Showing 11 open source projects for "hts-engine"

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    Unicorn Engine

    Unicorn Engine

    Unicorn CPU emulator framework (ARM, AArch64, M68K, Mips, Sparc

    ...Distributed under free software license GPLv2. Another significant change on this version is the addition of some new APIs to allow better control on how the core engine works.
    Downloads: 8 This Week
    Last Update:
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  • 2
    Play!

    Play!

    Play! - PlayStation2 Emulator

    ...is an open-source cross-platform emulator for Sony’s PlayStation 2 that aims to run PS2 games on a wide range of modern systems including Windows, macOS, Linux, Android, iOS, and web browsers by implementing core PS2 hardware functionality in software. It emulates primary components like the Emotion Engine CPU and graphics synthesizer, translating game code and hardware calls into host system operations, while providing users with controls to load disc images, manage states, and configure rendering options. Because the PS2’s architecture is complex and proprietary, Play! pursues compatibility incrementally, with many titles playable to varying degrees and an active compatibility tracker detailing individual game status. ...
    Downloads: 24 This Week
    Last Update:
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  • 3
    Provenance

    Provenance

    An iOS & tvOS Frontend for Multiple Emulators

    Provenance is an iOS & tvOS frontend for various emulators, supporting multiple Atari, Bandai, NEC, Nintendo, Sega, SNK and Sony console systems. It offers smooth and accurate, full-speed emulation to give you an awesome and genuine playing experience. Provenance is built with a host of awesome features, such as save anywhere and battery saves, controller support, automatic ROM matching and ROM customizations, and many more. Provenance supports a great number of console systems, with more...
    Downloads: 13 This Week
    Last Update:
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  • 4
    JSNES

    JSNES

    A JavaScript NES emulator

    JSNES is a JavaScript-based emulator that replicates the functionality of the Nintendo Entertainment System (NES), enabling classic games to run directly in web browsers or Node.js environments. It implements the core components of NES hardware, including the CPU, graphics processing unit, and audio system, to deliver an accurate emulation experience. The project is designed as a library, allowing developers to embed emulation capabilities into web applications or custom interfaces. It...
    Downloads: 2 This Week
    Last Update:
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  • 5
    BigQuery Emulator

    BigQuery Emulator

    BigQuery emulator server implemented in Go

    ...The emulator supports a large portion of the BigQuery API surface, including dataset management, query execution, and data ingestion, allowing applications to interact with it as if it were the real service. It uses SQLite as its underlying storage engine, with options for in-memory or persistent file-based databases depending on the use case. The system also implements many features of Google Standard SQL, including hundreds of functions and advanced query constructs, enabling realistic query testing.
    Downloads: 0 This Week
    Last Update:
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  • 6
    GoldHEN - PS4 Homebrew Enabler
    GoldHEN is a homebrew enabler and payload designed for PlayStation 4 systems that enables the execution of unsigned code, modifications, and custom applications by leveraging kernel-level access. It functions as an enhancement layer built on top of exploited firmware environments, allowing users to unlock additional capabilities beyond what is normally permitted by the console. The project provides a wide range of system-level features, including debugging tools, cheat engines, and plugin...
    Downloads: 792 This Week
    Last Update:
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  • 7
    QEMU

    QEMU

    iPhone 11 emulated on QEMU

    QEMU is a specialized fork of the QEMU emulator designed to emulate Apple iPhone hardware, particularly devices based on the T8030 chip such as the iPhone 11. It extends QEMU’s general-purpose machine emulation capabilities by introducing support for Apple-specific hardware components and boot processes. The project enables researchers to boot and run versions of iOS, including the ability to restore firmware images and interact with the system through debugging tools. It relies on dynamic...
    Downloads: 2 This Week
    Last Update:
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  • 8
    FabGL

    FabGL

    ESP32 Display Controller (VGA, PAL/NTSC Color Composite, SSD1306, ST77

    ...It implements several display drivers (VGA output, PAL/NTSC Color Composite, I2C and SPI displays). FabGL can also get input from a PS/2 Keyboard and a Mouse. FabGL implements also: an Audio Engine (DAC and Sigma-Delta), a Graphical User Interface (GUI), a Game Engine and an ANSI/VT Terminal. VGA output requires an external digital-to-analog converter (DAC): it can be done by three 270 Ohm resistors to have 8 colors, or by 6 resistors to have 64 colors. Composite output doesn't require external components (maybe a 5Mhz low pass filter). ...
    Downloads: 0 This Week
    Last Update:
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  • 9
    higan

    higan

    higan is a multi-system emulator focused on accuracy & preservation

    ...It currently emulates the following systems: Famicom, Famicom Disk System, Super Famicom, Super Game Boy, Game Boy, Game Boy Color, Game Boy Advance, Game Boy Player, SG-1000, SC-3000, Master System, Game Gear, Mega Drive, Mega CD, PC Engine, SuperGrafx, MSX, MSX2, ColecoVision, Neo Geo Pocket, Neo Geo Pocket Color, WonderSwan, WonderSwan Color, SwanCrystal, Pocket Challenge V2. Automated, untested builds of higan are available for each supported operating system.
    Downloads: 9 This Week
    Last Update:
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  • 10
    Miasm

    Miasm

    Reverse engineering framework in Python

    The Miasm intermediate representation is used for multiple task: emulation through its jitter engine, symbolic execution, DSE, program analysis, but the intermediate representation can be a bit hard to read. We will present in this article new tricks Miasm has learned in 2018. Among them, the SSA/Out-of-SSA transformation, expression propagation and high-level operators can be joined to “lift” Miasm IR to a more human-readable language.
    Downloads: 0 This Week
    Last Update:
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  • 11

    Various emulators and experiments

    Atari 2600, C64, Python, 3D engines and rock'n roll

    MVE is an acronym for Modular Virtual Engine. It provides an interface for programming and running (your own) units (virtual machines), each unit consisting of several modules (CPU, Video, Audio, Input, Drive, et cetera). Furthermore the Modular Virtual. This project has been frozen because of lack of motivation. But what you will find here, is a lot assembly code for the Atari 2600 and C64, experiments with 3D math on Python.
    Downloads: 0 This Week
    Last Update:
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