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VBoxCtl picks up where the native VirtualBox environment leaves off. Virtual Box provides and interactive environment for managing virtual machines and their execution. However, this environment does not expose all the most common options.
A set of tools relating to an educational processor used in teaching Computer Architecture at the University of Ottawa. Currently includes a working assembler and a semi-functional emulator/debugger.
This is in an unofficial branch of UAE (the Ubiquitous Amiga Emulator) with the aim of bringing the features of WinUAE to non-Windows platforms such as Linux, Mac OS X, AmigaOS and BeOS.
JSGB is a Nintendo GameBoy emulator. Written in JavaScript and HTML5. Integrates a debugger with breakpoints support, memory, viewer and more... You can test it here: www.codebase.es/jsgb/?v=0.02
Multi-platform computer and console emulator front-end. Application capable of populating a database with the content of some folders and capable of execute those contents with the help of some configred software computer emulators. This is a Java applic
Robust 6502 processor core emulation + debugging tools. The goals are to provide (1) a portable core and (2) tools for teaching emulator developers about the 6502 and emulation in general.
For new versions, check https://github.com/Darkkey/javaNetSim
javaNetSim (Java Network Simulator) - it's a fork of a project jFirewallSim. The main goal of javaNetSim is creating a software to simulate various TCP/IP networks based on Ethernet, WiFi, PPP, etc...
This project aims to provide a lightweight and easy to use library for interfacing with the Wii Remote. Applications that demonstrate the use of the library and the Wii Remote have also been developed.
A port of the Frodo Commodore 64 v4.1b scan-line emulator to C# / SDL (SDL.NET). Every effort will be made to create a single executable, platform independent version, to be tartgetted at both the Microsoft and mono runtimes.
TankCoders is a project which consists in the development of a Networked Virtual Environment 3D for war tanks battle simulation. The tanks of the battle can be controlled by autonomous agents written in AgentSpeak(L) language from Jason interpreter.
Storesim simulates creation of large amount of random files. Directory structure created is similar to what is done in very large file repositories: based on hashdirs (found in mailservers, NFS servers, files servers, image databases...)