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  • 1
    GIOVANNI

    GIOVANNI

    A Gameboy Emulator for the Apple Watch

    Games are loaded from your iPhone's documents directory. In iTunes, drop .gb or .gbc files into the Giovanni app documents folder, and they'll show up automatically on your Apple Watch. When you play a game for the first time, it'll download to your watch and get cached in the watch's documents directory. Subsequent loads are immediate. Emulator saving and loading is automatic and happen whenever the app gets closed/inactivated or opened/activated. In-game saving and loading is completely separate. If for some reason the emulator save gets corrupted, force-touching the screen will bring up the option to reset the emulator, allowing you to resume your in-game save.
    Downloads: 0 This Week
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  • 2
    GNUDE is a complete suite of GNU C, C++, Fortran, and Java Cross Compilers, and the GDB CPU Simulator and Debugger for embedded microprocessor applications development. Targets development for ARM7, ARM9, and XScale applications.
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  • 3
    The GNUton project is a re-implementation of the (defunct) Apple Newton platform. It consists of the virtual machine, storage architecture and templates for GUI and general OS features. It aims to support execution of existing pure NewtonScript packages
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  • 4
    GP Advance is a Nintendo GameBoy Advance (TM) emulator for the GamePark GP32 (TM).
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  • 5
    GUSI (Grand Unified Socket Interface) is a POSIX/Pthreads/Sockets library bringing some of the comforts of UNIX 98 to traditional MacOS (7.0 - 9.9999).
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    Downloads: 0 This Week
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  • 6
    Gameboy.Live

    Gameboy.Live

    A basic gameboy emulator with terminal "Cloud Gaming" support

    A basic gameboy emulator with terminal "Cloud Gaming" support. Gameboy.Live is a Gameboy emulator written in go for learning purposes. You can simply play Gameboy games on your desktop. Or, "Cloud Game" in your terminal with a single command (The demo server is down now, you have to deploy on your own server) You can directly download the executable file from the Release page, or build it from the source. Go Version 1.11 or higher is required. Run go version to check what the version currently installed is. On Debian-based systems, the packages libasound2-dev and libgl1-mesa-dev must be installed. You can use Gameboy.Live as a "Cloud Gaming" server, where players use telnet to play Gameboy games in the terminal without additional software installation required.
    Downloads: 0 This Week
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  • 7
    Tools for development on the Archos Gmini 100 & 200 series -- GNU Binutils for CalmRisc16 -- gcc for CalmRisc16 -- Gmini 1xx & 2xx emulator
    Downloads: 0 This Week
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  • 8
    GoBoy

    GoBoy

    Multi-platform Nintendo Game Boy Color emulator written in Go

    GoBoy is a multi-platform Nintendo GameBoy and GameBoy Color emulator written in go. The emulator can run the majority of GB games and some CGB games. There is also colour and sound support. This emulator was primarily built as a development exercise and is still work in progress. Please feel free to contribute if you’re interested in GameBoy emulator development. The program includes debugging functions making it useful for understanding the emulator operation for building one yourself. These functions include printing of opcodes and register values to the console at each step (although will greatly slow down the emulation) and toggling of individual sound channels. GoBoy is compatible with MacOS, Windows and Linux. Building on Windows 10 requires MinGW and on Linux, you’ll need to install gtk.
    Downloads: 0 This Week
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  • 9
    HALT is a developer friendly programming and simulation environment for the Motorola 680x0 family of processors. Targeted at academia, it is centered around ease of use and utility.
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    Gemini 3 and 200+ AI Models on One Platform

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  • 10
    A simple, intuitive Javascript keyboard for Indic Languages such as Hindi, Sanskrit and Gujarati, based on Unicode characters.
    Downloads: 0 This Week
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  • 11
    Create JIT common virtual machine into which famous language like java,microsoft ml,python etc can be translate.
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  • 12
    IronBabel is a universal emulation platform; that is, IronBabel is intended to run anywhere and run anything. To achieve this, IronBabel is implemented using .NET technology, namely the Nemerle programming language.
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  • 13
    J2ME game boy emulator (formerly known as MJavaBoy), optimized with great speed enhancements
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  • 14
    Java Runtime Environment (JRE) 1.4.1 implementation for the Amiga Platform (OS 3.9 & 4.0)
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  • 15
    An Open Source Java Emulation platform for emulating micro computers
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  • 16
    The Java Framework for Computer Emulation (JFraCE) is a framework written completely in Java for emulating (old) computer systems on the software level. Currently only an emulator of a Z80-based CP/M machine is implemented.
    Downloads: 0 This Week
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  • 17
    JSGB is a Nintendo GameBoy emulator. Written in JavaScript and HTML5. Integrates a debugger with breakpoints support, memory, viewer and more... You can test it here: www.codebase.es/jsgb/?v=0.02
    Downloads: 0 This Week
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  • 18
    JSim8086 is platform-independent Assembly Language Simulator of the Intel 8086 CPU. It was designed to be a learning tool (CAL) for first year Computing students who are learning Computer Systems Organisation and Assembly Programming.
    Downloads: 0 This Week
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  • 19
    A Java Multi-Platform Project for the Wiimote, with some characteristics similar to GlovePIE, started in Santa Cruz Bolivia as an effort to continue the OpenPIE project. Contributions needed. Documentation required.
    Downloads: 0 This Week
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  • 20
    A Java-based Commodore 64 emulator. Runs most of C64 games and many demos. Emulates CPU (6510), VIC-II (on a cycle level), SID (including filters, combined waveforms and bugs) and CIA. Easy to add to any web-page using Java/Javascript.
    Downloads: 0 This Week
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  • 21
    The idea behind this project is to create an SPC emulator written on JAVA. So far, i'm just researching and planning. This will be mostly a learning experience, which I hope will produce a working, portable emulator.
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  • 22
    Java apple computer emulator

    Java apple computer emulator

    Cross-platform Apple //e emulator

    NOTE: This is the old Swing version. The current version of Jace can be found here: https://github.com/badvision/jace Because of malware injections in other Sourceforge projects, the author has removed all binaries from Sourceforge. You may look at the legacy source still hosted here but are highly encouraged to check out the new version hosted in Github for recent updates on this project. Thank you for your interest in this project! ][ Infinitum!
    Downloads: 0 This Week
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  • 23

    JavaQemu

    JavaQemu was my GUI Front End project for QEMU, written in Java.

    JavaQemu is a graphical frontend for QEMU, developed in Java. It was designed to simplify the use of QEMU on Windows systems, providing a user-friendly interface on top of the command-line tool. ## Status This project is currently **archived** and no longer under active development. ## Compatibility JavaQemu was originally built for: * Java Runtime Environment (JRE) 1.7 / 1.8 and newer * Microsoft Windows ## Future Direction A new version of this concept may be developed in the future, using more modern technologies and improved architecture. ## Notes This repository remains available for reference and historical purposes. Thank you for your interest.
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  • 24
    A powerful ROM management and administration console tool
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  • 25
    This project aims to implement an LC2/LC3 assembler and simulator for the Linux and Windows platforms.
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