Showing 8 open source projects for "lua-executor"

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  • 1
    MAME

    MAME

    A multi-purpose emulation framework

    On December 24th, 1996, Nicola Salmoria began working on his single hardware emulators, which he merged into one program during January 1997. He named the accomplishment by the name of Multiple Arcade Machine Emulator, or MAME for short.
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    Downloads: 702 This Week
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  • 2
    Utach Family Mobile

    Utach Family Mobile

    NES and Gameboy emulator for Android

    Family Mobile is a Retroarch based multi-emulator for Android with the ability to emulate Family consoles, NES, Gameboy Color and homebrews written in LUA (Lutro). Download the RA32 zip file, extract to /emulated/0/, ensure that the file extractor has access to the /Android/data/ directory, if not, extract it to another directory and copy it manually, and then install the included APK.
    Downloads: 2 This Week
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  • 3
    Binary Analysis Platform

    Binary Analysis Platform

    Binary Analysis Platform

    ...BAP supports x86, x86-64, ARM, MIPS, PowerPC and new architectures can be added as plugins. BAP includes various analyses, standard interpreter, microexecution interpreter, and symbolic executor. BAP features its own domain-specific language, Primus Lisp, that is used for implementing analyses, specifying verification conditions, modeling functions (writing stubs) and even interfacing with the SMT solver. The toolkit repository includes various examples of program analysis tools that could be implemented with BAP and can be used as the starting point (in addition to the tutorial) for implementing custom analyses. ...
    Downloads: 0 This Week
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  • 4
    An open source NES Emulator for Windows and Unix that features solid emulation accuracy and state of the art tools for power users. FCEUX's source code is now hosted at https://github.com/TASVideos/fceux/ win32 autobuilds @ https://ci.appveyor.com/project/zeromus/fceux/build/artifacts
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    Downloads: 178 This Week
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  • 5
    ep128emu
    ep128emu is a portable emulator of the Enterprise 64/128, ZX Spectrum 48/128, and Amstrad CPC 464/664/6128 computers
    Downloads: 6 This Week
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  • 6
    WinDS

    WinDS

    Windows XP reimplemented on Nintendo DS

    ...Since i started coding Apps for the NDS, my goal was to write a program, called WinDS, which does (nearly) the same as the real appy by Microsoft. In contrast to other little NDS-Operating Systems, just like Woopsi etc. you can code your own Application in Lua for WinDS: just copy the Code onto the FAT-Disk and execute it from within WinDS! This is what makes WinDS so unique. The New Beta 0.95 is out, it features - 52 Classes that are already available within Lua - 25 different types of user interface classes - 8 different predefined dialogs which makes it the perfect GUI sandbox for DS. ...
    Downloads: 2 This Week
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  • 7

    Input Control

    Log and Play Retro Controller Inputs

    Input Control is a project to allow users to create and play back logs of their play sessions on retro game consoles that use serial communication controllers. Only SNES is supported in the current version, but future updates can be expanded to most types of consoles. Firmware and some code originally based on jaburn's NintendoSpy project, but it has changed a lot for consistency and otherwise.
    Downloads: 3 This Week
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  • 8
    A MapleStory server emulator written in C#, with many possibilities of customizing such as scripting.
    Downloads: 0 This Week
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