Showing 256 open source projects for "c# source code"

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  • 1
    FinalBurn Neo

    FinalBurn Neo

    FinalBurn Neo - We are Team FBNeo

    FinalBurn Neo (FBNeo) is a highly advanced multi-system arcade emulator designed to accurately reproduce classic arcade hardware and selected home consoles on modern systems. It is a continuation of the FinalBurn and FinalBurn Alpha projects, incorporating years of refinement and community-driven development into a robust and feature-rich emulator. The project focuses heavily on balancing accuracy and performance, ensuring that games behave as closely as possible to original hardware while...
    Downloads: 26 This Week
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  • 2
    FEX

    FEX

    A fast usermode x86 and x86-64 emulator for Arm64

    FEX allows you to run x86 and x86-64 binaries on an AArch64 host, similar to qemu-user and box86. It has native support for a rootfs overlay, so you don't need to chroot, as well as some thunklibs so it can forward things like GL to the host. FEX presents a Linux 5.0 interface to the guest, and supports both AArch64 and x86-64 as hosts. FEX is very much work in progress, so expect things to change. FEX has been tested to build and run on ARMv8.0, ARMv8.1+, and x86-64(AVX or newer) hardware....
    Downloads: 23 This Week
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  • 3
    Boxedwine

    Boxedwine

    Emulator that can run 32-bit Windows programs/games

    Boxedwine is a cross-platform emulator that enables users to run Windows applications by combining a Wine runtime with a custom emulated Linux kernel and CPU environment. Instead of relying on a native Linux system, it creates a fully self-contained execution environment that allows Windows binaries to run on platforms such as macOS, Linux, Windows, and even web browsers via WebAssembly. The project is written primarily in C++ and leverages SDL for graphics and input handling, providing a...
    Downloads: 12 This Week
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  • 4
    DuckStation

    DuckStation

    Fast PlayStation 1 emulator for x86-64/AArch32/AArch64

    DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. "Hack" options are discouraged, the default configuration should support all playable games with only some of the enhancements having compatibility issues. A "BIOS" ROM image is required to to start the emulator and to play games. You can use an image from...
    Downloads: 25 This Week
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  • 5
    CEmu emulator

    CEmu emulator

    Third-party TI-84 Plus CE / TI-83 Premium CE emulator

    Developer-oriented emulator of the eZ80-based TI-84 Plus CE / TI-83 Premium CE calculators. CEmu is a third-party TI-84 Plus CE / TI-83 Premium CE calculator emulator, focused on developer features. The core is programmed in C and the GUI in C++ with Qt, for performance and portability reasons. CEmu works natively on Windows, macOS, and Linux! Easy setup - get running by doing a one-time-only connection of your calculator! Accurate and fast emulation. Customizable speed/throttling. Resizable...
    Downloads: 7 This Week
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  • 6
    DeSmuME

    DeSmuME

    DeSmuME is a Nintendo DS emulator

    In this version we have added support for high-resolution 3D rendering. Try the new “GPU Scaling Factor” feature to increase the 3D resolution beyond the native resolution of 256×192 pixels. Also, the Cocoa frontend sees continued radical enhancements and while the Windows frontend sees some new incremental enhancements. DeSmuME is a very CPU demanding app. While many users will see DeSmuME as a toy (and use it as such), it is actually a very sophisticated piece of software with lots of...
    Downloads: 18 This Week
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  • 7
    SameBoy

    SameBoy

    Game Boy and Game Boy Color emulator written in C

    SameBoy is a user friendly, powerful and open source Game Boy, Game Boy Color and Super Game Boy emulator for macOS, Windows and Unix-like platforms. SameBoy is extremely accurate and includes a wide range of both powerful debugging features and user-facing features, making it ideal for both casual players and developers. Of course, SameBoy also has every feature one would expect from an emulator – from save states to scaling filters. Supports Game Boy (DMG), Game Boy Pocket and Light (MGB),...
    Downloads: 4 This Week
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  • 8
    Gearboy

    Gearboy

    Game Boy / Game Boy Color / Super Game Boy emulator, debugger

    Gearboy is a high-performance, cross-platform Game Boy emulator written in C++ that focuses on delivering accurate emulation alongside powerful debugging capabilities. It supports Game Boy, Game Boy Color, and Super Game Boy systems, providing a comprehensive solution for handheld console emulation. The emulator includes a wide range of features such as save states, cheat support, and compressed ROM loading, making it suitable for both casual gameplay and advanced use cases. One of its...
    Downloads: 3 This Week
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  • 9
    Pegasus Frontend

    Pegasus Frontend

    A cross platform, customizable graphical frontend

    Pegasus Frontend is a highly customizable, cross-platform graphical launcher designed to manage and organize game libraries while providing a unified interface for launching emulators. It acts as a frontend layer that aggregates multiple emulators into a single cohesive environment, simplifying the user experience for retro gaming and multi-system setups. The software is built with performance and flexibility in mind, supporting a wide range of devices including desktops, embedded systems,...
    Downloads: 6 This Week
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  • 10
    Coffee GB

    Coffee GB

    Gameboy emulator in Java 8

    Coffee GB is a Gameboy Color emulator written in Java 8. It's meant to be a development exercise. More info can be found in the blog post. First I implemented all the Gameboy CPU opcodes. It’s not exactly the Z80, but it’s pretty close. As a reference, I’ve used the GameBoy CPU Manual - later on I discovered that it has a few typos and is not specific enough for some of the operations. After implementing the opcodes and memory (modelled by an int[] array) I was eager to check whether it’s...
    Downloads: 0 This Week
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  • 11
    RISC-V sandboxing library

    RISC-V sandboxing library

    The fastest RISC-V sandbox

    RISC-V sandboxing library is a high-performance, ultra-low-latency RISC-V userspace emulator library written in modern C++, designed for embedding and sandboxing applications. Unlike full-system emulators, it focuses specifically on executing user-space programs, making it ideal for scenarios such as sandboxed execution, scripting engines, and high-performance server environments. The library is engineered to achieve extremely fast startup and execution times, with the ability to run large...
    Downloads: 2 This Week
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  • 12
    N64 Wasm

    N64 Wasm

    A web based N64 Emulator

    N64Wasm is a web-based Nintendo 64 emulator that leverages WebAssembly to run classic N64 games directly in the browser. It eliminates the need for local installation by executing emulation logic within a web environment. The project demonstrates how modern browser technologies can handle complex emulation tasks efficiently. It focuses on accessibility, allowing users to play retro games on any device with a compatible browser. The emulator integrates input handling and rendering pipelines...
    Downloads: 2 This Week
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  • 13
    retro-go

    retro-go

    Retro emulation for the ODROID-GO and other ESP32 devices

    retro-go is a lightweight, embedded-focused emulator frontend and launcher designed specifically for microcontroller-based handheld devices, particularly those built on ESP32 hardware. It integrates multiple classic console emulators into a single unified interface, enabling portable retro gaming on low-power devices with limited memory and processing capabilities. The project emphasizes efficiency and optimization, adapting emulation cores to run within the strict constraints of embedded...
    Downloads: 4 This Week
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  • 14
    DiIiS Project

    DiIiS Project

    Fully-functional open-source server implementation for Diablo 3

    Blizzless DiIiS is an open-source server implementation for Diablo III: Reaper of Souls that allows players to run the game in a fully local or private server environment. It recreates much of the game’s backend infrastructure, including account systems, matchmaking, progression mechanics, and gameplay logic. The project supports a wide range of in-game systems such as character classes, item generation, quests, and multiplayer interactions, aiming to replicate the original online experience...
    Downloads: 2 This Week
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  • 15
    SummerCart64

    SummerCart64

    SummerCart64 - a fully open source N64 flashcart

    SummerCart64 is a fully open-source flash cartridge designed for the Nintendo 64, enabling users to run games and homebrew software directly on original hardware. It combines hardware and software components to provide a flexible development and gameplay platform. The cartridge includes onboard memory for storing ROMs and supports various save types with automatic backup functionality. It also features high-speed data transfer through USB and microSD interfaces, allowing rapid loading of...
    Downloads: 1 This Week
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  • 16
    Unicorn Engine

    Unicorn Engine

    Unicorn CPU emulator framework (ARM, AArch64, M68K, Mips, Sparc

    Unicorn is a lightweight multi-platform, multi-architecture CPU emulator framework. Highlight features. Multi-architectures: ARM, ARM64 (ARMv8), m68k, MIPS, PowerPC, RISC-V, S390x (SystemZ), SPARC, TriCore & x86 (include x86_64). Clean/simple/lightweight/intuitive architecture-neutral API. Implemented in pure C language, with bindings for Pharo, Crystal, Clojure, Visual Basic, Perl, Rust, Haskell, Ruby, Python, Java, Go, D, Lua, JavaScript, .NET, Delphi/Pascal & MSVC available. Native...
    Downloads: 1 This Week
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  • 17
    LaiNES

    LaiNES

    Compact cycle-accurate NES emulator

    LaiNES is a compact, cycle-accurate Nintendo Entertainment System emulator written in C++ that prioritizes precision and minimalism in its implementation. Its design focuses on accurately simulating the NES hardware at the clock-cycle level, ensuring that timing-sensitive behaviors and edge cases are faithfully reproduced. Despite its relatively small codebase, it supports a wide range of cartridge mappers, enabling compatibility with a large portion of NES games. The emulator includes a...
    Downloads: 0 This Week
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  • 18
    Clock Signal

    Clock Signal

    A latency-hating emulator of: the Acorn Electron, BBC Micro

    Clock Signal also known as Clock Signal, is a highly sophisticated multi-system emulator designed with a strong emphasis on minimizing latency and maximizing authenticity in signal reproduction rather than relying on post-processing shortcuts. Its defining philosophy is to make emulation “invisible” to the user, meaning software can be launched directly without requiring manual configuration of machines, disks, or hardware profiles. The emulator supports a wide range of classic systems,...
    Downloads: 1 This Week
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  • 19
    NanoBoyAdvance

    NanoBoyAdvance

    A cycle-accurate Nintendo Game Boy Advance emulator

    NanoBoyAdvance is a cycle-accurate Game Boy Advance emulator that prioritizes precision and correctness in replicating original hardware behavior. It is designed to emulate the GBA at a very low level, including CPU timing, DMA operations, graphics processing, and memory behavior, ensuring that even edge cases and obscure hardware quirks are faithfully reproduced. The emulator achieves extremely high compatibility, passing multiple hardware test suites and accurately running games that rely...
    Downloads: 1 This Week
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  • 20
    Blinkenlights

    Blinkenlights

    Tiniest x86-64-linux emulator

    The Blinkenlights project is a high-performance terminal emulator designed to provide a fast and responsive command-line experience. It focuses on delivering low-latency interactions and efficient rendering, making it suitable for developers who rely heavily on terminal workflows. The project is built with performance optimization in mind, leveraging modern techniques to minimize overhead. It supports standard terminal features while also introducing enhancements that improve usability and...
    Downloads: 0 This Week
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  • 21
    The Bitdefender disassembler

    The Bitdefender disassembler

    bddisasm is a fast, lightweight, x86/x64 instruction decoder

    The Bitdefender disassembler is a highly optimized, lightweight x86/x64 instruction decoder designed for security, reverse engineering, and low-level systems analysis. It focuses on decoding machine instructions with high precision while providing detailed metadata about each instruction, including operands, access modes, CPU flags, and feature requirements. Unlike many disassemblers, bddisasm is built with zero dynamic memory allocation and no external dependencies, making it extremely...
    Downloads: 0 This Week
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  • 22
    quadplay

    quadplay

    The quadplay fantasy console

    quadplay✜ is a fantasy console by CasualEffects for creating and playing retro-style video games on any device. Create and play games on any laptop, desktop, tablet, or phone. Or, build your own programmable arcade machine from a Raspberry Pi, Tegra, or old computer. Create games on Windows, macOS, Linux. Play your games in any modern web browser on a laptop, desktop, tablet, phone, Raspberry Pi 4, or Jetson Nano. 60 fps @ 384 x 224 pixels = 12:7 aspect ≈ 16:9.3. 4096 sRGB (4:4:4) colors....
    Downloads: 0 This Week
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  • 23
    Qiling

    Qiling

    Qiling Advanced Binary Emulation Framework

    Cross-platform and multi-arch ultra lightweight emulator. Supported OS: Linux, MacOS, Windows, FreeBSD, DOS and UEFI. Support Arch: x86(16/32/64), ARM(64) MIPS, EVM and WASM. It also support Linux Kernel Module(.ko) , Windows Driver(.sys) and MacOS Kernel(.kext) via Demigod. Binary instrumentation and API are Qiling Framework's main focus and priority. It is designed for reverse engineers - thus there is no need to rebuild another sand boxing tool. Using Qiling Framework saves you time. The...
    Downloads: 0 This Week
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  • 24
    GNS3

    GNS3

    An advanced network simulator to design and configure virtual networks

    Build, Design and Test your network in a risk-free virtual environment and access the largest networking community to help. Whether you are studying for your first networking exam or building out a state-wide telecommunications network, GNS3 offers an easy way to design and build networks of any size without the need for hardware.
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    Downloads: 3,353 This Week
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  • 25
    MAME

    MAME

    A multi-purpose emulation framework

    On December 24th, 1996, Nicola Salmoria began working on his single hardware emulators, which he merged into one program during January 1997. He named the accomplishment by the name of Multiple Arcade Machine Emulator, or MAME for short.
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    Downloads: 1,518 This Week
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