Showing 11 open source projects for "firmware"

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  • 1
    Retrogaming BIOS

    Retrogaming BIOS

    Complete BIOS & firmware collection for retrogaming emulators

    Retrogaming BIOS is a repository that provides a structured and curated collection of BIOS files required for running retro gaming emulators across multiple platforms. It is designed to simplify the often confusing process of obtaining and organizing BIOS files by presenting them in a consistent and ready-to-use format. The project focuses on compatibility with popular emulation environments, ensuring that the included BIOS files meet the requirements for various classic consoles and arcade...
    Downloads: 62 This Week
    Last Update:
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  • 2
    melonDS

    melonDS

    DS emulator, sorta

    melonDS aims at providing fast and accurate Nintendo DS emulation. While it is still a work in progress, it has a pretty solid set of features. Firmware boot (not direct boot) requires a BIOS/firmware dump from an original DS or DS Lite. DS firmwares dumped from a DSi or 3DS aren't bootable and only contain configuration data, thus they are only suitable when booting games directly. DS BIOS dumps from a DSi or 3DS can be used with no compatibility issues.
    Downloads: 18 This Week
    Last Update:
    See Project
  • 3
    BizHawk

    BizHawk

    BizHawk is a multi-system emulator written in C#

    ...As well as quality-of-life features for casual players, it also has recording/playback and debugging tools, making it the first choice for TASers (Tool-Assisted Speedrunners). Screenshotting and recording audio + video to file. Firmware management, input, framerate, and more in a HUD over the game. Rebindable hotkeys for controlling the frontend (keyboard+mouse+gamepad). A comprehensive input mapper for the emulated gamepads and other peripherals. Programmatic control over core and frontend with Lua or C#.NET. Development builds are made automatically whenever someone contributes. ...
    Downloads: 39 This Week
    Last Update:
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  • 4
    Xenia

    Xenia

    Xbox 360 Emulator Research Project

    Xenia is an open-source experimental emulator for the Xbox 360 that aims to let users run Xbox 360 games on Windows and other platforms by reverse-engineering the console’s hardware and firmware behavior in software. It implements the 360’s CPU (Xenon), GPU (including Direct3D shader logic), and system libraries to translate Xbox instructions into equivalent host machine operations, enabling many titles to launch and in some cases play at improved frame rates compared with the original hardware. Because Xbox 360 games use custom hardware features and proprietary APIs, Xenia developers have progressively mapped and translated these into PC-friendly code while balancing performance and accuracy, and the project includes compatibility tracking so users can see what games work and how well. ...
    Downloads: 51 This Week
    Last Update:
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  • 5
    Coffee GB

    Coffee GB

    Gameboy emulator in Java 8

    ...I had neither the cartridge nor the GPU emulation yet, so even the simplest game wouldn’t be an option. However, when the original Gameboy starts, it executes a simple 256-bytes program, a kind of firmware displaying the Nintendo logo and self-testing the system. That was exactly the thing I was looking for - after just 3 days I had an application running the Gameboy code!
    Downloads: 0 This Week
    Last Update:
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  • 6
    RetroPie BIOS

    RetroPie BIOS

    Full BIOS collection for RetroPie

    RetroPie BIOS is a curated collection of BIOS files intended for use with the RetroPie emulation platform, providing the essential firmware required to run a wide range of classic gaming systems. The repository organizes BIOS files for numerous consoles and arcade systems, ensuring compatibility with RetroPie and related emulation environments. Each file in the collection has been verified against reference databases such as the Libretro system definitions, ensuring accuracy and reliability. ...
    Downloads: 10 This Week
    Last Update:
    See Project
  • 7
    GoldHEN - PS4 Homebrew Enabler
    GoldHEN is a homebrew enabler and payload designed for PlayStation 4 systems that enables the execution of unsigned code, modifications, and custom applications by leveraging kernel-level access. It functions as an enhancement layer built on top of exploited firmware environments, allowing users to unlock additional capabilities beyond what is normally permitted by the console. The project provides a wide range of system-level features, including debugging tools, cheat engines, and plugin support, making it popular within the console modification community. It integrates closely with the PS4 operating system to provide seamless functionality while maintaining system stability. ...
    Downloads: 117 This Week
    Last Update:
    See Project
  • 8
    The GoodFET is an open source JTAG programmer based upon the Texas Instruments Flash Emulation Tool. While retaining partial compatibility with the TI design, the eventual goal of this project is standalone firmware with no proprietary components.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 9

    mspsim

    Java-based instruction level emulator of MSP430. Code on github.

    A Java-based instruction level emulator of the MSP430 series microprocessor and emulation of some sensor networking platforms. Supports loading of IHEX and ELF firmware files, and has some tools for monitoring stack, setting breakpoints, and profiling. Note that the latest code now resides at github.
    Downloads: 1 This Week
    Last Update:
    See Project
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  • 10
    Flexible framework to create HW parts & components to debug firmware & software.
    Downloads: 0 This Week
    Last Update:
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  • 11
    This project is aimed towards creating an emulation of the Lego Mindstorms RCX brick, independent of the firmware. So you can use any of the popular RCX programming languages on it. Great for debugging.
    Downloads: 0 This Week
    Last Update:
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