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Flavor and Thor bring you a new project based on the hard work of Judge_ on MHE (Multiple Handheld Emulator). RACE! (Rather A Cardfighter Emulator) for the GP32, GP2X, Gizmondo, DreamCast, and PC. Neo Geo Pocket Color emulation has never looked so good!
An Apple ][, ][+, ][e, //c emulator written in portable C++. Should run on any computer. The 6502 emulator is written as an interface to be fully reusable.
This project aims at PC emulation of a Renault car CD changer. With a small hardware interface, a carPC can then talk to the head unit, activate its SPDIF input, understand commands and send information back to the display.
SIMACH is a Emulator Development Kit. The goal is to develop a IDE that'll allow a developer to easily write and debug a highly portable emulator, automaticly generating code to the destination plataform.
NEmu is an emulator/simulator for exploring computer architecture. It
provides a virtual machine, a debugger, and simulations of various cpus
and hardware. NEmu is built on top of ALib, my own application framework.
Kernel Emulation on Windows allows you to run x86 Linux native binaries under MS-Windows. No recompiling is required. The goal is to be able to run your favorite distro without dual-booting or using emulation products such as Vmware, Qemu or coLinux
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The purpose of the cinc project is to develop an emulator for Bell Labs' Cardiac (cardboard illustrative aid to computation) computer. The main product from this project is a Java program called jcinc.
KEGS is a portable Apple //gs emulator for Linux, OS/2, HP-UX, and Solaris. It is very accurate and quick, running at an emulated 10MHz on 200MHz machines.
This version of KEGS is using SDL (Simple Directmedia Layer) for more portability.
The binary I/O stream class library presents a platform-independent way to access binary data streams in C++. It transparently converts between machine-internal binary data representation and can be used on arbitrary binary data sources.
AdaptiveCells J2EE generates test-beds for benchmarking J2EE performance. They consists of highly customizable EJB cells that can emulate CPU load, memory usage, memory leaks and exceptions. The behaviour of the cells is coordinated from a web front-end.
Project to create 64bit virtual CPU in Gambas, a 64 bit assembler in for the CPU and then port C to it, and then scripts to port GNU/Linux to it. The aim is to run 64 bit Linux on common 8/16/32 bit CPUs in applications where speed is not an issue.
A perl/Gtk2 GUI for VNUML (http://www.dit.upm.es/vnuml/). This GUI will let you quick prototype your VNUML topology by graphically placing, linking and editing network elements, reading/writing VNUML files and run your simulation right from the GUI.
qsh is a shell for any operating system. It is coded in java so it inherits the pros and cons of java. It is in a very nascent stage, but all the regular commands work: Directory navigation, file tasks etc.
This is the official documentation of the ZSNES emulator (http://sourceforge.net/projects/zsnes/). Available formats include HTML, plain-text, and CHM. We work closely with the ZSNES developers to bring you the best emulator documentation available.
The Network Simulation Environment (NOSE) has the capability to virtually create complex networks including different types of operation systems very cost-efficient on a single computer.