Showing 2 open source projects for "concept"

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    pokegb

    pokegb

    A gameboy emulator that only plays Pokemon Blue, in ~50 lines of c++.

    pokegb is an extremely compact and specialized Game Boy emulator written in C++ that is intentionally designed to run only Pokémon Red and Blue, rather than providing general-purpose compatibility. The project is notable for its extreme minimalism, with an implementation of roughly a few dozen lines of code, making it closer to a proof of concept or code-golf experiment than a traditional emulator. It achieves functionality by tailoring the emulator specifically to the requirements and behavior of Pokémon games, avoiding the need to fully emulate all Game Boy features. Despite its simplicity, it is capable of rendering graphics, handling input, and maintaining game state sufficiently to allow basic gameplay. ...
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    Saksham: Multi-Core Processor Simulator

    Saksham: Multi-Core Processor Simulator

    x86 Multi-Core Microprocessor and assembler simulator written in C++

    ...A C++ Project aimed at creating a platform for simulating basic features (Register and Instruction Set) of a x86 Based Multi Core Microprocessor and assembler family. This project is implementation of the concept presented in the paper: https://ieeexplore.ieee.org/document/5231896 Documentation: https://sourceforge.net/p/saksham/wiki/Home/
    Downloads: 0 This Week
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