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WebCPC is an Amstrad CPC emulator especially for web-useage.
It is based on JEMU (Richard Wilson) and JavaCPC (My main project).
This small applet is not signed and easy to use. It emulates 3 CPC models: 464, 664 and 6128.
A modest extension to C, XMTC allows representing parallel (PRAM) algorithms as parallel programs, and run XMTC code using a compiler and cycle accurate simulator of the University of Maryland explicit multi-threaded (XMT) many-core architecture.
A8E is a freeware Atari 800 XL emulator written in C by Sascha Springer and has been developed completely from scratch. It uses the SDL and OpenGL (optional) library for the user interface and the audio and graphics output.
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Portable tools to help develop CPU emulators, eventually to include retargeting the tool chain over a wide range of CPUs using a single descriptive file.
AmsdosFS is an implementation for Linux of Amsdos filesystem used on Amstrad CPC computers. It is written in Python and uses module Fuse Python to mount DSK images.
The minimum hardware to have a portable IP-Phone. A VoIP telephone that is simple to assemble and an emulator for portability. Core runs under Linux. Modular functionalities: a display, keys (dialpad, DND,...), a web server. Free, simple and useful.
A wrapper for the Aerowinx 744 Precision Simulator (http://aerowinx.com, also known as "PS1", a DOS flight sim) that executes the sim without emulators, and extends its functionality with advanced audio, input device and network capabilities.
A set of tools relating to an educational processor used in teaching Computer Architecture at the University of Ottawa. Currently includes a working assembler and a semi-functional emulator/debugger.
JSGB is a Nintendo GameBoy emulator. Written in JavaScript and HTML5. Integrates a debugger with breakpoints support, memory, viewer and more... You can test it here: www.codebase.es/jsgb/?v=0.02
A emulator for ARM programs.
Aim to run ARM programs(Thumb code) in x86 platform.
Use "arm-elf-gcc -mthumb -Bstatic <src> -o <exe>" to generate
ARM binray code.
github webpage: http://x-y-z.github.com/armulator/
git repo: https://github.com/x-y-z/armulator
This is Sharp X680x0's Human-68k command-line emulator.
It's run on Windows and BSD/Linux without X680x0's ROM Image and Human68k Operating System Files.
It can run a X680x0's character based program without sounds(except Beeps).
JagCC is a collaborative effort to create a RuneScape 2 server emulator. The project will be licensed under the GNU GPL, and members of Jagecks and the open-source community will be able to freely contribute to, and tweak, the codebase.
cingb is an ATTEMPT to write a Gameboy-emulator for all kinds of platforms.
It plays Gameboy and Gameboy Color ROMs, includes a debugger for step-by-step analysis of Gameboy programs and might be also interesting for educational
purposes.
A port of the Frodo Commodore 64 v4.1b scan-line emulator to C# / SDL (SDL.NET). Every effort will be made to create a single executable, platform independent version, to be tartgetted at both the Microsoft and mono runtimes.
Playputer SDK is open source C/C++ framework whose purpose is to help development of virtual machine libraries for playing casual games.These libraries emulate classic home computers, video game consoles,and other hardware or software systems.
truereality is a open source n64 emulator. the aim of this project is NOT to run commercial games, instead it should be a piece of c source code which teaches you how to do software emulation in a portable way.