Showing 6 open source projects for "controller to keyboard mapper"

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  • 1
    Cemu Wii U emulator

    Cemu Wii U emulator

    Cemu is a Wii U emulator

    Software to emulate Wii U games and applications on PC. Currently, the DRC (GamePad), Pro Controller, and Classic Controller is emulated. Wiimotes are emulated as well (including native support). Keyboard input + USB controllers as input devices are supported. GamePad touch input can be controlled via a left mouse click. Gyro functionality is emulated with limitations and can be controlled via the right mouse button. Cemu is currently only available for 64-bit Windows and Linux devices. ...
    Downloads: 47 This Week
    Last Update:
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  • 2
    BizHawk

    BizHawk

    BizHawk is a multi-system emulator written in C#

    ...Screenshotting and recording audio + video to file. Firmware management, input, framerate, and more in a HUD over the game. Rebindable hotkeys for controlling the frontend (keyboard+mouse+gamepad). A comprehensive input mapper for the emulated gamepads and other peripherals. Programmatic control over core and frontend with Lua or C#.NET. Development builds are made automatically whenever someone contributes. Because of this, we recommend using a release for work that requires stability (such as TASing), and only switching to a dev build if there's a specific change or addition you need.
    Downloads: 45 This Week
    Last Update:
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  • 3
    PPSSPP

    PPSSPP

    A cross-platform PSP emulator

    PPSSPP is an open source, cross-platform PSP emulator which allows you to play your PSP games on Android, Windows, Mac or Linux. With PPSSPP you can play your PSP games on your PC in full HD resolution, or play on your tablet for a big-screen mobile gaming experience. PPSSPP enhances the gaming experience in more ways than one. It even upscales some textures that would otherwise be too blurry due to the fact that they were originally made for the small screen. Even on modern Android phones...
    Downloads: 86 This Week
    Last Update:
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  • 4
    SimpleNES

    SimpleNES

    An NES emulator in C++

    SimpleNES is a lightweight, educational Nintendo Entertainment System emulator written in C++ that focuses on demonstrating the core architecture and behavior of classic console emulation. It replicates the essential components of the NES, including CPU execution, graphics rendering, and audio playback, allowing users to run original .nes ROM files on modern systems. The project supports a subset of cartridge mappers, which means it can successfully run a significant portion of early NES...
    Downloads: 1 This Week
    Last Update:
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  • 5
    Shopne-Arcade

    Shopne-Arcade

    A frontend for GnGeo emulator written purely in Python

    Shopne Arcade is a front-end application designed to easily play Neo Geo system games on PC. It's interface is compatible for screens with low resolution such as 640x480 pixels. It lets users play Neo Geo system games from one interface where users will be able pick different game play experience settings such as Neo Geo games video resolutions, audio sampling rates, etc. Shopne Arcade is written in pure Python language without any external dependencies making it portable across various...
    Downloads: 0 This Week
    Last Update:
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  • 6
    FabGL

    FabGL

    ESP32 Display Controller (VGA, PAL/NTSC Color Composite, SSD1306, ST77

    FabGL is mainly a Graphics Library for ESP32. It implements several display drivers (VGA output, PAL/NTSC Color Composite, I2C and SPI displays). FabGL can also get input from a PS/2 Keyboard and a Mouse. FabGL implements also: an Audio Engine (DAC and Sigma-Delta), a Graphical User Interface (GUI), a Game Engine and an ANSI/VT Terminal. VGA output requires an external digital-to-analog converter (DAC): it can be done by three 270 Ohm resistors to have 8 colors, or by 6 resistors to have 64...
    Downloads: 0 This Week
    Last Update:
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