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  • 1
    Simulator of massively parallel computer cluster with minimal nodes. Loosely based around available information regarding Chuck Moore's c18/25x core/chip designs. Machine Forth based MISC NOSC nodes, mesh interconnection.
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  • 2
    Matra Alice Emulator
    Matra Alice Emulator allows emulation of 80's french computer Matra Alice. It is written in Java and provides a consistent emulation framework.
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  • 3
    MaxUAE is the Mac OS X version of UAE.
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  • 4
    Medusa

    Medusa

    An open source interactive disassembler

    Medusa is a disassembler designed to be both modular and interactive. It runs on Windows and Linux, it should be the same on OSX. This project is organized as a library. To disassemble a file you have to use medusa_text or qMedusa. Medusa requires the following libraries: boost >= 1.55 (system, filesystem, thread, date_time), OGDF (required git), and Qt5 >= 5.2 for the GUI. You also need CMake for compilation and a C++11 compiler (VS2015 update 2 on Windows). Git is optional but allows to clone remote repository for specific features. If you do not wish to install the various dependencies on your system, you can use this docker image instead. Even though it is working out of the box, you may want to customize it to suit your needs or for added security (e.g. restrict ssh access to public key authentication only).
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  • 5
    Mesya is a Java framework for multiple entertainment systems emulation
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  • 6
    Miasm

    Miasm

    Reverse engineering framework in Python

    The Miasm intermediate representation is used for multiple task: emulation through its jitter engine, symbolic execution, DSE, program analysis, but the intermediate representation can be a bit hard to read. We will present in this article new tricks Miasm has learned in 2018. Among them, the SSA/Out-of-SSA transformation, expression propagation and high-level operators can be joined to “lift” Miasm IR to a more human-readable language. We use graphviz to illustrate some graphs. Its layout does not always totally conform with a reverse engineering “ideal view”, so please be tolerant of those odd graphs. Miasm is not the first tool to implement this feature. But, well, as the tool already had everything needed to implement DSE, it was just a matter of time before these features landed in the main branch.
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  • 7

    Mini vMac

    a miniature early Macintosh emulator

    Mini vMac emulates a Macintosh Plus, one of the earliest of Macintosh computers. It can run old Macintosh software that otherwise couldn't be used on recent machines. (So far available for MacOS, Windows, and X)
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  • 8
    A collection of libary and utility code for discrete event simulation.
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  • 9
    Mipscope is a cross-platform IDE for students learning assembly on the MIPS architecture. The focus is on a convenient debugging environment, including a visual, reversible debugger.
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  • 10
    MobileZX is a 48k ZX Spectrum emulator for mobile devices with support for J2ME MIDP2.0. It is oriented to devices such as PDAs and mobile phones.
    Downloads: 0 This Week
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  • 11
    An image manipulation tool for Commodore 8-bit computers' graphic formats.
    Downloads: 0 This Week
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  • 12
    MultiTCP is a benchmark environment for testing TCP congestion avoidance algorithms and other TCP enhancements. It uses the kernel logs to print out segments statistics and internal TCP variables, to analyze and understand Linux TCP behavior.
    Downloads: 0 This Week
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  • 13
    Multiagentsystem Ellipsis

    Multiagentsystem Ellipsis

    Modular, agent-oriented and extendable agent toolkit.

    Ellipsis is a modular, agent-oriented, and extendable toolkit to execute stationary and mobile software agents written in the Java programming language. Ellipsis uses the standard application server JBoss (version 4.2.3 GA) without any modifications. In contrast to existing mobile agent toolkits, Ellipsis has an agent- and message-oriented architecture. Ellipsis is built on top of the JMX architecture. Core Ellipsis components are implemented as MBeans which provides for basic ser-vices to execute agents and control their life-cycle. One of the core components is a special MBean (AgentModul) that makes it possible to load an agent powered by agent engines. Agent engines can execute one type of agent. Based on this mechanism, agents can be added dynamically to a running system, can be stopped (for example in case of an error) and restarted later. Ellipsis already comes with a predefined set of agents, offering basic services like agency, loader, holdingarea and migration.
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  • 14
    N-sim is a framework for studying and developing wireless sensor networks. It emulates the computation of sensor platforms, simulates the wireless communications, and allows plug-in models for source detection simulation. Intended for cluster computing.
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  • 15
    NES

    NES

    NES emulator written in Go

    NES emulator written entirely in Go, aimed at accurately reproducing classic Nintendo Entertainment System games in a modern, cross-platform environment. It reimplements the NES hardware in software, including CPU, PPU (graphics), and APU (audio), and then presents the output using OpenGL for video and PortAudio for sound. The emulator supports a menu mode where, if you point it at a directory instead of a single ROM, it scans all ROMs and shows a game selection screen with thumbnails fetched from an online database keyed by each ROM’s MD5 hash. Once a ROM is chosen, the emulator maps keyboard controls to NES inputs and also supports USB joysticks, letting you play with a gamepad instead of just the keyboard. Under the hood it implements several common NES cartridge mappers such as NROM, MMC1, UNROM, CNROM, MMC3, and AOROM, which together cover the majority of NES titles in circulation.
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  • 16
    The Network Simulation Environment (NOSE) has the capability to virtually create complex networks including different types of operation systems very cost-efficient on a single computer.
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  • 17
    This projects is a central place for sharing, modifying and discussing tools made for the NoX-Wizard Ultima Online Server Emulator.
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  • 18
    Natty is a library on top of GUSI adding process management facilities like fork() and exec() and shell-like functionality.
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  • 19
    NedoPC SDK was moved to https://gitlab.com/nedopc/sdk
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  • 20
    Nemus is an accurate, efficient, and portable Nintendo Entertainment System emulator, written in C++ conforming to the ISO/IEC 14882 standard. We are currently looking for help on the project, so if you are interested, please contact the maintainer.
    Downloads: 0 This Week
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  • 21
    NeoPSX is an attempt to write an Object-Oriented Playstation emulator in C++.
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  • 22
    EternalNGE is a cross-platform software framework for developing emulators/simulators providing generic interfaces for graphics, sound, etc. The primary focus is on game-consoles though the design allows for any device using i2c, memory mapped io, etc.
    Downloads: 0 This Week
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  • 23
    NEmu is an emulator/simulator for exploring computer architecture. It provides a virtual machine, a debugger, and simulations of various cpus and hardware. NEmu is built on top of ALib, my own application framework.
    Downloads: 0 This Week
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  • 24
    OISC Emulator

    OISC Emulator

    Emulator for subleq OISC

    This simple Emulator can process OIS programs (one instruction set) and also generate them with a simple built-in assembler. It also contains a 256x256 pixel big screenbuffer for graphical outputs and network support.
    Downloads: 0 This Week
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  • 25
    The purpose of this project is to be able to run OS9 programs written for the 6809/6309 processor on UNIX-like systems without the OS9 kernel being present. The OS9 was a popular operating system for the Tandy COCO and Dragon computers.
    Downloads: 0 This Week
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