Showing 4 open source projects for "executable games"

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  • 1
    NES

    NES

    NES emulator written in Go

    NES emulator written entirely in Go, aimed at accurately reproducing classic Nintendo Entertainment System games in a modern, cross-platform environment. It reimplements the NES hardware in software, including CPU, PPU (graphics), and APU (audio), and then presents the output using OpenGL for video and PortAudio for sound. The emulator supports a menu mode where, if you point it at a directory instead of a single ROM, it scans all ROMs and shows a game selection screen with thumbnails...
    Downloads: 5 This Week
    Last Update:
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  • 2
    Mesen

    Mesen

    Mesen is a cross-platform (Windows & Linux) NES/Famicom emulator

    Mesen is a high-accuracy NES emulator for Windows and Linux. It offers numerous features, such as save states, video filters, netplay, rewinding, overclocking, cheat codes and HD packs. It also includes an extensive set of debugging tools for homebrew development or romhacking. Mesen-S is a high-accuracy SNES emulator for Windows and Linux. Game Boy and Game Boy Color games are also supported, along with Super Game Boy emulation. It contains most of the features found in Mesen, including an...
    Downloads: 38 This Week
    Last Update:
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  • 3
    Gameboy.Live

    Gameboy.Live

    A basic gameboy emulator with terminal "Cloud Gaming" support

    A basic gameboy emulator with terminal "Cloud Gaming" support. Gameboy.Live is a Gameboy emulator written in go for learning purposes. You can simply play Gameboy games on your desktop. Or, "Cloud Game" in your terminal with a single command (The demo server is down now, you have to deploy on your own server) You can directly download the executable file from the Release page, or build it from the source. Go Version 1.11 or higher is required. Run go version to check what the version currently installed is. ...
    Downloads: 2 This Week
    Last Update:
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  • 4
    A port of the Frodo Commodore 64 v4.1b scan-line emulator to C# / SDL (SDL.NET). Every effort will be made to create a single executable, platform independent version, to be tartgetted at both the Microsoft and mono runtimes.
    Downloads: 0 This Week
    Last Update:
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