Showing 17 open source projects for "microsoft visual c"

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  • 1
    Cemu Wii U emulator

    Cemu Wii U emulator

    Cemu is a Wii U emulator

    Software to emulate Wii U games and applications on PC. Currently, the DRC (GamePad), Pro Controller, and Classic Controller is emulated. Wiimotes are emulated as well (including native support). Keyboard input + USB controllers as input devices are supported. GamePad touch input can be controlled via a left mouse click. Gyro functionality is emulated with limitations and can be controlled via the right mouse button. Cemu is currently only available for 64-bit Windows and Linux devices. The...
    Downloads: 31 This Week
    Last Update:
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  • 2
    xemu

    xemu

    Original Xbox Emulator for Windows, macOS, and Linux

    A free and open-source application that emulates the original Microsoft Xbox game console, enabling people to play their original Xbox games on Windows, macOS, and Linux systems. The source code for xemu is publicly available. Users are invited to help improve the project! xemu runs natively on Windows, macOS, and Linux platforms. Pre-compiled binaries are available for Windows, macOS, and Ubuntu. Networking is supported out of the box. Connect to other instances of xemu and even real...
    Downloads: 42 This Week
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  • 3
    PCSX2

    PCSX2

    The Playstation 2 emulator

    PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine that manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits. The PCSX2 project has been running for more than ten years. Past versions could only run a few public domain game demos, but newer versions can run most games at full...
    Downloads: 97 This Week
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  • 4
    Unicorn Engine

    Unicorn Engine

    Unicorn CPU emulator framework (ARM, AArch64, M68K, Mips, Sparc

    ...Multi-architectures: ARM, ARM64 (ARMv8), m68k, MIPS, PowerPC, RISC-V, S390x (SystemZ), SPARC, TriCore & x86 (include x86_64). Clean/simple/lightweight/intuitive architecture-neutral API. Implemented in pure C language, with bindings for Pharo, Crystal, Clojure, Visual Basic, Perl, Rust, Haskell, Ruby, Python, Java, Go, D, Lua, JavaScript, .NET, Delphi/Pascal & MSVC available. Native support for Windows & *nix (with macOS, Linux, Android, *BSD & Solaris confirmed). High performance by using the Just-In-Time compiler technique. Support fine-grained instrumentation at various levels. ...
    Downloads: 2 This Week
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  • 5
    PinMAME
    THIS SVN REPO IS NOW OUTDATED, PLEASE USE THE GITHUB LINK ABOVE! PinMAME - Pinball's Multiple Arcade Machine Emulator written by the WPCMAME/PinMAME development team and contributors
    Downloads: 46 This Week
    Last Update:
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  • 6
    VBA-M

    VBA-M

    A merge of the original Visual Boy Advance forks

    The continuing development of the legendary VBA gameboy advance emulator.
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    Downloads: 215 This Week
    Last Update:
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  • 7
    WinDS

    WinDS

    Windows XP reimplemented on Nintendo DS

    WinDS is a Reimplementation of the OS Windows(R) XP(R) on the Platform Nintendo DS. Since i started coding Apps for the NDS, my goal was to write a program, called WinDS, which does (nearly) the same as the real appy by Microsoft. In contrast to other little NDS-Operating Systems, just like Woopsi etc. you can code your own Application in Lua for WinDS: just copy the Code onto the FAT-Disk and execute it from within WinDS! This is what makes WinDS so unique. The New Beta 0.95 is out, it...
    Downloads: 2 This Week
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  • 8
    IKVM.NET is a JVM for the Microsoft .NET Framework and Mono. It can both dynamically run Java classes and can be used to convert Java jars into .NET assemblies. It also includes a port of the OpenJDK class libraries to .NET.
    Downloads: 11 This Week
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  • 9
    arcan-fe

    arcan-fe

    Scriptable frontend for media applications.

    Arcan is a portable and fully scriptable frontend for launching games, emulators and other full-screen applications in a visual appealing way, as seamlessly as possible. The API is sufficiently complete for other projects as well, e.g. rapid game prototyping (both 2D and 3D). Note that we have left sourceforge (thanks for all the spam). The source is hosted on github ( http://www.github.com/letoram/arcan ) and the downloads on bintray https://bintray.com/letoram/arcan-main/
    Downloads: 0 This Week
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  • 10
    MultiTCP is a benchmark environment for testing TCP congestion avoidance algorithms and other TCP enhancements. It uses the kernel logs to print out segments statistics and internal TCP variables, to analyze and understand Linux TCP behavior.
    Downloads: 0 This Week
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  • 11
    A port of the Frodo Commodore 64 v4.1b scan-line emulator to C# / SDL (SDL.NET). Every effort will be made to create a single executable, platform independent version, to be tartgetted at both the Microsoft and mono runtimes.
    Downloads: 0 This Week
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  • 12
    This project aims to provide a common building block for projects such as ADEFU, SEA and VISUAL and other scada projects so that they have a common interface to the PLC\'s they communicate with. PLC\'s are Programmable Logic Controllers built to
    Downloads: 0 This Week
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  • 13
    Mario is a Nintendo® GameBoy emulator for PalmOS, Java, Java Micro Edition (J2ME), Microsoft Windows, Mac OS X, Linux, and POSIX platforms.
    Downloads: 1 This Week
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  • 14
    The Cell framework is a scalable server framework written in C#. It's original purpose is for MMOG emulation but can be easily adapted to other areas. The project includes a proof of concept rewrite of the DAoC emulator DOL.
    Downloads: 0 This Week
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  • 15
    This projects is a central place for sharing, modifying and discussing tools made for the NoX-Wizard Ultima Online Server Emulator.
    Downloads: 0 This Week
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  • 16
    Simple RAS server, AT Hayes interpreter/emulator and PPP provider...
    Downloads: 0 This Week
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  • 17
    Mipscope is a cross-platform IDE for students learning assembly on the MIPS architecture. The focus is on a convenient debugging environment, including a visual, reversible debugger.
    Downloads: 0 This Week
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