Showing 28 open source projects for "programming learning system"

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  • 1
    Retrobios

    Retrobios

    Complete BIOS and firmware packs for RetroArch, Batocera, Recalbox

    ...The architecture is typically close to bare metal, requiring knowledge of assembly language and hardware interfaces. It may also serve as a foundation for building custom operating systems or experimenting with low-level system design. Overall, retrobios functions as a learning and experimentation platform for understanding foundational computing concepts.
    Downloads: 1,242 This Week
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  • 2
    Gopher64

    Gopher64

    Highly compatible N64 emulator

    Gopher64 is a modern, cross-platform Nintendo 64 emulator focused on high compatibility and performance. It aims to accurately reproduce the behavior of the original hardware while providing enhancements that improve the user experience. The emulator includes features such as graphical upscaling, shader support, and netplay for online multiplayer sessions. It supports homebrew applications alongside commercial titles, making it useful for both players and developers. gopher64 also offers...
    Downloads: 140 This Week
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  • 3
    PyBoy

    PyBoy

    Game Boy emulator written in Python

    PyBoy is an open-source Game Boy emulator written in Python, designed for both gameplay and AI experimentation. It allows users to run classic Game Boy games while providing a powerful API for automation, scripting, and reinforcement learning. Developers can interact directly with game memory, inputs, and screen data, making it ideal for training bots and analyzing game mechanics. PyBoy emphasizes performance, enabling accelerated emulation speeds and frame skipping for large-scale...
    Downloads: 1 This Week
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  • 4
    Windows 95 in Electron

    Windows 95 in Electron

    Windows 95 in Electron. Runs on macOS, Linux, and Windows

    windows95 in Electron is a quirky, nostalgia-driven project that ports a complete emulation of Microsoft Windows 95 into a desktop application that runs on modern operating systems like Windows, macOS, and Linux. It essentially wraps an emulator — preconfigured to boot Windows 95 — inside a user-friendly app built with web technologies so developers and hobbyists can explore the look and feel of that classic OS without needing legacy hardware or complicated setup. Users can interact with...
    Downloads: 77 This Week
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    Gameboy

    Gameboy

    Full featured Cross-platform GameBoy emulator by Rust

    ...The project emphasizes core components such as CPU instruction decoding, memory management, and basic graphics rendering, providing insight into how the original hardware operates. It is often used as a learning tool for understanding low-level system emulation, including timing, interrupts, and cartridge handling. Compared to more advanced emulators, it may lack full feature parity or optimization, but it compensates with readability and conceptual transparency. Its modular structure allows developers to extend or modify individual components for experimentation.
    Downloads: 0 This Week
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  • 6
    LaiNES

    LaiNES

    Compact cycle-accurate NES emulator

    ...It also provides savestate functionality that captures the full emulator state, including CPU, graphics, and audio subsystems, allowing users to resume gameplay seamlessly. LaiNES strikes a balance between educational clarity and functional completeness, making it both a learning tool and a usable emulator.
    Downloads: 2 This Week
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  • 7
    ProjectPSX

    ProjectPSX

    Experimental C# Playstation Emulator

    ProjectPSX is an experimental PlayStation 1 emulator written entirely in C# that focuses on learning and exploring console hardware through a clean and dependency-free implementation. The project emulates key components of the PS1 architecture, including the MIPS R3000A CPU, GPU, DMA controller, and CD-ROM subsystem, all interconnected through a custom bus system. Unlike production-grade emulators, ProjectPSX is intentionally designed as a transparent and educational codebase, prioritizing simplicity and readability over full compatibility or performance optimization. ...
    Downloads: 1 This Week
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  • 8
    Emulators written in JavaScript

    Emulators written in JavaScript

    A list of emulators written in the JavaScript programming language

    Emulators written in JavaScript is a curated repository that compiles a wide range of emulators written in JavaScript, serving as a centralized index for browser-based and JavaScript-powered emulation projects. Rather than being a single emulator, it functions as a comprehensive catalog that organizes emulators by platform, including systems like Atari, Commodore, Apple II, and many others. The project originated as a collection of emulators shared within developer communities and has grown...
    Downloads: 1 This Week
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  • 9
    quadplay

    quadplay

    The quadplay fantasy console

    quadplay✜ is a fantasy console by CasualEffects for creating and playing retro-style video games on any device. Create and play games on any laptop, desktop, tablet, or phone. Or, build your own programmable arcade machine from a Raspberry Pi, Tegra, or old computer. Create games on Windows, macOS, Linux. Play your games in any modern web browser on a laptop, desktop, tablet, phone, Raspberry Pi 4, or Jetson Nano. 60 fps @ 384 x 224 pixels = 12:7 aspect ≈ 16:9.3. 4096 sRGB (4:4:4) colors....
    Downloads: 1 This Week
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  • 10

    portable 68000 emulator

    cycle exact emulator

    ...By each memory access during the instruction you have knowledge about how many cycles have passed so far. So you could sync up your other concurrent tasks before accessing system bus portable68k will no longer be continued as an individual project due to time constraints. This does not mean that there is no further development. I am constantly developing the 68k emulation as part of the project "Denise (C64/Amiga emulator)". The programming is independent of the parent project "Denise" and can be transferred to a completely different project without additional programming effort. ...
    Downloads: 0 This Week
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  • 11
    BMDFM

    BMDFM

    Binary Modular DataFlow Machine (BMDFM)

    Binary Modular DataFlow Machine (BMDFM) is a software package that enables running an application in parallel on shared memory symmetric multiprocessing (SMP) computers using the multiple processors to speed up the execution of single applications. BMDFM automatically identifies and exploits parallelism due to the static and mainly dynamic scheduling of the dataflow instruction sequences derived from the formerly sequential program. The BMDFM dynamic scheduling subsystem performs a...
    Downloads: 0 This Week
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  • 12
    GPCS4

    GPCS4

    A work-in-progress PlayStation 4 emulator

    A PlayStation 4 emulator which was just started. A project done for fun, and for technical research. The only reason I have started this project is for learning 3D graphics. It's not intended to become a serious application. Support simple compute shader, compute ring, cube maps. For more details you could join our discord server to contact me, or if you are used to Tencent QQ/TIM, just join our group. There you can get more resources which are useful for contributing. To run or develop...
    Downloads: 13 This Week
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  • 13
    Gameboy.Live

    Gameboy.Live

    A basic gameboy emulator with terminal "Cloud Gaming" support

    A basic gameboy emulator with terminal "Cloud Gaming" support. Gameboy.Live is a Gameboy emulator written in go for learning purposes. You can simply play Gameboy games on your desktop. Or, "Cloud Game" in your terminal with a single command (The demo server is down now, you have to deploy on your own server) You can directly download the executable file from the Release page, or build it from the source. Go Version 1.11 or higher is required. Run go version to check what the version...
    Downloads: 0 This Week
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  • 14

    Various emulators and experiments

    Atari 2600, C64, Python, 3D engines and rock'n roll

    MVE is an acronym for Modular Virtual Engine. It provides an interface for programming and running (your own) units (virtual machines), each unit consisting of several modules (CPU, Video, Audio, Input, Drive, et cetera). Furthermore the Modular Virtual. This project has been frozen because of lack of motivation. But what you will find here, is a lot assembly code for the Atari 2600 and C64, experiments with 3D math on Python.
    Downloads: 0 This Week
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  • 15
    PokeMini

    PokeMini

    Portable Pokémon Mini Emulator

    Portable emulator for Pokémon-Mini. Last version: 0.60 (16 June 2015) Check Wiki for platform dependencies and other information.
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    Downloads: 20 This Week
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  • 16
    Multiagentsystem Ellipsis

    Multiagentsystem Ellipsis

    Modular, agent-oriented and extendable agent toolkit.

    ...One of the core components is a special MBean (AgentModul) that makes it possible to load an agent powered by agent engines. Agent engines can execute one type of agent. Based on this mechanism, agents can be added dynamically to a running system, can be stopped (for example in case of an error) and restarted later. Ellipsis already comes with a predefined set of agents, offering basic services like agency, loader, holdingarea and migration.
    Downloads: 0 This Week
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  • 17
    Raddle is a network emulation framework. It is particularly useful when testing network management systems or teaching people to use them. Raddle supports ping, SNMP, traceroute, and other protocols.
    Downloads: 0 This Week
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  • 18
    MIPS Interactive Learning Environment

    MIPS Interactive Learning Environment

    MILE - MIPS Interactive Learning Environment

    MILE is a user-friendly MIPS simulator. It offers users a GUI in which they can develop and run programs written in MIPS assembly language. It is intended to be used as an instructional tool. MILE is still in early development. It lucks certain features and functionality. Please be patient until the beta version is released.
    Downloads: 0 This Week
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  • 19
    HALT is a developer friendly programming and simulation environment for the Motorola 680x0 family of processors. Targeted at academia, it is centered around ease of use and utility.
    Downloads: 0 This Week
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  • 20
    A modest extension to C, XMTC allows representing parallel (PRAM) algorithms as parallel programs, and run XMTC code using a compiler and cycle accurate simulator of the University of Maryland explicit multi-threaded (XMT) many-core architecture.
    Downloads: 0 This Week
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  • 21
    JSim8086 is platform-independent Assembly Language Simulator of the Intel 8086 CPU. It was designed to be a learning tool (CAL) for first year Computing students who are learning Computer Systems Organisation and Assembly Programming.
    Downloads: 0 This Week
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  • 22
    The idea behind this project is to create an SPC emulator written on JAVA. So far, i'm just researching and planning. This will be mostly a learning experience, which I hope will produce a working, portable emulator.
    Downloads: 0 This Week
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  • 23
    This project is aimed towards creating an emulation of the Lego Mindstorms RCX brick, independent of the firmware. So you can use any of the popular RCX programming languages on it. Great for debugging.
    Downloads: 0 This Week
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  • 24
    Tourk is a framework for developing programming games, where two (or more) people write game playing code (like Deep Blue) and a controller puts the two against each other.
    Downloads: 0 This Week
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  • 25
    A programmable RPN calculator for various PDAs. It features a programming language that resembles the original RPL found in HP48, along with other \"standard\" features such as matrices, complex numbers, binary arithmetic etc.
    Downloads: 0 This Week
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