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Context for your AI agents
Crawl websites, sync to vector databases, and power RAG applications. Pre-built integrations for LLM pipelines and AI assistants.
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RetroArch is a frontend for emulators, game engines and media players.
RetroArch is a way to run classic games on a wide assortment of Operating Systems and Consoles.
Support the Developers on their Patron!
https://www.patreon.com/libretro
VICE is an emulator collection which emulates the C64, the C64-DTV, the C128, the VIC20, practically all PET models, the PLUS4 and the CBM-II (aka C610). It runs on Unix, MS-DOS, Win32, OS/2, Acorn RISC OS, BeOS, QNX 6.x, Amiga, GP2X or Mac OS X machines.
uCON64 is a tool to backup all kinds of video games. It supports almost every available backup unit for cartridge-based consoles and performs many other tasks like ROM hacking.
A MAME and MESS port with an advanced video support for Arcade Monitors, TVs, and PC Monitors. It also contains a bootable Linux LiveCD/USB, a frontend with animated MNG/MP3 snapshots, a rom manager, and recompression utilities for compressed files.
It's a modern take on desktop management that can be scaled as per organizational needs.
Desktop Central is a unified endpoint management (UEM) solution that helps in managing servers, laptops, desktops, smartphones, and tablets from a central location.
Teo is an emulator of the Thomson TO8 microcomputer
Teo is an emulator of the Thomson TO8 microcomputer for PC, running on MSDOS,
Windows and Linux.
The compatibility is close to 100% for softwares which don't use non
emulated peripherals and don't hold physical protections. In other words,
if a software doesn't work on Teo, so probably :
1. it needs the presence of another peripheral than mouse, light-pen,
joystick, tape recorder and disks (so it won't run as long as this
peripheral is not emulated),
2. its physical protection makes it fail.
Since I'm having a hard time of tracking down older versions of UAE, I'm going to upload everything I have for prosperity.
And to further preserve the old versions, I'm slowly converting milestone releases to run on MinGW via SDL.
SNEeSe is an emulator for the Nintendo SNES console for x86 PCs. SNEeSe is written in 32-bit C, C++, and NASM x86 assembly. Project goal is to make as accurate, functional, and usable an emulation core as is reasonably possible.
Laser is a multiple arcade emulator available for several platforms. It uses Marat Fayzullin's Z80 and 6502 CPU emulators. It was originally based on Mike Green's SinVader.
Create and convert pipeline at scale through industry leading SMS campaigns, automation, and conversation management.
TextUs is the leading text messaging service provider for businesses that want to engage in real-time conversations with customers, leads, employees and candidates. Text messaging is one of the most engaging ways to communicate with customers, candidates, employees and leads. 1:1, two-way messaging encourages response and engagement. Text messages help teams get 10x the response rate over phone and email. Business text messaging has become a more viable form of communication than traditional mediums. The TextUs user experience is intentionally designed to resemble the familiar SMS inbox, allowing users to easily manage contacts, conversations, and campaigns. Work right from your desktop with the TextUs web app or use the Chrome extension alongside your ATS or CRM. Leverage the mobile app for on-the-go sending and responding.
MiNES is an editor for NES ROMs in the iNES format. I wrote MiNES because I needed a portable iNES editor that would allow me to change the PAL/NTSC bit of the iNES header. MiNES follows the Marat Fayzullin's iNES specification, and takes care to not change any unused (reserved for future use) bits. That way you can be sure that it will not brake your ROMs (unless you do something stupid), and preserve compatibility with future versions of the iNES format.
MiNES computes ROM's CRC32 and...
FakeNES is a highly portable, Open Source NES and Famicom emulator. It runs on all modern operating systems and has an actively maintained DOS port for enthusiasts. Support for phones and other mobile platforms is under development.
The majority of the project is entirely original code released under the zlib/libpng license. Contributed and third-party code is included under GNU licenses.
YASP (Yet Another Simple Processor) is a 8-bit microprocessor with microcontroller capabilities (I/O ports, REQ, ACK) that can be used as a small computer for educational purposes. Its development environment includes simulators and assemblers.
cingb is an ATTEMPT to write a Gameboy-emulator for all kinds of platforms.
It plays Gameboy and Gameboy Color ROMs, includes a debugger for step-by-step analysis of Gameboy programs and might be also interesting for educational
purposes.
ZSNES is a SNES/Super Famicom emulator for x86 computers. It runs on Windows, MS-DOS and Linux/FreeBSD and supports mode 7, sound, Super FX, and a lot more.
O2EM is an open source multi-platform Odyssey2 / Videopac+ emulator. The Odyssey2 (Videopac/Jopac in Europe) was a video game console created in the late 70s.
C library which allows to easily setup a VT52/VT100/ANSI/ECMA048/AVATAR telnet server. Can handle multiple clients with a simple API, main features: minimal bandwidth consumption, optimized network architecture, console color support.
This project maps Linux console commands to their windows equivalents and is intended to aid Linux users who also use the windows console, as well as windows users who would like to learn Linux console commands in a familiar environment.
Game Launcher is a cross platform, universal front end for emulators. The main goal is to provide a user interface that is easy to use and attractive, yet does not look like a traditional user interface. It should work with any emulator.
PCEmu is a software-only PC emulator. It emulates an 8086-based machine with VGA text graphics, EMS memory, host file system access, and `hardware' debugging. It runs DOS and most programs correctly.