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A cross-platform simulator for embedded systems, with a plug-in architecture for adding microcontrollers and other devices. Written in C for maximum compatibilty and speed. Currently has support for AVR AT90S8515 and ATmega128.
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BT-Sim is a BlueTooth simulator on a HCI level. The project alows to develop and test BT applications without using real BT hardware. It works in particular with PalmSource's Palm OS Simulator.
MEM Net - Mote EMulator Network.
This project will focus on:
1) MEM - Wireless Sensor Node (mote) emulator
2) MEM Net - network of emulated motes
So far, the only released package is visual-sim-slides.
More comming next !
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The idea behind this project is to create an SPC emulator written on JAVA.
So far, i'm just researching and planning.
This will be mostly a learning experience, which I hope will produce a working, portable emulator.
Softx86 is a library that provides software emulation of an Intel 80x86 CPU. The library takes care of executing opcodes and handling exceptions while the host application is responsible for providing simulated RAM, I/O devices, external signals.
The ADFlib is a portable C library designed to manage Amiga formatted devices like harddisks and ZIP disks, or dump files of this kind of media via the .ADF format. Projects using ADFlib are : ADFOpus and ADFView
Sarien is a portable implementation of the Sierra On-Line Adventure Game Interpreter (AGI), and is able to run games such as Leisure Suit Larry in the Land of the Lounge Lizards and Space Quest I and II.
A server emulator for World of Warcraft, providing the ability for individuals to create their own realms, customised through an easy-to-use C# scripting system, allowing one to create AI, items, quests, and any other in-game functions with ease.
Super Famicast is a SNES / Super Famicom emulator for the Sega Dreamcast video game console. It is developed with completely free and legal tools and libraries including KallistiOS and GCC. It is based on the source of Snes9x.
PlayStation emulator from Russia written in pure ASM. Features DynaRec core and some HLE stuff. Uses PSEmuPro compatible plugins for most of the stuff.
OpenGLide is a Glide to OpenGL wrapper. It emulates a Voodoo board so you can run old Windows Glide games by translating Glide calls into OpenGL.
The CVS code moved to https://github.com/fcbarros/openglide.