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Atari 2600, C64, Python, 3D engines and rock'n roll
MVE is an acronym for Modular Virtual Engine. It provides an interface for programming and running (your own) units (virtual machines), each unit consisting of several modules (CPU, Video, Audio, Input, Drive, et cetera). Furthermore the Modular Virtual.
This project has been frozen because of lack of motivation.
But what you will find here, is a lot assembly code for the Atari 2600 and C64, experiments with 3D math on Python.
Arcan is a portable and fully scriptable frontend for launching games, emulators and other full-screen applications in a visual appealing way, as seamlessly as possible. The API is sufficiently complete for other projects as well, e.g. rapid game prototyping
(both 2D and 3D).
Note that we have left sourceforge (thanks for all the spam). The source is hosted on github ( http://www.github.com/letoram/arcan ) and the downloads on bintray https://bintray.com/letoram/arcan-main/
The Cell framework is a scalable server framework written in C#. It's original purpose is for MMOG emulation but can be easily adapted to other areas. The project includes a proof of concept rewrite of the DAoC emulator DOL.
qsh is a shell for any operating system. It is coded in java so it inherits the pros and cons of java. It is in a very nascent stage, but all the regular commands work: Directory navigation, file tasks etc.
JavaQemu was my GUI Front End project for QEMU, written in Java.
JavaQemu was my GUI Front End project for QEMU, written in Java.
JavaQemu works with JRE 1.7/1.8 (and more recent JREs) and MS Windows OS.
This project is inactive and was replaced by a new project in the future!
Obs.: This project will not be developed anymore, because I am planning to make a new project of a GUI Front End project for QEMU.
Thank you for your comprehension!