Showing 2 open source projects for "fps"

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    quadplay

    quadplay

    The quadplay fantasy console

    ...Or, build your own programmable arcade machine from a Raspberry Pi, Tegra, or old computer. Create games on Windows, macOS, Linux. Play your games in any modern web browser on a laptop, desktop, tablet, phone, Raspberry Pi 4, or Jetson Nano. 60 fps @ 384 x 224 pixels = 12:7 aspect ≈ 16:9.3. 4096 sRGB (4:4:4) colors. Four players with virtual controls for D-pad and eight buttons. Local and safe online multiplayer. Supports Xbox, Playstation, SNES, Stadia, Switch, 8bitdo, touch screen, and other controllers. Hundreds of built-in sprites, sounds, and fonts. Program in PyxlScript, a friendly Python-like language. ...
    Downloads: 0 This Week
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  • 2
    Gameboy.Live

    Gameboy.Live

    A basic gameboy emulator with terminal "Cloud Gaming" support

    A basic gameboy emulator with terminal "Cloud Gaming" support. Gameboy.Live is a Gameboy emulator written in go for learning purposes. You can simply play Gameboy games on your desktop. Or, "Cloud Game" in your terminal with a single command (The demo server is down now, you have to deploy on your own server) You can directly download the executable file from the Release page, or build it from the source. Go Version 1.11 or higher is required. Run go version to check what the version...
    Downloads: 0 This Week
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