Gopher64 is a modern, cross-platform Nintendo 64 emulator focused on high compatibility and performance. It aims to accurately reproduce the behavior of the original hardware while providing enhancements that improve the user experience. The emulator includes features such as graphical upscaling, shader support, and netplay for online multiplayer sessions. It supports homebrew applications alongside commercial titles, making it useful for both players and developers. gopher64 also offers...
    Downloads: 120 This Week
    Last Update:
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  • 2
    Ruffle

    Ruffle

    A Flash Player emulator written in Rust

    Ruffle is an open-source emulator for Adobe Flash Player, written primarily in Rust, and targeted at both desktop applications and web browsers via WebAssembly. Its goal is to enable legacy Flash content—animations, games, interactive media—to continue running safely and reliably after official Flash support was discontinued. On the web side, Ruffle is embedded into pages or installed as a browser extension; in the desktop version, it can open .swf files directly or embed them in...
    Downloads: 80 This Week
    Last Update:
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  • 3
    Gameboy

    Gameboy

    Full featured Cross-platform GameBoy emulator by Rust

    ...The project emphasizes core components such as CPU instruction decoding, memory management, and basic graphics rendering, providing insight into how the original hardware operates. It is often used as a learning tool for understanding low-level system emulation, including timing, interrupts, and cartridge handling. Compared to more advanced emulators, it may lack full feature parity or optimization, but it compensates with readability and conceptual transparency. Its modular structure allows developers to extend or modify individual components for experimentation.
    Downloads: 0 This Week
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  • 4
    v86

    v86

    x86 PC emulator and x86-to-wasm JIT, running in the browser

    ...Designed for both experimentation and embedding, v86 can be integrated into web apps or used as a standalone virtual machine environment. Overall, it provides a powerful way to explore operating systems, retro computing, and low-level system behavior directly from a web browser.
    Downloads: 0 This Week
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  • 5
    FCEUX11

    FCEUX11

    Modern Windows-optimized fork of the FCEUX NES/Famicom emulator.

    FCEUX11 is a derivative of the FCEUX NES/Famicom emulator, optimized for Windows. It inherits FCEUX's renowned emulation accuracy while delivering a polished, modern Windows-native experience powered by Qt6. Multi-language support (12 languages) and a full suite of debugging and TAS tools are built in for developers and speedrunners alike. Whether you're revisiting childhood classics or diving into ROM hacking, FCEUX11 runs your NES games smoothly and looks great doing it.
    Downloads: 12 This Week
    Last Update:
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  • 6
    ForPC

    ForPC

    Run any game or software on Windows, powered by ForPC.

    ...Beyond emulation, ForPC includes a native binary translation engine that converts foreign CPU architectures directly into Windows x64 code, delivering near-native performance for supported platforms. Think of it as a single hub where your entire library, spanning every console, computer, and arcade system ever made, lives in one place. ForPC features a clean library interface with cover art, metadata, save state management, controller support, cheat codes, and shader presets. Whether you are revisiting a childhood classic or exploring software history, ForPC makes it simple.
    Downloads: 22 This Week
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  • 7
    Mooneye GB

    Mooneye GB

    A Game Boy research project and emulator written in Rust

    Mooneye GB is a Game Boy research project and emulator written in Rust. The main goals of this project are accuracy and documentation. Some existing emulators are very accurate (Gambatte, BGB >= 1.5) but are not documented very clearly, so they are not that good references for emulator developers. I want this project to document as clearly as possible why certain behavior is emulated in a certain way. This also means writing a lot of test ROMs to figure out corner cases and precise behavior...
    Downloads: 0 This Week
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