Showing 33 open source projects for "multi emulator frontend"

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  • 1
    Pegasus Frontend

    Pegasus Frontend

    A cross platform, customizable graphical frontend

    Pegasus Frontend is a highly customizable, cross-platform graphical launcher designed to manage and organize game libraries while providing a unified interface for launching emulators. It acts as a frontend layer that aggregates multiple emulators into a single cohesive environment, simplifying the user experience for retro gaming and multi-system setups.
    Downloads: 11 This Week
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  • 2
    BizHawk

    BizHawk

    BizHawk is a multi-system emulator written in C#

    A multi-system emulator written in C#. As well as quality-of-life features for casual players, it also has recording/playback and debugging tools, making it the first choice for TASers (Tool-Assisted Speedrunners). Screenshotting and recording audio + video to file. Firmware management, input, framerate, and more in a HUD over the game.
    Downloads: 41 This Week
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  • 3
    SkyEmu

    SkyEmu

    Game Boy Advance, Game Boy, Game Boy Color, and DS Emulator

    SkyEmu is a modern, multi-system handheld emulator that supports Game Boy, Game Boy Color, Game Boy Advance, and experimental Nintendo DS emulation, with a strong focus on balancing accuracy, performance, and usability. It is designed as a low-level emulator that accurately reproduces hardware behavior while still offering a smooth and accessible user experience across a wide range of platforms.
    Downloads: 101 This Week
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  • 4
    EmulatorJS

    EmulatorJS

    A web-based frontend for RetroArch

    EmulatorJS is a web-based frontend for RetroArch that allows users to run retro games directly in a browser without requiring local emulator installations. Built using JavaScript and WebAssembly technologies, it provides access to a wide range of console and arcade systems through a unified interface. The project functions as a library or plugin rather than a standalone application, enabling developers to embed emulation capabilities into websites or custom platforms. ...
    Downloads: 25 This Week
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  • 5
    Android Emulator Container Scripts

    Android Emulator Container Scripts

    Minimal scripts to run the emulator in a container for various systems

    android-emulator-container-scripts turns the Android Emulator into a cloud-native service you can run in Docker and Kubernetes, so teams can provision ephemeral Android devices on demand. It includes scripts and container images that configure the emulator for headless operation, wire up networking, and expose endpoints for ADB and web access. A built-in WebRTC bridge lets you stream the emulator screen to a browser with interactive input, which is ideal for CI dashboards, remote debugging,...
    Downloads: 4 This Week
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  • 6
    retro-go

    retro-go

    Retro emulation for the ODROID-GO and other ESP32 devices

    retro-go is a lightweight, embedded-focused emulator frontend and launcher designed specifically for microcontroller-based handheld devices, particularly those built on ESP32 hardware. It integrates multiple classic console emulators into a single unified interface, enabling portable retro gaming on low-power devices with limited memory and processing capabilities. The project emphasizes efficiency and optimization, adapting emulation cores to run within the strict constraints of embedded systems. ...
    Downloads: 6 This Week
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  • 7
    DuckStation

    DuckStation

    Fast PlayStation 1 emulator for x86-64/AArch32/AArch64

    ...A "BIOS" ROM image is required to to start the emulator and to play games. You can use an image from any hardware version or region, although mismatching game regions and BIOS regions may have compatibility issues. A ROM image is not provided with the emulator for legal reasons, you should dump this from your own console using Caetla or other means. DuckStation features a fully-featured frontend built using Qt, as well as a fullscreen/TV UI based on Dear ImGui.
    Downloads: 40 This Week
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  • 8
    ares

    ares

    ares is a cross-platform, open source, multi-system emulator

    ares is a highly accurate, cross-platform multi-system emulator focused on long-term preservation and faithful reproduction of classic gaming hardware. It is a descendant of earlier projects like higan and bsnes, inheriting a strong emphasis on correctness over raw performance. Unlike many emulators that prioritize speed, Ares deliberately adopts design choices that simplify code structure and improve readability, even if this results in slower execution.
    Downloads: 4 This Week
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  • 9
    floci

    floci

    Light, fluffy, and always free, the AWS Local Emulator alternative

    Floci is a free, open-source local AWS emulator designed as a lightweight alternative for testing cloud applications without using a real AWS account. It is built around a simple Docker-based workflow where developers can start the emulator and point standard AWS tools at a local endpoint. The project emphasizes no accounts, no authentication gates, no paid feature tiers, and broad local service coverage.
    Downloads: 2 This Week
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  • 10
    MAME

    MAME

    MAME is a multi-purpose emulation framework

    ...The fact that the software is usable serves primarily to validate the accuracy of the documentation (how else can you prove that you have recreated the hardware faithfully?). Over time, MAME (originally stood for Multiple Arcade Machine Emulator) absorbed the sister-project MESS (Multi Emulator Super System), so MAME now documents a wide variety of (mostly vintage) computers, video game consoles and calculators, in addition to the arcade video games that were its initial focus. The MAME project as a whole is distributed under the terms of the GNU General Public License, 2 (GPL-2.0), since it contains code made available under multiple GPL-compatible licenses.
    Downloads: 37 This Week
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  • 11
    mGBA

    mGBA

    mGBA Game Boy Advance Emulator

    ...It supports not only Game Boy Advance titles but also Game Boy and Game Boy Color games, making it a versatile multi-generation emulator. The architecture is written in C and focuses on precise hardware emulation, including CPU timing, graphics rendering, and audio output, which are essential for compatibility with a wide range of games. It includes multiple frontends such as Qt for a full graphical interface and SDL for lightweight usage, giving users flexibility depending on their environment.
    Downloads: 18 This Week
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  • 12
    DeSmuME

    DeSmuME

    DeSmuME is a Nintendo DS emulator

    In this version we have added support for high-resolution 3D rendering. Try the new “GPU Scaling Factor” feature to increase the 3D resolution beyond the native resolution of 256×192 pixels. Also, the Cocoa frontend sees continued radical enhancements and while the Windows frontend sees some new incremental enhancements. DeSmuME is a very CPU demanding app. While many users will see DeSmuME as a toy (and use it as such), it is actually a very sophisticated piece of software with lots of...
    Downloads: 21 This Week
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  • 13
    Unicorn Engine

    Unicorn Engine

    Unicorn CPU emulator framework (ARM, AArch64, M68K, Mips, Sparc

    Unicorn is a lightweight multi-platform, multi-architecture CPU emulator framework. Highlight features. Multi-architectures: ARM, ARM64 (ARMv8), m68k, MIPS, PowerPC, RISC-V, S390x (SystemZ), SPARC, TriCore & x86 (include x86_64). Clean/simple/lightweight/intuitive architecture-neutral API. Implemented in pure C language, with bindings for Pharo, Crystal, Clojure, Visual Basic, Perl, Rust, Haskell, Ruby, Python, Java, Go, D, Lua, JavaScript, .NET, Delphi/Pascal & MSVC available. ...
    Downloads: 3 This Week
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  • 14
    FinalBurn Neo

    FinalBurn Neo

    FinalBurn Neo - We are Team FBNeo

    FinalBurn Neo (FBNeo) is a highly advanced multi-system arcade emulator designed to accurately reproduce classic arcade hardware and selected home consoles on modern systems. It is a continuation of the FinalBurn and FinalBurn Alpha projects, incorporating years of refinement and community-driven development into a robust and feature-rich emulator. The project focuses heavily on balancing accuracy and performance, ensuring that games behave as closely as possible to original hardware while still running efficiently on contemporary devices. ...
    Downloads: 22 This Week
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  • 15
    Clock Signal

    Clock Signal

    A latency-hating emulator of: the Acorn Electron, BBC Micro

    Clock Signal also known as Clock Signal, is a highly sophisticated multi-system emulator designed with a strong emphasis on minimizing latency and maximizing authenticity in signal reproduction rather than relying on post-processing shortcuts. Its defining philosophy is to make emulation “invisible” to the user, meaning software can be launched directly without requiring manual configuration of machines, disks, or hardware profiles.
    Downloads: 2 This Week
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  • 16
    Qiling

    Qiling

    Qiling Advanced Binary Emulation Framework

    Cross-platform and multi-arch ultra lightweight emulator. Supported OS: Linux, MacOS, Windows, FreeBSD, DOS and UEFI. Support Arch: x86(16/32/64), ARM(64) MIPS, EVM and WASM. It also support Linux Kernel Module(.ko) , Windows Driver(.sys) and MacOS Kernel(.kext) via Demigod. Binary instrumentation and API are Qiling Framework's main focus and priority. It is designed for reverse engineers - thus there is no need to rebuild another sand boxing tool.
    Downloads: 0 This Week
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  • 17
    BlueStacks

    BlueStacks

    World's #1 Android Emulator

    BlueStacks is an Android emulator that enables users to run mobile apps and games on their computers, bridging the gap between mobile and desktop environments. With BlueStacks, users can enjoy the full functionality of Android apps on a larger screen, with better controls and enhanced performance options. Designed to support gaming and productivity, it allows for multitasking, keyboard and mouse compatibility, and customizable settings, providing a seamless experience for users who want to...
    Downloads: 80 This Week
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  • 18
    MAME

    MAME

    A multi-purpose emulation framework

    On December 24th, 1996, Nicola Salmoria began working on his single hardware emulators, which he merged into one program during January 1997. He named the accomplishment by the name of Multiple Arcade Machine Emulator, or MAME for short.
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    Downloads: 1,577 This Week
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  • 19
    pfeMAME

    pfeMAME

    Python front end for MAME that can run in Linux, Windows, and MacOS

    pfeMAME is a front end for the Multiple Arcade Game Emulator (MAME) written in (wx)Python. It is cross platform (tested on Linux (Ubuntu), Windows (7, 8, 10, 11), and MacOS. ). It also includes a graphical Tile View designed for MAME cabinets which allows control using joystick / gamepad. It supports favourite game flagging, MESS systems, Software Lists (for systems), per-rom input mapping, and launching of other emulation engines. pfeMAME was written by Gareth Finch and the development...
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    Downloads: 74 This Week
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  • 20
    RetroPie-Setup

    RetroPie-Setup

    Shell script to set up a Raspberry Pi/Odroid/PC

    RetroPie‑Setup is a collection of shell scripts designed to install and configure RetroPie—an emulation frontend—on Raspberry Pi OS, Ubuntu, Odroid, or PC platforms. It automates installing RetroArch, emulator cores, configuring controllers, themes, and optional ports. Used for retro gaming on varied hardware.
    Downloads: 10 This Week
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  • 21
    BizHawk

    BizHawk

    A multi-system emulator written in C#

    BizHawk is a multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as fullscreen, rewind, and joypad support in addition to rerecording and debugging tools for all system cores.
    Downloads: 0 This Week
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  • 22
    GoBoy

    GoBoy

    Multi-platform Nintendo Game Boy Color emulator written in Go

    GoBoy is a multi-platform Nintendo GameBoy and GameBoy Color emulator written in go. The emulator can run the majority of GB games and some CGB games. There is also colour and sound support. This emulator was primarily built as a development exercise and is still work in progress. Please feel free to contribute if you’re interested in GameBoy emulator development.
    Downloads: 0 This Week
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  • 23
    bsnes

    bsnes

    Super Nintendo (SNES) emulator focused on performance, features

    bsnes is a multi-platform Super Nintendo (Super Famicom) emulator, originally developed by Near, which focuses on performance, features, and ease of use. True Super Game Boy emulation (using the SameBoy core by Lior Halphon) HD mode 7 graphics with optional supersampling (by DerKoun) Low-level emulation of all SNES coprocessors (DSP-n, ST-01n, Cx4) Multi-threaded PPU graphics renderer.
    Downloads: 1 This Week
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  • 24
    higan

    higan

    higan is a multi-system emulator focused on accuracy & preservation

    higan is a multi-system emulator, originally developed by Near, with an uncompromising focus on accuracy and code readability. It currently emulates the following systems: Famicom, Famicom Disk System, Super Famicom, Super Game Boy, Game Boy, Game Boy Color, Game Boy Advance, Game Boy Player, SG-1000, SC-3000, Master System, Game Gear, Mega Drive, Mega CD, PC Engine, SuperGrafx, MSX, MSX2, ColecoVision, Neo Geo Pocket, Neo Geo Pocket Color, WonderSwan, WonderSwan Color, SwanCrystal, Pocket Challenge V2. ...
    Downloads: 3 This Week
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  • 25
    Mednafen

    Mednafen

    Multi-System Emulator

    Mednafen is a portable, utilizing OpenGL and SDL, argument(command-line)-driven multi-system emulator.
    Downloads: 4 This Week
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