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Super Famicast is a SNES / Super Famicom emulator for the Sega Dreamcast video game console. It is developed with completely free and legal tools and libraries including KallistiOS and GCC. It is based on the source of Snes9x.
OpenGLide is a Glide to OpenGL wrapper. It emulates a Voodoo board so you can run old Windows Glide games by translating Glide calls into OpenGL.
The CVS code moved to https://github.com/fcbarros/openglide.
CabFE is a multi-emulator frontend for MAME, Daphne and other arcade games designed specifically for arcade cabinets using minimal set of controls (typically only a joystick and a few buttons) that are common on cabinets.
OUDPMS is an educational tool that visualizes the process of global process management and resource allocation. It is also a simulation and evaluation tool for various distributed process scheduling and resource allocation algorithms.
OpenGL to ES realtime translator with extra profiling and debugging capabilities. It translates OpenGL calls into OpenGL ES and forwards them to the underlying OpenGL ES implementation DLL. Can also wrap on the standard OpenGL impl with ES simulation.
A complete emulator for TI calculators, and in the future advanced debugging abilities for the serious calculator programmer, and possibly HP calculator support, All in a cross-platform, highly portable codebase.
\"tconvert\" reads the soundstream, produced by a Amstrad/Schneider CPC and converts it into any of the common emulator tapeformats .CDT or .TAP. Also it is possible to stream .CDT or .TAP data onto a cassette via soundcard for use in a real
The purpose of this project is to be able to run OS9 programs written for the 6809/6309 processor on UNIX-like systems without the OS9 kernel being present.
The OS9 was a popular operatingsystem for the Tandy COCO and Dragon computers.
Linux/i386 kernel driver and development library to control serial CBM devices, such as the Commodore 1541 disk drive, connected to the PC's parallel port via a XM1541 or XA1541 cable. A fast disk copier included.
Urinel is a dynamic kernel-less operatingsystem designed for maximum code reuse. This improves the efficiency and stability of the code and reduces the size of applications allowing a wide range of functionality to applications.
ECG manages different emulator projects. Each project has cpu information (bits, opcodes, registers, etc.) and memory managment(Description, Mirrors, etc.). Once you have done the CPU and Memory Project, you will be able to cross/generate C/C++ code.
This framework creates an architecture independent development platform for emulation enthusiasts, software developers, and hardware developers requiring emulated system support.
Emulator which can emulate the internals of different technologies used in UK Fruit Machine gaming machines. Designed to be cross-platform using SDL (Simple Directmedia Layer)