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SecureQEMU is an open source emulation-based software protection scheme providing protection from reverse code engineering (RCE) and software exploitation using encrypted code execution and page-granularity code signing.
The Pinball Machine Reverse Engineering Kit (PMREK) includes source code for a Linux 2.6 kernel module and a user program to control Bally pinball machines manufactured between 1977 and 1985 via memory-mapped I/O.
PVNet is a project providing a virtual network interface. It generates numbers of pure virtual ethernet adapter. It is tested for Linux kernel 3.0.8 on amd64 cpu. Its code contains a kernel patch and module code. You can use it to create many ethernet cards. Each device has a single mac address.
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FakeNES is a highly portable, Open Source NES and Famicom emulator. It runs on all modern operating systems and has an actively maintained DOS port for enthusiasts. Support for phones and other mobile platforms is under development.
The majority of the project is entirely original code released under the zlib/libpng license. Contributed and third-party code is included under GNU licenses.
YASP (Yet Another Simple Processor) is a 8-bit microprocessor with microcontroller capabilities (I/O ports, REQ, ACK) that can be used as a small computer for educational purposes. Its development environment includes simulators and assemblers.
A modest extension to C, XMTC allows representing parallel (PRAM) algorithms as parallel programs, and run XMTC code using a compiler and cycle accurate simulator of the University of Maryland explicit multi-threaded (XMT) many-core architecture.
ZASM is a 2 pass assembler for Zilog's 8-bit CPU Z80.
Supported platforms: Unix-style OS, e.g. MacOS X, Linux, BSD.
Special support for ZX Spectrum emulator file formats.
Binary or intel hex file output.
The ucsd-psystem-vm project is a portable virtual machine (p-code interpreter) for the UCSD p-System. It supports execution of Apple ][ Pascal programs, it can even display TurtleGraphics using X11.
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The original computer video game, SpaceWar!, implemented on a DEC PDP-1 emulator. Written in C++ using wxWidgets, this program runs PDP-1 object code from the original 1962 game. Based upon the Java version that had been available from MIT
The `Turing Machine Compiler Collection' (tmcc) contains a virtual machine which emulates a Turing Machine such as an assembler and a C-like compiler which assemble/compile the written code into the delta-notation.
A emulator for ARM programs.
Aim to run ARM programs(Thumb code) in x86 platform.
Use "arm-elf-gcc -mthumb -Bstatic <src> -o <exe>" to generate
ARM binray code.
github webpage: http://x-y-z.github.com/armulator/
git repo: https://github.com/x-y-z/armulator
truereality is a open source n64 emulator. the aim of this project is NOT to run commercial games, instead it should be a piece of csourcecode which teaches you how to do software emulation in a portable way.
BlackSMS is a project to build a very accurate Sega Master System's emulation core without depending on any specific plataform. This is achieved by spliting the plataform-dependable code from the core and providing it as a separated interface.
SIMACH is a Emulator Development Kit. The goal is to develop a IDE that'll allow a developer to easily write and debug a highly portable emulator, automaticly generating code to the destination plataform.
OpenGLide is a Glide to OpenGL wrapper. It emulates a Voodoo board so you can run old Windows Glide games by translating Glide calls into OpenGL.
The CVS code moved to https://github.com/fcbarros/openglide.
ECG manages different emulator projects. Each project has cpu information (bits, opcodes, registers, etc.) and memory managment(Description, Mirrors, etc.). Once you have done the CPU and Memory Project, you will be able to cross/generate C/C++ code.
Urinel is a dynamic kernel-less operating system designed for maximum code reuse. This improves the efficiency and stability of the code and reduces the size of applications allowing a wide range of functionality to applications.
A high-level emulator for the purpose of running native RISC OS code in a Unix environment. Priorities are speed, compatibility and portability in that order.
Tourk is a framework for developing programming games, where two (or more) people write game playing code (like Deep Blue) and a controller puts the two against each other.
A series of Linux-resident emulators for various legacy RTOS (Real-Time Operating System)
kernels. These emulators are designed to ease the task of porting legacy RTOS code to an
embedded Linux environment.