Showing 20 open source projects for "jd-core"

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  • 1
    BizHawk

    BizHawk

    BizHawk is a multi-system emulator written in C#

    ...Rebindable hotkeys for controlling the frontend (keyboard+mouse+gamepad). A comprehensive input mapper for the emulated gamepads and other peripherals. Programmatic control over core and frontend with Lua or C#.NET. Development builds are made automatically whenever someone contributes. Because of this, we recommend using a release for work that requires stability (such as TASing), and only switching to a dev build if there's a specific change or addition you need.
    Downloads: 54 This Week
    Last Update:
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  • 2
    melonDS

    melonDS

    DS emulator, sorta

    melonDS aims at providing fast and accurate Nintendo DS emulation. While it is still a work in progress, it has a pretty solid set of features. Firmware boot (not direct boot) requires a BIOS/firmware dump from an original DS or DS Lite. DS firmwares dumped from a DSi or 3DS aren't bootable and only contain configuration data, thus they are only suitable when booting games directly. DS BIOS dumps from a DSi or 3DS can be used with no compatibility issues.
    Downloads: 21 This Week
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  • 3
    Retrobios

    Retrobios

    Complete BIOS and firmware packs for RetroArch, Batocera, Recalbox

    ...The project likely explores how early computing systems managed hardware abstraction, memory initialization, and device communication before modern operating systems take control. It emphasizes simplicity and transparency, allowing developers to study and modify core boot processes at a granular level. The architecture is typically close to bare metal, requiring knowledge of assembly language and hardware interfaces. It may also serve as a foundation for building custom operating systems or experimenting with low-level system design. Overall, retrobios functions as a learning and experimentation platform for understanding foundational computing concepts.
    Downloads: 17 This Week
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  • 4
    CEmu emulator

    CEmu emulator

    Third-party TI-84 Plus CE / TI-83 Premium CE emulator

    Developer-oriented emulator of the eZ80-based TI-84 Plus CE / TI-83 Premium CE calculators. CEmu is a third-party TI-84 Plus CE / TI-83 Premium CE calculator emulator, focused on developer features. The core is programmed in C and the GUI in C++ with Qt, for performance and portability reasons. CEmu works natively on Windows, macOS, and Linux! Easy setup - get running by doing a one-time-only connection of your calculator! Accurate and fast emulation. Customizable speed/throttling. Resizable calculator screen. "Always-on-top" window option. ...
    Downloads: 7 This Week
    Last Update:
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  • 5
    Unicorn Engine

    Unicorn Engine

    Unicorn CPU emulator framework (ARM, AArch64, M68K, Mips, Sparc

    ...Thread-safe by design. Distributed under free software license GPLv2. Another significant change on this version is the addition of some new APIs to allow better control on how the core engine works.
    Downloads: 7 This Week
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  • 6
    Gameboy

    Gameboy

    Full featured Cross-platform GameBoy emulator by Rust

    ...It is designed as a clean implementation of the Game Boy architecture, typically written in a high-level language such as Python or Rust depending on the version, making it approachable for developers studying emulator design. The project emphasizes core components such as CPU instruction decoding, memory management, and basic graphics rendering, providing insight into how the original hardware operates. It is often used as a learning tool for understanding low-level system emulation, including timing, interrupts, and cartridge handling. Compared to more advanced emulators, it may lack full feature parity or optimization, but it compensates with readability and conceptual transparency. ...
    Downloads: 2 This Week
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  • 7
    Play!

    Play!

    Play! - PlayStation2 Emulator

    ...is an open-source cross-platform emulator for Sony’s PlayStation 2 that aims to run PS2 games on a wide range of modern systems including Windows, macOS, Linux, Android, iOS, and web browsers by implementing core PS2 hardware functionality in software. It emulates primary components like the Emotion Engine CPU and graphics synthesizer, translating game code and hardware calls into host system operations, while providing users with controls to load disc images, manage states, and configure rendering options. Because the PS2’s architecture is complex and proprietary, Play! ...
    Downloads: 4 This Week
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  • 8
    SimpleNES

    SimpleNES

    An NES emulator in C++

    SimpleNES is a lightweight, educational Nintendo Entertainment System emulator written in C++ that focuses on demonstrating the core architecture and behavior of classic console emulation. It replicates the essential components of the NES, including CPU execution, graphics rendering, and audio playback, allowing users to run original .nes ROM files on modern systems. The project supports a subset of cartridge mappers, which means it can successfully run a significant portion of early NES games while still being limited compared to full-featured emulators. ...
    Downloads: 2 This Week
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  • 9
    JSNES

    JSNES

    A JavaScript NES emulator

    JSNES is a JavaScript-based emulator that replicates the functionality of the Nintendo Entertainment System (NES), enabling classic games to run directly in web browsers or Node.js environments. It implements the core components of NES hardware, including the CPU, graphics processing unit, and audio system, to deliver an accurate emulation experience. The project is designed as a library, allowing developers to embed emulation capabilities into web applications or custom interfaces. It includes support for rendering graphics via canvas, handling audio output, and processing input from keyboards or gamepads. ...
    Downloads: 0 This Week
    Last Update:
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  • 10
    Viboy Color

    Viboy Color

    Educational Game Boy Color Emulator written in Python via Vibe Coding.

    Viboy Color is an open-source, clean-room implementation of the Game Boy Color hardware, developed entirely in Python using the Pygame-ce library. Key Features: Educational Core: Designed to document the LR35902 CPU architecture. Clean Room Design: No copyrighted code or official ROMs included. Cross-Platform: Runs on Windows, Linux, and macOS. This project serves as a living documentation of emulator development using modern AI-assisted workflows ("Vibe Coding"). Official Website & Documentation: https://viboycolor.fabini.one Source Code: https://github.com/Caprini/ViboyColor
    Downloads: 0 This Week
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  • 11
    Rifidi is a middleware and development platform for RFID. With Rifidi you can prototype an RFID application down to the core RFID Hardware and using Rifidi Edge you can easily develop business rules to turn RFID events into real business applications.
    Downloads: 1 This Week
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  • 12
    OpenEmu

    OpenEmu

    Retro video game emulation for macOS

    ...OpenEmu automatically scans games as you drag and drop them, neatly sorting them by system and adding original box art for a clean, visual experience. The emulator works seamlessly with a wide range of USB and Bluetooth game controllers, offering automatic button mapping for popular devices. Built on a modular core system, OpenEmu combines many of the best emulation projects to support dozens of classic consoles. With its sleek macOS-native interface and simple setup, OpenEmu transforms retro gaming into an intuitive and enjoyable experience.
    Downloads: 30 This Week
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  • 13
    DOSBox ported to Emscripten

    DOSBox ported to Emscripten

    An Emscripten port of DOSBox

    DOSBox ported to Emscripten is a web-focused port of the classic DOSBox emulator that enables legacy DOS applications and games to run directly inside modern web browsers using WebAssembly and JavaScript. Built with Emscripten, the project compiles the original DOSBox C/C++ codebase into a format that can execute efficiently in a browser environment, bringing near-native performance to web-based emulation. This allows users to launch and interact with DOS programs without installing any...
    Downloads: 2 This Week
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  • 14
    bsnes

    bsnes

    Super Nintendo (SNES) emulator focused on performance, features

    bsnes is a multi-platform Super Nintendo (Super Famicom) emulator, originally developed by Near, which focuses on performance, features, and ease of use. True Super Game Boy emulation (using the SameBoy core by Lior Halphon) HD mode 7 graphics with optional supersampling (by DerKoun) Low-level emulation of all SNES coprocessors (DSP-n, ST-01n, Cx4) Multi-threaded PPU graphics renderer. Speed mode settings which retain smooth audio output (50%, 75%, 100%, 150%, 200%) Built-in games database with thousands of game entries. Built-in cheat code database for hundreds of popular games (by mightymo). ...
    Downloads: 2 This Week
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  • 15
    Multiagentsystem Ellipsis

    Multiagentsystem Ellipsis

    Modular, agent-oriented and extendable agent toolkit.

    ...Ellipsis uses the standard application server JBoss (version 4.2.3 GA) without any modifications. In contrast to existing mobile agent toolkits, Ellipsis has an agent- and message-oriented architecture. Ellipsis is built on top of the JMX architecture. Core Ellipsis components are implemented as MBeans which provides for basic ser-vices to execute agents and control their life-cycle. One of the core components is a special MBean (AgentModul) that makes it possible to load an agent powered by agent engines. Agent engines can execute one type of agent. Based on this mechanism, agents can be added dynamically to a running system, can be stopped (for example in case of an error) and restarted later. ...
    Downloads: 0 This Week
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  • 16
    A modest extension to C, XMTC allows representing parallel (PRAM) algorithms as parallel programs, and run XMTC code using a compiler and cycle accurate simulator of the University of Maryland explicit multi-threaded (XMT) many-core architecture.
    Downloads: 0 This Week
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  • 17
    Robust 6502 processor core emulation + debugging tools. The goals are to provide (1) a portable core and (2) tools for teaching emulator developers about the 6502 and emulation in general.
    Downloads: 0 This Week
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  • 18
    Marisa: experimental x86 emulator core. Aims for correctness and precise timing.
    Downloads: 0 This Week
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  • 19
    JStella is a Java-based Atari 2600 VCS emulator. It allows one to play old Atari 2600 games in an operating system independent manner. It also supports web page based applets. Its emulation core is based on Stella-Atari 2600 Emulator.
    Downloads: 4 This Week
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  • 20
    BlackSMS is a project to build a very accurate Sega Master System's emulation core without depending on any specific plataform. This is achieved by spliting the plataform-dependable code from the core and providing it as a separated interface.
    Downloads: 0 This Week
    Last Update:
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