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shadPS4 is an early PlayStation 4 emulator for Windows, Linux, and macOS written in C++. If you encounter problems or have doubts, do not hesitate to look at the Quickstart. To verify that a game works, you can look at shadPS4 Game Compatibility. To discuss shadPS4 development or suggest ideas, join the Discord server. To get the latest news, go to our X (twitter) or our website.
Experimental Symbian OS emulator, written in C++ 17. The emulator currently emulates Symbian OS's EKA1 and EKA2 behavior, and reimplement most of its critical app servers. It can already boot many EKA1 and EKA2 apps. For more discussion and support, please visit our Discord server. Artifacts for Windows, OSX, Linux and Android are provided through Github Actions. Click on the Releases section to get the newest stable build. Compatibility for the games and software that can (and can't) run on...
Vita3K is an experimental PlayStation Vita emulator for Windows and Linux. The emulator currently runs some homebrew programs. It is also able to load some decrypted commercial games. Vita3K is licensed under the GPLv2 license. This is largely dictated by external dependencies, most notably Unicorn. Specify the path to a .vpk file as the first command line argument, or run Vita3K --help from the command-line for a full list of options. For more detailed instructions on running/installing...
RISC-V sandboxing library is a high-performance, ultra-low-latency RISC-V userspace emulator library written in modern C++, designed for embedding and sandboxing applications. Unlike full-system emulators, it focuses specifically on executing user-space programs, making it ideal for scenarios such as sandboxed execution, scripting engines, and high-performance server environments. The library is engineered to achieve extremely fast startup and execution times, with the ability to run large...
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Binary Modular DataFlow Machine (BMDFM) is a software package that enables running an application in parallel on shared memory symmetric multiprocessing (SMP) computers using the multiple processors to speed up the execution of single applications. BMDFM automatically identifies and exploits parallelism due to the static and mainly dynamic scheduling of the dataflow instruction sequences derived from the formerly sequential program.
The BMDFM dynamic scheduling subsystem performs a...
A PlayStation 4 emulator which was just started. A project done for fun, and for technical research. The only reason I have started this project is for learning 3D graphics. It's not intended to become a serious application. Support simple compute shader, compute ring, cube maps. For more details you could join our discord server to contact me, or if you are used to Tencent QQ/TIM, just join our group. There you can get more resources which are useful for contributing. To run or develop...
AspeQt is the free Atari serial peripheral emulator for Qt. This program emulates various Atari 8-bit family peripherals, most notably the disk drives via an SIO2PC cable.
Wireless Land (WL) implements a wifi layer for the User Mode Linux architecture. It comes with a Wireless Land server which provides the virtual wireless cards and a GUI for the network visualisation.
An Apple ][, ][+, ][e, //c emulator written in portable C++. Should run on any computer. The 6502 emulator is written as an interface to be fully reusable.
A complete emulator for TI calculators, and in the future advanced debugging abilities for the serious calculator programmer, and possibly HP calculator support, All in a cross-platform, highly portable codebase.
Thanks to carefully thought out architecture an emulator for all hardware (i386 i860 sparc hppa SGI Mips Alpha etc) on any hardware. A lot of new theories have gone into this trying to fix old problems.
A Win32 Mac OS emulator written in C (with some inline assembly). Emulation accuracy surpasses (nearly) all other known MAC emulators. Uses plugins for emulation of mac-specific hardware (mappers).