Showing 48 open source projects for "code quality c"

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  • 1
    BizHawk

    BizHawk

    BizHawk is a multi-system emulator written in C#

    A multi-system emulator written in C#. As well as quality-of-life features for casual players, it also has recording/playback and debugging tools, making it the first choice for TASers (Tool-Assisted Speedrunners). Screenshotting and recording audio + video to file. Firmware management, input, framerate, and more in a HUD over the game. Rebindable hotkeys for controlling the frontend (keyboard+mouse+gamepad).
    Downloads: 52 This Week
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  • 2
    box64

    box64

    Linux Userspace x86_64 Emulator with a twist, targeted at ARM64 Linux

    Box86 lets you run x86 Linux programs (such as games) on non-x86 Linux systems, like ARM (the host system needs to be 32bit little-endian). Because box86 uses the native versions of some “system” libraries, like libc, libm, SDL, and OpenGL, it’s easy to integrate and use with most applications, and performance can be surprisingly high in some cases. Many games already work without much tweaking, for example: WorldOfGoo, Airline Tycoon Deluxe, and FTL. Many of the GameMaker Linux games also...
    Downloads: 188 This Week
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  • 3
    SameBoy

    SameBoy

    Game Boy and Game Boy Color emulator written in C

    SameBoy is a user friendly, powerful and open source Game Boy, Game Boy Color and Super Game Boy emulator for macOS, Windows and Unix-like platforms. SameBoy is extremely accurate and includes a wide range of both powerful debugging features and user-facing features, making it ideal for both casual players and developers. Of course, SameBoy also has every feature one would expect from an emulator – from save states to scaling filters. Supports Game Boy (DMG), Game Boy Pocket and Light (MGB),...
    Downloads: 12 This Week
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  • 4
    xemu

    xemu

    Original Xbox Emulator for Windows, macOS, and Linux

    A free and open-source application that emulates the original Microsoft Xbox game console, enabling people to play their original Xbox games on Windows, macOS, and Linux systems. The source code for xemu is publicly available. Users are invited to help improve the project! xemu runs natively on Windows, macOS, and Linux platforms. Pre-compiled binaries are available for Windows, macOS, and Ubuntu. Networking is supported out of the box. Connect to other instances of xemu and even real...
    Downloads: 43 This Week
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  • 5
    Cambridge Z88

    Cambridge Z88

    Software development for 4Mb portable, using Z80 CPU and AA batteries

    This project is for the portable computer "Cambridge Z88", produced by Sir Clive Sinclair (of ZX Spectrum fame). We continue to support software development (ROM, 3rd party apps on memory cards and desktop applications). We have moved to https://cambridgez88.jira.com/wiki (development, source code and documentation). However, we continue to publish files for download here.
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    Downloads: 36 This Week
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  • 6
    Sharp MZ-800 Emulator

    Sharp MZ-800 Emulator

    Emulator of the 8-bit computers Sharp MZ-800 / MZ-700

    Emulator of the 8-bit computers Sharp MZ-800 / MZ-700. Program is developped for Linux and Windows, but it's ready to be ported to another platforms. Used runtime: SDL2, GTK3, Mingw32 (Windows version) Included emulation of basic elements: - CPU Z80, (used z80ex-code) - GDG, WHID 65040-032 - CTC, i8253 - PIO-Z80 - PIO8255 - PSG, SN76489AN Emulation of basic periferies: - CMT - FDC: WD279x - QUICK DISK - Ramdisks: Standard MR1R18, SRAM/ROM - 16M, Pezik and Pezik on...
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    Downloads: 19 This Week
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  • 7
    SIMH is a highly portable, multi-system simulator. This was a CVS source code server for the project. It has not been updated, and SourceForge does not have commit access to CVS anymore. Please see the new project here: https://github.com/open-simh/simh
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    Downloads: 15 This Week
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  • 8

    pipZuseZ3

    An emulator for the Zuse Z3 computer, invented in 1941

    An emulator for the Zuse Z3 computer, invented in 1941 by Konrad Zuse. It was the world's first working programmable, fully automatic digital computer. The Z3 was built with 2,600 relays, implementing a 22-bit word length that operated at a clock frequency of about 5–10 Hz. Program code was stored on punched film. Initial values were entered manually.
    Downloads: 0 This Week
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  • 9

    nestopiaue

    Nestopia UE

    This project is a fork of the original Nestopia source code, plus the Linux port. The purpose of the project is to enhance the original, and ensure it continues to work on modern operating systems.
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    Downloads: 246 This Week
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  • 10
    An open source NES Emulator for Windows and Unix that features solid emulation accuracy and state of the art tools for power users. FCEUX's source code is now hosted at https://github.com/TASVideos/fceux/ win32 autobuilds @ https://ci.appveyor.com/project/zeromus/fceux/build/artifacts
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    Downloads: 203 This Week
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  • 11

    ATasm: 6502 cross-assembler

    ATasm is a 6502 command-line cross-assembler.

    ATasm is a 6502 command-line cross-assembler that is compatible with the original Mac/65 macro assembler released by OSS software. The aim of ATasm is to provide Atari home-brew coders with a comfortable and powerful toolset.
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    Downloads: 8 This Week
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  • 12
    MAME4droid

    MAME4droid

    MAME Android Emulator.

    MAME4droid (0.139u1) is developed by David Valdeita (Seleuco), port of MAME 0.139u1 emulator by Nicola Salmoria and TEAM. MAME4droid (0.139u1) emulates arcade games supported by original MAME 0.139u1. This MAME4droid version is targeted to Dual-Core devices, because it is based on a high specs 2010 PC MAME build. Anyway don't expect arcade games of the 90 to work at full speed. With some games that are really bad optimized (like outrun or mk series) you will need at least a 1.5 ghz...
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    Downloads: 98 This Week
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  • 13
    A simple test framework, for test-driving UI interaction code for small devices (gadgets) on a PC. The UI interaction code must be written in C or C++. The framework itself is written in C/C++ using wxWidgets.
    Downloads: 0 This Week
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  • 14
    Source code to all the XBox emulators/games that XPort has done including: PCSXBox,XBoyAdvance,DOSXBox,Vice64X,WinUAEX,MekaX,MednafenX-NES, MednafenX-PCE, MednafenX-Lynx,Classic99X, Atari7800X, CaveStoryX, SNES9XBox and more
    Downloads: 0 This Week
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  • 15

    Various emulators and experiments

    Atari 2600, C64, Python, 3D engines and rock'n roll

    MVE is an acronym for Modular Virtual Engine. It provides an interface for programming and running (your own) units (virtual machines), each unit consisting of several modules (CPU, Video, Audio, Input, Drive, et cetera). Furthermore the Modular Virtual. This project has been frozen because of lack of motivation. But what you will find here, is a lot assembly code for the Atari 2600 and C64, experiments with 3D math on Python.
    Downloads: 0 This Week
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  • 16
    HWSensors

    HWSensors

    All information from hardware sensors on your Mac

    ...All repositories: Sourceforge, sources & downloads: https://sourceforge.net/projects/hwsensors/ BitBucket, sources & downloads: https://bitbucket.org/kozlek/hwsensors/overview Assembla, sources: https://www.assembla.com/code/fakesmc/git/nodes GitHub, sources: https://github.com/kozlek/HWSensors HWSensors Project (c) 2014 netkas, slice, usr-sse2, kozlek, navi, THe KiNG, RehabMan and others. All rights reserved.
    Downloads: 20 This Week
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  • 17
    WinDS

    WinDS

    Windows XP reimplemented on Nintendo DS

    WinDS is a Reimplementation of the OS Windows(R) XP(R) on the Platform Nintendo DS. Since i started coding Apps for the NDS, my goal was to write a program, called WinDS, which does (nearly) the same as the real appy by Microsoft. In contrast to other little NDS-Operating Systems, just like Woopsi etc. you can code your own Application in Lua for WinDS: just copy the Code onto the FAT-Disk and execute it from within WinDS! This is what makes WinDS so unique. The New Beta 0.95 is out, it...
    Downloads: 1 This Week
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  • 18
    v2lin library is selected VxWorks APIs implementation for Linux. Originally, v2lin started as a fork of outdated legacy2linux/v2linux. Currently almost all source code is completely rewritten and redesigned. v2lin supports recent POSIX-compliant glibc. I
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    Downloads: 1 This Week
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  • 19
    WineD3D For Windows

    WineD3D For Windows

    DirectX 1-11 to OpenGL wrapper

    The WineD3DOnWindows project appears to be dead, so I decided to build WineD3D on MS Windows myself and release the binaries. I hereby swear to keep this project updated until the day of my death. Or until it will no longer be possible to cross-compile it. ==What is it good for?== WineD3D for Windows can be very useful to get old games to work properly on newer systems, especially Windows 8 and newer since they lack 16 bit screen modes. Instructions are included. ==System...
    Downloads: 5 This Week
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  • 20
    E-UAE PowerPC JIT

    E-UAE PowerPC JIT

    E-UAE Amiga emulation PowerPC JIT compiling implementation

    This project is a successor of the E-UAE Amiga emulation project, the goal is to implement Just-In-Time code compilation for PowerPC processors.
    Downloads: 3 This Week
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  • 21
    SecureQEMU is an open source emulation-based software protection scheme providing protection from reverse code engineering (RCE) and software exploitation using encrypted code execution and page-granularity code signing.
    Downloads: 0 This Week
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  • 22
    Neko Project II for Android

    Neko Project II for Android

    PC-98 emulator for Android phones

    This project is based on sources, published by someone with nickname sawada, who used code of Neko Project II. Help and suggestions are welcome.
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    Downloads: 66 This Week
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  • 23
    GameBoid

    GameBoid

    Gameboy Advance emulator for Android phones

    This project is based on sources published by original GameBoid developer, who in turn used code of gpSP2X, based on gpSP. Help and suggestions are welcome. This project is abandoned in favor of RetroArch: http://www.libretro.com/. Seriously, check that one out!
    Downloads: 22 This Week
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  • 24
    The Pinball Machine Reverse Engineering Kit (PMREK) includes source code for a Linux 2.6 kernel module and a user program to control Bally pinball machines manufactured between 1977 and 1985 via memory-mapped I/O.
    Downloads: 0 This Week
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  • 25
    Nesoid

    Nesoid

    NES emulator for Android phones

    This project is based on sources, published by original Nesoid developer, who in turn used code of GPFCE, forked from FCEUltra, currently incarnation of which is known as FCEUX. Help and suggestions are welcome. This project has been abandoned in favor of the RetroArch, another awesome free software emulator (which has much better NES support and is more actively developed): http://www.libretro.com/.
    Downloads: 21 This Week
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