Showing 9 open source projects for "source engine"

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  • 1
    Unicorn Engine

    Unicorn Engine

    Unicorn CPU emulator framework (ARM, AArch64, M68K, Mips, Sparc

    Unicorn is a lightweight multi-platform, multi-architecture CPU emulator framework. Highlight features. Multi-architectures: ARM, ARM64 (ARMv8), m68k, MIPS, PowerPC, RISC-V, S390x (SystemZ), SPARC, TriCore & x86 (include x86_64). Clean/simple/lightweight/intuitive architecture-neutral API. Implemented in pure C language, with bindings for Pharo, Crystal, Clojure, Visual Basic, Perl, Rust, Haskell, Ruby, Python, Java, Go, D, Lua, JavaScript, .NET, Delphi/Pascal & MSVC available. Native...
    Downloads: 4 This Week
    Last Update:
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  • 2
    Play!

    Play!

    Play! - PlayStation2 Emulator

    Play! is an open-source cross-platform emulator for Sony’s PlayStation 2 that aims to run PS2 games on a wide range of modern systems including Windows, macOS, Linux, Android, iOS, and web browsers by implementing core PS2 hardware functionality in software. It emulates primary components like the Emotion Engine CPU and graphics synthesizer, translating game code and hardware calls into host system operations, while providing users with controls to load disc images, manage states, and configure rendering options. ...
    Downloads: 4 This Week
    Last Update:
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  • 3
    JSNES

    JSNES

    A JavaScript NES emulator

    JSNES is a JavaScript-based emulator that replicates the functionality of the Nintendo Entertainment System (NES), enabling classic games to run directly in web browsers or Node.js environments. It implements the core components of NES hardware, including the CPU, graphics processing unit, and audio system, to deliver an accurate emulation experience. The project is designed as a library, allowing developers to embed emulation capabilities into web applications or custom interfaces. It...
    Downloads: 0 This Week
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  • 4
    BigQuery Emulator

    BigQuery Emulator

    BigQuery emulator server implemented in Go

    BigQuery Emulator is an open-source server implementation that replicates the behavior of Google Cloud’s BigQuery service locally, enabling developers to test and develop data workflows without connecting to the real cloud environment. Written in Go, it can run as a standalone binary, Docker container, or embedded library within test environments, making it highly flexible for different workflows.
    Downloads: 0 This Week
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  • 5
    Shopne-Arcade

    Shopne-Arcade

    A frontend for GnGeo emulator written purely in Python

    Shopne Arcade is a front-end application designed to easily play Neo Geo system games on PC. It's interface is compatible for screens with low resolution such as 640x480 pixels. It lets users play Neo Geo system games from one interface where users will be able pick different game play experience settings such as Neo Geo games video resolutions, audio sampling rates, etc. Shopne Arcade is written in pure Python language without any external dependencies making it portable across various...
    Downloads: 0 This Week
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  • 6
    FabGL

    FabGL

    ESP32 Display Controller (VGA, PAL/NTSC Color Composite, SSD1306, ST77

    FabGL is mainly a Graphics Library for ESP32. It implements several display drivers (VGA output, PAL/NTSC Color Composite, I2C and SPI displays). FabGL can also get input from a PS/2 Keyboard and a Mouse. FabGL implements also: an Audio Engine (DAC and Sigma-Delta), a Graphical User Interface (GUI), a Game Engine and an ANSI/VT Terminal. VGA output requires an external digital-to-analog converter (DAC): it can be done by three 270 Ohm resistors to have 8 colors, or by 6 resistors to have 64...
    Downloads: 0 This Week
    Last Update:
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  • 7
    higan

    higan

    higan is a multi-system emulator focused on accuracy & preservation

    higan is a multi-system emulator, originally developed by Near, with an uncompromising focus on accuracy and code readability. It currently emulates the following systems: Famicom, Famicom Disk System, Super Famicom, Super Game Boy, Game Boy, Game Boy Color, Game Boy Advance, Game Boy Player, SG-1000, SC-3000, Master System, Game Gear, Mega Drive, Mega CD, PC Engine, SuperGrafx, MSX, MSX2, ColecoVision, Neo Geo Pocket, Neo Geo Pocket Color, WonderSwan, WonderSwan Color, SwanCrystal, Pocket...
    Downloads: 5 This Week
    Last Update:
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  • 8
    Miasm

    Miasm

    Reverse engineering framework in Python

    The Miasm intermediate representation is used for multiple task: emulation through its jitter engine, symbolic execution, DSE, program analysis, but the intermediate representation can be a bit hard to read. We will present in this article new tricks Miasm has learned in 2018. Among them, the SSA/Out-of-SSA transformation, expression propagation and high-level operators can be joined to “lift” Miasm IR to a more human-readable language. We use graphviz to illustrate some graphs. Its layout...
    Downloads: 0 This Week
    Last Update:
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  • 9

    Various emulators and experiments

    Atari 2600, C64, Python, 3D engines and rock'n roll

    MVE is an acronym for Modular Virtual Engine. It provides an interface for programming and running (your own) units (virtual machines), each unit consisting of several modules (CPU, Video, Audio, Input, Drive, et cetera). Furthermore the Modular Virtual. This project has been frozen because of lack of motivation. But what you will find here, is a lot assembly code for the Atari 2600 and C64, experiments with 3D math on Python.
    Downloads: 0 This Week
    Last Update:
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