Showing 4 open source projects for "artificial"

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  • 1
    DiIiS Project

    DiIiS Project

    Fully-functional open-source server implementation for Diablo 3

    ...The project supports a wide range of in-game systems such as character classes, item generation, quests, and multiplayer interactions, aiming to replicate the original online experience without requiring Blizzard’s official servers. It includes features like dungeon generation, artificial intelligence for enemies, and support for both campaign and adventure modes. The server is designed to be deployable locally or over LAN, enabling cooperative play in controlled environments. While still under active development, it already implements a significant portion of the game’s systems, making it one of the most comprehensive private server projects for Diablo III.
    Downloads: 1 This Week
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  • 2
    Multiagentsystem Ellipsis

    Multiagentsystem Ellipsis

    Modular, agent-oriented and extendable agent toolkit.

    Ellipsis is a modular, agent-oriented, and extendable toolkit to execute stationary and mobile software agents written in the Java programming language. Ellipsis uses the standard application server JBoss (version 4.2.3 GA) without any modifications. In contrast to existing mobile agent toolkits, Ellipsis has an agent- and message-oriented architecture. Ellipsis is built on top of the JMX architecture. Core Ellipsis components are implemented as MBeans which provides for basic ser-vices...
    Downloads: 0 This Week
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  • 3
    MEM Net - Mote EMulator Network. This project will focus on: 1) MEM - Wireless Sensor Node (mote) emulator 2) MEM Net - network of emulated motes So far, the only released package is “visual-sim-slides”. More comming next !
    Downloads: 0 This Week
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  • 4
    Tourk is a framework for developing programming games, where two (or more) people write game playing code (like Deep Blue) and a controller puts the two against each other.
    Downloads: 1 This Week
    Last Update:
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