Showing 40 open source projects for "visual c++ source code"

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  • 1
    SkyEmu

    SkyEmu

    Game Boy Advance, Game Boy, Game Boy Color, and DS Emulator

    SkyEmu is a modern, multi-system handheld emulator that supports Game Boy, Game Boy Color, Game Boy Advance, and experimental Nintendo DS emulation, with a strong focus on balancing accuracy, performance, and usability. It is designed as a low-level emulator that accurately reproduces hardware behavior while still offering a smooth and accessible user experience across a wide range of platforms. The emulator is highly portable, supporting desktop operating systems, mobile devices, and even...
    Downloads: 88 This Week
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  • 2
    Gearboy

    Gearboy

    Game Boy / Game Boy Color / Super Game Boy emulator, debugger

    Gearboy is a high-performance, cross-platform Game Boy emulator written in C++ that focuses on delivering accurate emulation alongside powerful debugging capabilities. It supports Game Boy, Game Boy Color, and Super Game Boy systems, providing a comprehensive solution for handheld console emulation. The emulator includes a wide range of features such as save states, cheat support, and compressed ROM loading, making it suitable for both casual gameplay and advanced use cases. One of its...
    Downloads: 13 This Week
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  • 3
    Cemu Wii U emulator

    Cemu Wii U emulator

    Cemu is a Wii U emulator

    Software to emulate Wii U games and applications on PC. Currently, the DRC (GamePad), Pro Controller, and Classic Controller is emulated. Wiimotes are emulated as well (including native support). Keyboard input + USB controllers as input devices are supported. GamePad touch input can be controlled via a left mouse click. Gyro functionality is emulated with limitations and can be controlled via the right mouse button. Cemu is currently only available for 64-bit Windows and Linux devices. The...
    Downloads: 47 This Week
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  • 4
    DOSBox Staging

    DOSBox Staging

    DOSBox Staging is a modern continuation of DOSBox

    DOSBox Staging is a modern continuation of DOSBox, your existing configurations will continue to work, and you will have access to many advanced features. DOSBox Staging picks the best shader based on the emulated video mode and your host resolution, from 720p to 4K.
    Downloads: 10 This Week
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  • 5
    xemu

    xemu

    Original Xbox Emulator for Windows, macOS, and Linux

    A free and open-source application that emulates the original Microsoft Xbox game console, enabling people to play their original Xbox games on Windows, macOS, and Linux systems. The source code for xemu is publicly available. Users are invited to help improve the project! xemu runs natively on Windows, macOS, and Linux platforms. Pre-compiled binaries are available for Windows, macOS, and Ubuntu. Networking is supported out of the box. Connect to other instances of xemu and even real...
    Downloads: 33 This Week
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  • 6
    MAME

    MAME

    MAME is a multi-purpose emulation framework

    MAME's purpose is to preserve decades of software history. As electronic technology continues to rush forward, MAME prevents this important "vintage" software from being lost and forgotten. This is achieved by documenting the hardware and how it functions. The source code to MAME serves as this documentation. The fact that the software is usable serves primarily to validate the accuracy of the documentation (how else can you prove that you have recreated the hardware faithfully?). Over time,...
    Downloads: 33 This Week
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  • 7
    ares

    ares

    ares is a cross-platform, open source, multi-system emulator

    ares is a highly accurate, cross-platform multi-system emulator focused on long-term preservation and faithful reproduction of classic gaming hardware. It is a descendant of earlier projects like higan and bsnes, inheriting a strong emphasis on correctness over raw performance. Unlike many emulators that prioritize speed, Ares deliberately adopts design choices that simplify code structure and improve readability, even if this results in slower execution. This makes it particularly valuable...
    Downloads: 4 This Week
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  • 8
    Pegasus Frontend

    Pegasus Frontend

    A cross platform, customizable graphical frontend

    Pegasus Frontend is a highly customizable, cross-platform graphical launcher designed to manage and organize game libraries while providing a unified interface for launching emulators. It acts as a frontend layer that aggregates multiple emulators into a single cohesive environment, simplifying the user experience for retro gaming and multi-system setups. The software is built with performance and flexibility in mind, supporting a wide range of devices including desktops, embedded systems,...
    Downloads: 10 This Week
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  • 9
    Play!

    Play!

    Play! - PlayStation2 Emulator

    Play! is an open-source cross-platform emulator for Sony’s PlayStation 2 that aims to run PS2 games on a wide range of modern systems including Windows, macOS, Linux, Android, iOS, and web browsers by implementing core PS2 hardware functionality in software. It emulates primary components like the Emotion Engine CPU and graphics synthesizer, translating game code and hardware calls into host system operations, while providing users with controls to load disc images, manage states, and...
    Downloads: 5 This Week
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  • 10
    Unicorn Engine

    Unicorn Engine

    Unicorn CPU emulator framework (ARM, AArch64, M68K, Mips, Sparc

    Unicorn is a lightweight multi-platform, multi-architecture CPU emulator framework. Highlight features. Multi-architectures: ARM, ARM64 (ARMv8), m68k, MIPS, PowerPC, RISC-V, S390x (SystemZ), SPARC, TriCore & x86 (include x86_64). Clean/simple/lightweight/intuitive architecture-neutral API. Implemented in pure C language, with bindings for Pharo, Crystal, Clojure, Visual Basic, Perl, Rust, Haskell, Ruby, Python, Java, Go, D, Lua, JavaScript, .NET, Delphi/Pascal & MSVC available. Native...
    Downloads: 3 This Week
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  • 11
    Clock Signal

    Clock Signal

    A latency-hating emulator of: the Acorn Electron, BBC Micro

    Clock Signal also known as Clock Signal, is a highly sophisticated multi-system emulator designed with a strong emphasis on minimizing latency and maximizing authenticity in signal reproduction rather than relying on post-processing shortcuts. Its defining philosophy is to make emulation “invisible” to the user, meaning software can be launched directly without requiring manual configuration of machines, disks, or hardware profiles. The emulator supports a wide range of classic systems,...
    Downloads: 2 This Week
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  • 12
    OpenEmu

    OpenEmu

    Retro video game emulation for macOS

    OpenEmu is a polished, open-source video game emulator designed specifically for macOS, bringing a true “it just works” experience to retro gaming. It makes it incredibly easy to add, browse, and organize your personal game backups (ROMs) within a single, unified library. OpenEmu automatically scans games as you drag and drop them, neatly sorting them by system and adding original box art for a clean, visual experience. The emulator works seamlessly with a wide range of USB and Bluetooth...
    Downloads: 24 This Week
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  • 13
    pokegb

    pokegb

    A gameboy emulator that only plays Pokemon Blue, in ~50 lines of c++.

    pokegb is an extremely compact and specialized Game Boy emulator written in C++ that is intentionally designed to run only Pokémon Red and Blue, rather than providing general-purpose compatibility. The project is notable for its extreme minimalism, with an implementation of roughly a few dozen lines of code, making it closer to a proof of concept or code-golf experiment than a traditional emulator. It achieves functionality by tailoring the emulator specifically to the requirements and...
    Downloads: 1 This Week
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  • 14
    LC-3 VM

    LC-3 VM

    Write your own virtual machine for the LC-3 computer!

    The documentation and source are generated from the .lit file using srcweave. If you don't want to go through the trouble of setting it up, your contributions are welcome. Just make your edits the .lit file, and we can regenerate it for you. Our VM will simulate a fictional computer called the LC-3. The LC-3 is popular for teaching university students how to program in assembly language. It has a simplified instruction set compared to x86, but contains all the main ideas used in modern CPUs....
    Downloads: 0 This Week
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  • 15
    Binary Analysis Platform

    Binary Analysis Platform

    Binary Analysis Platform

    The Carnegie Mellon University Binary Analysis Platform (CMU BAP) is a suite of utilities and libraries that enables analysis of programs in the machine code representation. BAP supports x86, x86-64, ARM, MIPS, PowerPC and new architectures can be added as plugins. BAP includes various analyses, standard interpreter, microexecution interpreter, and symbolic executor. BAP features its own domain-specific language, Primus Lisp, that is used for implementing analyses, specifying verification...
    Downloads: 0 This Week
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  • 16
    Triton

    Triton

    Triton is a dynamic binary analysis library

    Triton is a dynamic binary analysis library. It provides internal components that allow you to build your program analysis tools, automate reverse engineering, perform software verification or just emulate code. Linux, Windows and OS X compatible. You can directly compile source code from our Github repository. The Triton library is Linux, Windows and OS X compatible. A potential way to getting started is to see our Python examples already bootstrapped.
    Downloads: 1 This Week
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  • 17
    An open source NES Emulator for Windows and Unix that features solid emulation accuracy and state of the art tools for power users. FCEUX's source code is now hosted at https://github.com/TASVideos/fceux/ win32 autobuilds @ https://ci.appveyor.com/project/zeromus/fceux/build/artifacts
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    Downloads: 216 This Week
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  • 18

    ATasm: 6502 cross-assembler

    ATasm is a 6502 command-line cross-assembler.

    ATasm is a 6502 command-line cross-assembler that is compatible with the original Mac/65 macro assembler released by OSS software. The aim of ATasm is to provide Atari home-brew coders with a comfortable and powerful toolset.
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    Downloads: 10 This Week
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  • 19
    DeSmuME

    DeSmuME

    DeSmuME is a Nintendo DS emulator

    DeSmuME is the most seasoned open source Nintendo DS emulator. It sports tools designed for hackers, speedrunners, youtubers, and casual gamers. Homebrew programs are supported and can even be debugged through GDB. The Windows and OSX versions are both relatively feature rich, and there is a small universe of forks and mods that add even more features for casual gaming. DeSmuME is the origin of RetroArch and OpenEmu Nintendo DS support and is used by several mobile Nintendo DS...
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    Downloads: 1,308 This Week
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  • 20
    bsnes

    bsnes

    Super Nintendo (SNES) emulator focused on performance, features

    bsnes is a multi-platform Super Nintendo (Super Famicom) emulator, originally developed by Near, which focuses on performance, features, and ease of use. True Super Game Boy emulation (using the SameBoy core by Lior Halphon) HD mode 7 graphics with optional supersampling (by DerKoun) Low-level emulation of all SNES coprocessors (DSP-n, ST-01n, Cx4) Multi-threaded PPU graphics renderer. Speed mode settings which retain smooth audio output (50%, 75%, 100%, 150%, 200%) Built-in games database...
    Downloads: 2 This Week
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  • 21
    higan

    higan

    higan is a multi-system emulator focused on accuracy & preservation

    higan is a multi-system emulator, originally developed by Near, with an uncompromising focus on accuracy and code readability. It currently emulates the following systems: Famicom, Famicom Disk System, Super Famicom, Super Game Boy, Game Boy, Game Boy Color, Game Boy Advance, Game Boy Player, SG-1000, SC-3000, Master System, Game Gear, Mega Drive, Mega CD, PC Engine, SuperGrafx, MSX, MSX2, ColecoVision, Neo Geo Pocket, Neo Geo Pocket Color, WonderSwan, WonderSwan Color, SwanCrystal, Pocket...
    Downloads: 3 This Week
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  • 22

    Various emulators and experiments

    Atari 2600, C64, Python, 3D engines and rock'n roll

    MVE is an acronym for Modular Virtual Engine. It provides an interface for programming and running (your own) units (virtual machines), each unit consisting of several modules (CPU, Video, Audio, Input, Drive, et cetera). Furthermore the Modular Virtual. This project has been frozen because of lack of motivation. But what you will find here, is a lot assembly code for the Atari 2600 and C64, experiments with 3D math on Python.
    Downloads: 0 This Week
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  • 23
    HWSensors

    HWSensors

    All information from hardware sensors on your Mac

    ...All repositories: Sourceforge, sources & downloads: https://sourceforge.net/projects/hwsensors/ BitBucket, sources & downloads: https://bitbucket.org/kozlek/hwsensors/overview Assembla, sources: https://www.assembla.com/code/fakesmc/git/nodes GitHub, sources: https://github.com/kozlek/HWSensors HWSensors Project (c) 2014 netkas, slice, usr-sse2, kozlek, navi, THe KiNG, RehabMan and others. All rights reserved.
    Downloads: 23 This Week
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  • 24
    WinDS

    WinDS

    Windows XP reimplemented on Nintendo DS

    WinDS is a Reimplementation of the OS Windows(R) XP(R) on the Platform Nintendo DS. Since i started coding Apps for the NDS, my goal was to write a program, called WinDS, which does (nearly) the same as the real appy by Microsoft. In contrast to other little NDS-Operating Systems, just like Woopsi etc. you can code your own Application in Lua for WinDS: just copy the Code onto the FAT-Disk and execute it from within WinDS! This is what makes WinDS so unique. The New Beta 0.95 is out, it...
    Downloads: 2 This Week
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  • 25

    BioGB

    Highly portable Gameboy Color emulator

    BioGB was designed with the following properties: 1. It most be as portable as posible. 2. The code most be easy to read.
    Downloads: 0 This Week
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