4 projects for "c unit test" with 2 filters applied:

  • Application Monitoring That Won't Slow Your App Down Icon
    Application Monitoring That Won't Slow Your App Down

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  • 1
    NanoBoyAdvance

    NanoBoyAdvance

    A cycle-accurate Nintendo Game Boy Advance emulator

    NanoBoyAdvance is a cycle-accurate Game Boy Advance emulator that prioritizes precision and correctness in replicating original hardware behavior. It is designed to emulate the GBA at a very low level, including CPU timing, DMA operations, graphics processing, and memory behavior, ensuring that even edge cases and obscure hardware quirks are faithfully reproduced. The emulator achieves extremely high compatibility, passing multiple hardware test suites and accurately running games that rely...
    Downloads: 10 This Week
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  • 2
    GNS3

    GNS3

    An advanced network simulator to design and configure virtual networks

    Build, Design and Test your network in a risk-free virtual environment and access the largest networking community to help. Whether you are studying for your first networking exam or building out a state-wide telecommunications network, GNS3 offers an easy way to design and build networks of any size without the need for hardware.
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    Downloads: 4,198 This Week
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  • 3
    xBRZ

    xBRZ

    xBRZ: "Scale by rules" - high quality image upscaling filter by Zenju

    xBRZ is a high-quality image upscaling filter for creating beautiful HD representations from low-resolution images. Reference implementations for common emulators can be found in the download section: ● DOSBox ● ePSXe ● HqMAME ● ScummVM ● Snes9x ● Kega Fusion http://sourceforge.net/projects/xbrz/files/ Test the xBRZ scaler with your own images and compare against other scalers with the "Scaler Test"...
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    Downloads: 119 This Week
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  • 4

    Sharpulator

    A multithreaded, test-driven electronics emulator for .net 4.0.

    Sharpulator is a multithreaded, test-driven electronics emulator written in C# 4.0. It's initial focus will be on emulating gaming consoles, with the GameBoy as a starting point. It will be written using modern software development methodologies, with the TPL Dataflow library as a backbone. It will simulate hardware functionality at a low level without sacrificing performance.
    Downloads: 0 This Week
    Last Update:
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