WebCPC is an Amstrad CPC emulator especially for web-useage.
It is based on JEMU (Richard Wilson) and JavaCPC (My main project).
This small applet is not signed and easy to use. It emulates 3 CPC models: 464, 664 and 6128.
A modest extension to C, XMTC allows representing parallel (PRAM) algorithms as parallel programs, and run XMTC code using a compiler and cycle accurate simulator of the University of Maryland explicit multi-threaded (XMT) many-core architecture.
Java-based instruction level emulator of MSP430. Code on github.
A Java-based instruction level emulator of the MSP430 series microprocessor and emulation of some sensor networking platforms. Supports loading of IHEX and ELF firmware files, and has some tools for monitoring stack, setting breakpoints, and profiling.
Note that the latest code now resides at github.
Portable tools to help develop CPU emulators, eventually to include retargeting the tool chain over a wide range of CPUs using a single descriptive file.
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JagCC is a collaborative effort to create a RuneScape 2 server emulator. The project will be licensed under the GNU GPL, and members of Jagecks and the open-source community will be able to freely contribute to, and tweak, the codebase.
Multi-platform computer and console emulator front-end. Application capable of populating a database with the content of some folders and capable of execute those contents with the help of some configred software computer emulators. This is a Java applic
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For new versions, check https://github.com/Darkkey/javaNetSim
javaNetSim (Java Network Simulator) - it's a fork of a project jFirewallSim. The main goal of javaNetSim is creating a software to simulate various TCP/IP networks based on Ethernet, WiFi, PPP, etc...
TankCoders is a project which consists in the development of a Networked Virtual Environment 3D for war tanks battle simulation. The tanks of the battle can be controlled by autonomous agents written in AgentSpeak(L) language from Jason interpreter.
Storesim simulates creation of large amount of random files. Directory structure created is similar to what is done in very large file repositories: based on hashdirs (found in mailservers, NFS servers, files servers, image databases...)
JStella is a Java-based Atari 2600 VCS emulator. It allows one to play old Atari 2600 games in an operating system independent manner. It also supports web page based applets. Its emulation core is based on Stella-Atari 2600 Emulator.
A simple but effective romrenamer written in Java. Runs on Linux and Windows and comes with a bundled installer. Reads NDS, RAR and Zipfiles Can extract directly to NDS or Zipfile. Datasource is provided as XMLFile from http://www.advanscene.com/
Randomly loads a new random MAME ROM for a specific amount of time (which you specify). Perfect for arcade cabinets when you want to randomize your game selection (have your games run a new random game for each different day).
YALC is a virtual architecture designed for educational purpose. It models a DLX-like processor and its set of ASM instructions, a compiler from a high level language (C-like), and an IDE with syntax checking and highlighting.
SnareJ is a Java-based system that might run some old RISC OS programs. Support for the various modules and APIs is thin at the moment, but some [simple] programs will work.
A Java-based Commodore 64 emulator. Runs most of C64 games and many demos. Emulates CPU (6510), VIC-II (on a cycle level), SID (including filters, combined waveforms and bugs) and CIA. Easy to add to any web-page using Java/Javascript.
Route64 Eclipse Plugin is a plug-in for the Eclipse Workbench. It supports manipulation off image files and can be extended by other plugins. The programms can be executed on an emulator. The project is targeted on the the Commodore 64 emulator Route64.
GUI for creating Virtual networks with use of VMware Workstation and technology VMware Teams.This program lets you to create and save *.vmtm files which are used for storing information about VMware Virtual Team.
It is a lejos emulator for the lego RCX. It can be used to test your code without having to go through the painful process of continuously uploading the code to the RCX. It does this by providing a emulation of the major parts of the lejos library.