Showing 17 open source projects for "python game engine"

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  • 1
    Unicorn Engine

    Unicorn Engine

    Unicorn CPU emulator framework (ARM, AArch64, M68K, Mips, Sparc

    ...Another significant change on this version is the addition of some new APIs to allow better control on how the core engine works.
    Downloads: 17 This Week
    Last Update:
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  • 2
    NetherSX2 Classic

    NetherSX2 Classic

    Continuation of NetherSX2 based on AetherSX2 3668

    NetherSX2-classic is a companion and variant of NetherSX2 that targets a specific older base version of the AetherSX2 emulator (based on the 3668 branch), applying similar custom patches to provide a stable and performant PS2 emulation environment on Android devices. The project stitches in anti-tampering modifications, RetroAchievements notification fixes, and controller and GameDB updates while maintaining the legacy behavior of the classic build for compatibility with titles that might...
    Downloads: 3,142 This Week
    Last Update:
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  • 3
    PyBoy

    PyBoy

    Game Boy emulator written in Python

    PyBoy is an open-source Game Boy emulator written in Python, designed for both gameplay and AI experimentation. It allows users to run classic Game Boy games while providing a powerful API for automation, scripting, and reinforcement learning. Developers can interact directly with game memory, inputs, and screen data, making it ideal for training bots and analyzing game mechanics.
    Downloads: 2 This Week
    Last Update:
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  • 4
    NetherSX2

    NetherSX2

    Continuation of NetherSX2 based on AetherSX2 4248

    NetherSX2-patch is a community-driven continuation and enhancement of the NetherSX2 Android PlayStation 2 emulator, itself a modded fork of the open-source AetherSX2 project originally based on PCSX2. It focuses on providing a more complete and feature-rich experience by applying patches to the upstream emulator build and removing ad-related bloat, fixing notification issues, and exposing many internal settings so users have finer control over performance and compatibility on mobile devices....
    Downloads: 394 This Week
    Last Update:
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  • 5
    PS2 Cover

    PS2 Cover

    PS2 Covers Collection

    PS2 Covers is a large-scale curated repository of PlayStation 2 game cover images designed to be used with emulators such as PCSX2 and DuckStation, providing a complete visual library for enhancing game collections. It organizes cover art by game serial identifiers, allowing automated systems to fetch the correct image for each title. The repository includes both standard and 3D-style covers, supporting different presentation preferences. It is widely used in emulator setups to create...
    Downloads: 0 This Week
    Last Update:
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  • 6
    Play!

    Play!

    Play! - PlayStation2 Emulator

    ...is an open-source cross-platform emulator for Sony’s PlayStation 2 that aims to run PS2 games on a wide range of modern systems including Windows, macOS, Linux, Android, iOS, and web browsers by implementing core PS2 hardware functionality in software. It emulates primary components like the Emotion Engine CPU and graphics synthesizer, translating game code and hardware calls into host system operations, while providing users with controls to load disc images, manage states, and configure rendering options. Because the PS2’s architecture is complex and proprietary, Play! pursues compatibility incrementally, with many titles playable to varying degrees and an active compatibility tracker detailing individual game status. ...
    Downloads: 26 This Week
    Last Update:
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  • 7
    Gameboy

    Gameboy

    Full featured Cross-platform GameBoy emulator by Rust

    Mohanson GameBoy is a minimalist Game Boy emulator project focused on clarity, experimentation, and educational value rather than full compatibility or performance optimization. It is designed as a clean implementation of the Game Boy architecture, typically written in a high-level language such as Python or Rust depending on the version, making it approachable for developers studying emulator design.
    Downloads: 0 This Week
    Last Update:
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  • 8
    Shopne-Arcade

    Shopne-Arcade

    A frontend for GnGeo emulator written purely in Python

    ...It's interface is compatible for screens with low resolution such as 640x480 pixels. It lets users play Neo Geo system games from one interface where users will be able pick different game play experience settings such as Neo Geo games video resolutions, audio sampling rates, etc. Shopne Arcade is written in pure Python language without any external dependencies making it portable across various Linux Distributions.
    Downloads: 1 This Week
    Last Update:
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  • 9
    pfeMAME

    pfeMAME

    Python front end for MAME that can run in Linux, Windows, and MacOS

    pfeMAME is a front end for the Multiple Arcade Game Emulator (MAME) written in (wx)Python. It is cross platform (tested on Linux (Ubuntu), Windows (7, 8, 10, 11), and MacOS. ). It also includes a graphical Tile View designed for MAME cabinets which allows control using joystick / gamepad. It supports favourite game flagging, MESS systems, Software Lists (for systems), per-rom input mapping, and launching of other emulation engines.
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    Downloads: 38 This Week
    Last Update:
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  • 10
    Viboy Color

    Viboy Color

    Educational Game Boy Color Emulator written in Python via Vibe Coding.

    Viboy Color is an open-source, clean-room implementation of the Game Boy Color hardware, developed entirely in Python using the Pygame-ce library. Key Features: Educational Core: Designed to document the LR35902 CPU architecture. Clean Room Design: No copyrighted code or official ROMs included. Cross-Platform: Runs on Windows, Linux, and macOS. This project serves as a living documentation of emulator development using modern AI-assisted workflows ("Vibe Coding"). ...
    Downloads: 0 This Week
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  • 11
    PSCoverDL

    PSCoverDL

    Small tool to download PS1/PS2 covers for DuckStation and PCSX2

    PSCoverDL is a companion tool designed to automate the downloading and management of PlayStation game cover art for emulators, providing a user-friendly interface for populating game libraries with visuals. It allows users to select their emulator, specify directories, and automatically retrieve matching cover images based on game metadata. The tool supports multiple platforms and includes features such as multithreading for faster downloads and configuration files for customization. Its...
    Downloads: 11 This Week
    Last Update:
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  • 12
    GoldHEN - PS4 Homebrew Enabler
    GoldHEN is a homebrew enabler and payload designed for PlayStation 4 systems that enables the execution of unsigned code, modifications, and custom applications by leveraging kernel-level access. It functions as an enhancement layer built on top of exploited firmware environments, allowing users to unlock additional capabilities beyond what is normally permitted by the console. The project provides a wide range of system-level features, including debugging tools, cheat engines, and plugin...
    Downloads: 904 This Week
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  • 13
    FabGL

    FabGL

    ESP32 Display Controller (VGA, PAL/NTSC Color Composite, SSD1306, ST77

    ...It implements several display drivers (VGA output, PAL/NTSC Color Composite, I2C and SPI displays). FabGL can also get input from a PS/2 Keyboard and a Mouse. FabGL implements also: an Audio Engine (DAC and Sigma-Delta), a Graphical User Interface (GUI), a Game Engine and an ANSI/VT Terminal. VGA output requires an external digital-to-analog converter (DAC): it can be done by three 270 Ohm resistors to have 8 colors, or by 6 resistors to have 64 colors. Composite output doesn't require external components (maybe a 5Mhz low pass filter). ...
    Downloads: 0 This Week
    Last Update:
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  • 14
    higan

    higan

    higan is a multi-system emulator focused on accuracy & preservation

    higan is a multi-system emulator, originally developed by Near, with an uncompromising focus on accuracy and code readability. It currently emulates the following systems: Famicom, Famicom Disk System, Super Famicom, Super Game Boy, Game Boy, Game Boy Color, Game Boy Advance, Game Boy Player, SG-1000, SC-3000, Master System, Game Gear, Mega Drive, Mega CD, PC Engine, SuperGrafx, MSX, MSX2, ColecoVision, Neo Geo Pocket, Neo Geo Pocket Color, WonderSwan, WonderSwan Color, SwanCrystal, Pocket Challenge V2. Automated, untested builds of higan are available for each supported operating system.
    Downloads: 7 This Week
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  • 15
    Miasm

    Miasm

    Reverse engineering framework in Python

    The Miasm intermediate representation is used for multiple task: emulation through its jitter engine, symbolic execution, DSE, program analysis, but the intermediate representation can be a bit hard to read. We will present in this article new tricks Miasm has learned in 2018. Among them, the SSA/Out-of-SSA transformation, expression propagation and high-level operators can be joined to “lift” Miasm IR to a more human-readable language. We use graphviz to illustrate some graphs. Its layout...
    Downloads: 2 This Week
    Last Update:
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  • 16

    Various emulators and experiments

    Atari 2600, C64, Python, 3D engines and rock'n roll

    MVE is an acronym for Modular Virtual Engine. It provides an interface for programming and running (your own) units (virtual machines), each unit consisting of several modules (CPU, Video, Audio, Input, Drive, et cetera). Furthermore the Modular Virtual. This project has been frozen because of lack of motivation. But what you will find here, is a lot assembly code for the Atari 2600 and C64, experiments with 3D math on Python.
    Downloads: 0 This Week
    Last Update:
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  • 17
    Alternative Lineage 2 Game Server written in Java.
    Downloads: 58 This Week
    Last Update:
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