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OpenGLide is a Glide to OpenGL wrapper. It emulates a Voodoo board so you can run old Windows Glide games by translating Glide calls into OpenGL.
The CVS code moved to https://github.com/fcbarros/openglide.
CabFE is a multi-emulator frontend for MAME, Daphne and other arcade games designed specifically for arcade cabinets using minimal set of controls (typically only a joystick and a few buttons) that are common on cabinets.
OpenGL to ES realtime translator with extra profiling and debugging capabilities. It translates OpenGL calls into OpenGL ES and forwards them to the underlying OpenGL ES implementation DLL. Can also wrap on the standard OpenGL impl with ES simulation.
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PHP System, to configure Sphere(tm) in most cases. Script editor, Region editor, User Management and Axis Server Configuration are some of the goals of this project
NESRomTool is a command-line based utility for extraction and injection of Nintendo ROM data from .nes files. It currently works with program and sprite data and can preview individual sprites in the terminal window.
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Warnet is a replacement server daemon for bnetd, or PvPGN, in the case that you do not want to offer gaming, but instead emulate a battle.net channel environment for your users.
This is an attempt to make a complete, and playable atari emulator entirely in python and some common modules. Currently, it only requires PyGame 1.5.0 and Numeric.
The Free 6502 emulator is a portable, extensible and configurable library for emulating the 6502 processor, used in many older computers and video games. It is aimed at reliability and speed, to allow it to be used to emulate any system based on the 6502.
Tourk is a framework for developing programming games, where two (or more) people write game playing code (like Deep Blue) and a controller puts the two against each other.
Open High Level Emulation (OH-LEE). This Project is designed to be a hackable/upgradeable/open source version of the original Ultra HLE by Epsilon and Reality Man. Ultra HLE is a nintendo 64 emulator for the PC under windows.
Nemus is an accurate, efficient, and portable Nintendo Entertainment System emulator, written in C++ conforming to the ISO/IEC 14882 standard. We are currently looking for help on the project, so if you are interested, please contact the maintainer.
Game Launcher is a cross platform, universal front end for emulators. The main goal is to provide a user interface that is easy to use and attractive, yet does not look like a traditional user interface. It should work with any emulator.
The FreeDO project has MOVED to http://www.freedo.org, and is close to beta. An alpha is currently being internally tested. The project is no longer open-source. Please direct your browsers to http://www.freedo.org for the latest updates.
Open-Apple is an Apple II emulator for Linux that currently features full emulation of an enhanced Apple IIe computer with several useful peripheral cards including clock, mouse, memory expansion, and hard drive.
LCARS Application Manager (LCARS-AM)is a platform for Trek-themed simulation control in real-time. Embedded interfaces will allow development in various scripting languages as well as C & C++. Coding has now begun.