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In comparison to other emulators this one doesn't gives you the complete instruction cycle count but the consumed cycles more times per instruction.
By each memory access during the instruction you have knowledge about how many cycles have passed so far. So you could sync up your other concurrent tasks before accessing system bus
portable68k will no longer be continued as an individual project due to time constraints. This does not mean that there is no further development. I am...
Binary Modular DataFlow Machine (BMDFM) is a software package that enables running an application in parallel on shared memory symmetric multiprocessing (SMP) computers using the multiple processors to speed up the execution of single applications. BMDFM automatically identifies and exploits parallelism due to the static and mainly dynamic scheduling of the dataflow instruction sequences derived from the formerly sequential program.
The BMDFM dynamic scheduling subsystem performs a...
Atari 2600, C64, Python, 3D engines and rock'n roll
MVE is an acronym for Modular Virtual Engine. It provides an interface for programming and running (your own) units (virtual machines), each unit consisting of several modules (CPU, Video, Audio, Input, Drive, et cetera). Furthermore the Modular Virtual.
This project has been frozen because of lack of motivation.
But what you will find here, is a lot assembly code for the Atari 2600 and C64, experiments with 3D math on Python.
Atera all-in-one platform IT management software with AI agents
Ideal for internal IT departments or managed service providers (MSPs)
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HALT is a developer friendly programming and simulation environment for the Motorola 680x0 family of processors. Targeted at academia, it is centered around ease of use and utility.
A modest extension to C, XMTC allows representing parallel (PRAM) algorithms as parallel programs, and run XMTC code using a compiler and cycle accurate simulator of the University of Maryland explicit multi-threaded (XMT) many-core architecture.
This project is aimed towards creating an emulation of the Lego Mindstorms RCX brick, independent of the firmware. So you can use any of the popular RCX programming languages on it. Great for debugging.
Tourk is a framework for developing programming games, where two (or more) people write game playing code (like Deep Blue) and a controller puts the two against each other.
A programmable RPN calculator for various PDAs. It features a programming language that resembles the original RPL found in HP48, along with other \"standard\" features such as matrices, complex numbers, binary arithmetic etc.