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The Network Simulation Environment (NOSE) has the capability to virtually create complex networks including different types of operation systems very cost-efficient on a single computer.
ASpectrum is a portable GPL'ed Spectrum emulator.
The main goal is to create a Sinclair Spectrum emulator
written on pure C so that it can be easily adapted to
any platform changing the graphic/sound primitives.
MEM Net - Mote EMulator Network.
This project will focus on:
1) MEM - Wireless Sensor Node (mote) emulator
2) MEM Net - network of emulated motes
So far, the only released package is visual-sim-slides.
More comming next !
The idea behind this project is to create an SPC emulator written on JAVA.
So far, i'm just researching and planning.
This will be mostly a learning experience, which I hope will produce a working, portable emulator.
Spectemu is a fast and accurate emulator of the original 48k ZX spectrum. Features include sound emulation, tape loading with border stripes and much more.
Qeasy is a Mac OS X front-end to the QEMU CPU Emulator (http://fabrice.bellard.free.fr/qemu/) which can emulate several different flavours of CPU, including x86, ARM, SPARC and PowerPC.
Sarien is a portable implementation of the Sierra On-Line Adventure Game Interpreter (AGI), and is able to run games such as Leisure Suit Larry in the Land of the Lounge Lizards and Space Quest I and II.
A server emulator for World of Warcraft, providing the ability for individuals to create their own realms, customised through an easy-to-use C# scripting system, allowing one to create AI, items, quests, and any other in-game functions with ease.
PlayStation emulator from Russia written in pure ASM. Features DynaRec core and some HLE stuff. Uses PSEmuPro compatible plugins for most of the stuff.
OpenGLide is a Glide to OpenGL wrapper. It emulates a Voodoo board so you can run old Windows Glide games by translating Glide calls into OpenGL.
The CVS code moved to https://github.com/fcbarros/openglide.