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  • 1
    The Free 6502 emulator is a portable, extensible and configurable library for emulating the 6502 processor, used in many older computers and video games. It is aimed at reliability and speed, to allow it to be used to emulate any system based on the 6502.
    Downloads: 0 This Week
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  • 2
    FCEUBash

    FCEUBash

    A Bash Front-End to FCE Ultra

    This is a simple and not very featureful Bash front-end to the NES emulator FCE Ultra. My primary goal was to create a simple, easy to access and easy to use front-end to the novice user who just wants to click an icon and start playing their games without worrying about compiling source code and downloading/compiling missing dependencies, etc. FCE Ultra is not included with this download so make sure you install it yourself. This is just a front-end. If you'd like to donate there's several ways to do so: PayPal: https://paypal.me/gerowen Bitcoin (BTC): bc1q86c5j7wvf6cw78tf8x3szxy5gnxg4gj8mw4sy2 Monero (XMR): 42ho3m9tJsobZwQDsFTk92ENdWAYk2zL8Qp42m7pKmfWE7jzei7Fwrs87MMXUTCVifjZZiStt3E7c5tmYa9qNxAf3MbY7rD LiberaPay: https://liberapay.com/gerowen
    Downloads: 0 This Week
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  • 3
    FabGL

    FabGL

    ESP32 Display Controller (VGA, PAL/NTSC Color Composite, SSD1306, ST77

    FabGL is mainly a Graphics Library for ESP32. It implements several display drivers (VGA output, PAL/NTSC Color Composite, I2C and SPI displays). FabGL can also get input from a PS/2 Keyboard and a Mouse. FabGL implements also: an Audio Engine (DAC and Sigma-Delta), a Graphical User Interface (GUI), a Game Engine and an ANSI/VT Terminal. VGA output requires an external digital-to-analog converter (DAC): it can be done by three 270 Ohm resistors to have 8 colors, or by 6 resistors to have 64 colors. Composite output doesn't require external components (maybe a 5Mhz low pass filter). An unlimited number of sprites are supported. However big sprites and a large amount of them reduce the frame rate and could generate flickering. When there is enough memory (on low resolutions like 320x200), it is possible to allocate two screen buffers, so to implement double buffering. In this case primitives are always drawn on the back buffer.
    Downloads: 0 This Week
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  • 4
    Game Boy Advance Emulator
    Downloads: 0 This Week
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  • 5
    Flip8 is a fully-featured Chip8 emulator written in Actionscript2. It includes SChip-8 emulation, sound, and all known games for the system.
    Downloads: 0 This Week
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  • 6
    Implementation of a emulator of a RISC based platform for educational purposes.
    Downloads: 0 This Week
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  • 7
    Frodo is a free, portable Commodore 64 emulator that runs on a variety of desktop operating systems and mobile platforms.
    Downloads: 0 This Week
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  • 8
    G-FS-UAE

    G-FS-UAE

    A frontend for Amiga FS-UAE Linux emulator

    A small interface written in Gambas3 for command line FS-UAE Linux Amiga emulator.
    Downloads: 0 This Week
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  • 9
    It is a lejos emulator for the lego RCX. It can be used to test your code without having to go through the painful process of continuously uploading the code to the RCX. It does this by providing a emulation of the major parts of the lejos library.
    Downloads: 0 This Week
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    MongoDB Atlas runs apps anywhere

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  • 10
    GFuel
    Give your old-school game collection some gas with GFuel! Turn your old throwaway machine into a high-octane gaming powerhouse by consolidating your old-school ROM collection into a single attractive user interface.
    Downloads: 0 This Week
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  • 11
    GIOVANNI

    GIOVANNI

    A Gameboy Emulator for the Apple Watch

    Games are loaded from your iPhone's documents directory. In iTunes, drop .gb or .gbc files into the Giovanni app documents folder, and they'll show up automatically on your Apple Watch. When you play a game for the first time, it'll download to your watch and get cached in the watch's documents directory. Subsequent loads are immediate. Emulator saving and loading is automatic and happen whenever the app gets closed/inactivated or opened/activated. In-game saving and loading is completely separate. If for some reason the emulator save gets corrupted, force-touching the screen will bring up the option to reset the emulator, allowing you to resume your in-game save.
    Downloads: 0 This Week
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  • 12
    Gkvm is a gnome interface who simplify creation an use of KVM linux virtual machines.
    Downloads: 0 This Week
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  • 13
    GSnes9x is a GNOME front-end for the Snes9X SNES emulator. It allows setting and preservation of options for each ROM, and keeps a Cheat Codes database, an unlimited amount of codes can be stored.
    Downloads: 0 This Week
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  • 14
    GNUDE is a complete suite of GNU C, C++, Fortran, and Java Cross Compilers, and the GDB CPU Simulator and Debugger for embedded microprocessor applications development. Targets development for ARM7, ARM9, and XScale applications.
    Downloads: 0 This Week
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  • 15
    The GNUton project is a re-implementation of the (defunct) Apple Newton platform. It consists of the virtual machine, storage architecture and templates for GUI and general OS features. It aims to support execution of existing pure NewtonScript packages
    Downloads: 0 This Week
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  • 16
    GP Advance is a Nintendo GameBoy Advance (TM) emulator for the GamePark GP32 (TM).
    Downloads: 0 This Week
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  • 17
    GPMD85Emulator
    Multiplatform GNU/GPL version of emulator of the Tesla PMD 85, an 8-bit personal micro-computer and compatible models produced in eighties of 20th century in former Czechoslovakia.
    Downloads: 0 This Week
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  • 18
    GSport

    GSport

    Apple II GS emulator based on Kent Dickey's KEGS

    GSport is a portable, cross-platform Apple II GS emulator based on Kent Dickey's KEGS emulator.
    Downloads: 0 This Week
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  • 19
    GXMame is a frontend for XMame using the GTK library, the goal is to provide the same GUI than mame32
    Downloads: 0 This Week
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  • 20
    GambNafen

    GambNafen

    A GUI (frontend) for Mednafen 0.9.18 WIP Linux (and upper series).

    GambNafen is a frontend (GUI) for Mednafen 0.9.18 WIP multi emulator (and upper series), written in Gambas. The program include support for files multi archive in rar and 7zip format, autodetection of system console, a window to preview and autodetection of snaps made with Mednafen.
    Downloads: 0 This Week
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  • 21
    Gameboy

    Gameboy

    Full featured Cross-platform GameBoy emulator by Rust

    Mohanson GameBoy is a minimalist Game Boy emulator project focused on clarity, experimentation, and educational value rather than full compatibility or performance optimization. It is designed as a clean implementation of the Game Boy architecture, typically written in a high-level language such as Python or Rust depending on the version, making it approachable for developers studying emulator design. The project emphasizes core components such as CPU instruction decoding, memory management, and basic graphics rendering, providing insight into how the original hardware operates. It is often used as a learning tool for understanding low-level system emulation, including timing, interrupts, and cartridge handling. Compared to more advanced emulators, it may lack full feature parity or optimization, but it compensates with readability and conceptual transparency. Its modular structure allows developers to extend or modify individual components for experimentation.
    Downloads: 0 This Week
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  • 22
    Gameboy.Live

    Gameboy.Live

    A basic gameboy emulator with terminal "Cloud Gaming" support

    A basic gameboy emulator with terminal "Cloud Gaming" support. Gameboy.Live is a Gameboy emulator written in go for learning purposes. You can simply play Gameboy games on your desktop. Or, "Cloud Game" in your terminal with a single command (The demo server is down now, you have to deploy on your own server) You can directly download the executable file from the Release page, or build it from the source. Go Version 1.11 or higher is required. Run go version to check what the version currently installed is. On Debian-based systems, the packages libasound2-dev and libgl1-mesa-dev must be installed. You can use Gameboy.Live as a "Cloud Gaming" server, where players use telnet to play Gameboy games in the terminal without additional software installation required.
    Downloads: 0 This Week
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  • 23
    Gehail is a MIPS32/MIPS64 CPU emulator that allows one to run statically linked Linux MIPS ELF binaries on a Linux host that is not MIPS - ie x86, PowerPC, etc.
    Downloads: 0 This Week
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  • 24
    A Gameboy Color (GBC) Emulator.
    Downloads: 0 This Week
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  • 25
    Tools for development on the Archos Gmini 100 & 200 series -- GNU Binutils for CalmRisc16 -- gcc for CalmRisc16 -- Gmini 1xx & 2xx emulator
    Downloads: 0 This Week
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