Showing 5 open source projects for "engine"

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  • 1
    Unicorn Engine

    Unicorn Engine

    Unicorn CPU emulator framework (ARM, AArch64, M68K, Mips, Sparc

    ...Distributed under free software license GPLv2. Another significant change on this version is the addition of some new APIs to allow better control on how the core engine works.
    Downloads: 51 This Week
    Last Update:
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  • 2
    Provenance

    Provenance

    An iOS & tvOS Frontend for Multiple Emulators

    Provenance is an iOS & tvOS frontend for various emulators, supporting multiple Atari, Bandai, NEC, Nintendo, Sega, SNK and Sony console systems. It offers smooth and accurate, full-speed emulation to give you an awesome and genuine playing experience. Provenance is built with a host of awesome features, such as save anywhere and battery saves, controller support, automatic ROM matching and ROM customizations, and many more. Provenance supports a great number of console systems, with more...
    Downloads: 22 This Week
    Last Update:
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  • 3
    ForPC

    ForPC

    Run any game or software on Windows, powered by ForPC.

    ...At its core, ForPC bundles a curated collection of the best emulation backends available, automatically selecting the right one for your software with zero configuration required. Beyond emulation, ForPC includes a native binary translation engine that converts foreign CPU architectures directly into Windows x64 code, delivering near-native performance for supported platforms. Think of it as a single hub where your entire library, spanning every console, computer, and arcade system ever made, lives in one place. ForPC features a clean library interface with cover art, metadata, save state management, controller support, cheat codes, and shader presets. ...
    Downloads: 0 This Week
    Last Update:
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  • 4
    QEMU

    QEMU

    iPhone 11 emulated on QEMU

    QEMU is a specialized fork of the QEMU emulator designed to emulate Apple iPhone hardware, particularly devices based on the T8030 chip such as the iPhone 11. It extends QEMU’s general-purpose machine emulation capabilities by introducing support for Apple-specific hardware components and boot processes. The project enables researchers to boot and run versions of iOS, including the ability to restore firmware images and interact with the system through debugging tools. It relies on dynamic...
    Downloads: 9 This Week
    Last Update:
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  • 5

    Various emulators and experiments

    Atari 2600, C64, Python, 3D engines and rock'n roll

    MVE is an acronym for Modular Virtual Engine. It provides an interface for programming and running (your own) units (virtual machines), each unit consisting of several modules (CPU, Video, Audio, Input, Drive, et cetera). Furthermore the Modular Virtual. This project has been frozen because of lack of motivation. But what you will find here, is a lot assembly code for the Atari 2600 and C64, experiments with 3D math on Python.
    Downloads: 0 This Week
    Last Update:
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