Showing 16 open source projects for "audio linux"

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  • 1
    Furnace

    Furnace

    A multi-system chiptune tracker compatible with DefleMask modules

    Furnace is a powerful multi-system chiptune tracker that enables users to compose music using the sound chips of classic computers, consoles, and arcade hardware. It supports an extensive range of audio chips, including FM synthesis, wavetable synthesis, and sample-based systems, making it one of the most versatile trackers available. The software is compatible with multiple operating systems and can be used both as a standalone application and as a development tool for retro-style audio...
    Downloads: 5 This Week
    Last Update:
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  • 2
    NanoBoyAdvance

    NanoBoyAdvance

    A cycle-accurate Nintendo Game Boy Advance emulator

    NanoBoyAdvance is a cycle-accurate Game Boy Advance emulator that prioritizes precision and correctness in replicating original hardware behavior. It is designed to emulate the GBA at a very low level, including CPU timing, DMA operations, graphics processing, and memory behavior, ensuring that even edge cases and obscure hardware quirks are faithfully reproduced. The emulator achieves extremely high compatibility, passing multiple hardware test suites and accurately running games that rely...
    Downloads: 15 This Week
    Last Update:
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  • 3
    Xenia

    Xenia

    Xbox 360 Emulator Research Project

    Xenia is an open-source experimental emulator for the Xbox 360 that aims to let users run Xbox 360 games on Windows and other platforms by reverse-engineering the console’s hardware and firmware behavior in software. It implements the 360’s CPU (Xenon), GPU (including Direct3D shader logic), and system libraries to translate Xbox instructions into equivalent host machine operations, enabling many titles to launch and in some cases play at improved frame rates compared with the original...
    Downloads: 43 This Week
    Last Update:
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  • 4
    melonDS

    melonDS

    DS emulator, sorta

    melonDS aims at providing fast and accurate Nintendo DS emulation. While it is still a work in progress, it has a pretty solid set of features. Firmware boot (not direct boot) requires a BIOS/firmware dump from an original DS or DS Lite. DS firmwares dumped from a DSi or 3DS aren't bootable and only contain configuration data, thus they are only suitable when booting games directly. DS BIOS dumps from a DSi or 3DS can be used with no compatibility issues.
    Downloads: 15 This Week
    Last Update:
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  • 5
    SimpleNES

    SimpleNES

    An NES emulator in C++

    SimpleNES is a lightweight, educational Nintendo Entertainment System emulator written in C++ that focuses on demonstrating the core architecture and behavior of classic console emulation. It replicates the essential components of the NES, including CPU execution, graphics rendering, and audio playback, allowing users to run original .nes ROM files on modern systems. The project supports a subset of cartridge mappers, which means it can successfully run a significant portion of early NES...
    Downloads: 2 This Week
    Last Update:
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  • 6
    LaiNES

    LaiNES

    Compact cycle-accurate NES emulator

    LaiNES is a compact, cycle-accurate Nintendo Entertainment System emulator written in C++ that prioritizes precision and minimalism in its implementation. Its design focuses on accurately simulating the NES hardware at the clock-cycle level, ensuring that timing-sensitive behaviors and edge cases are faithfully reproduced. Despite its relatively small codebase, it supports a wide range of cartridge mappers, enabling compatibility with a large portion of NES games. The emulator includes a...
    Downloads: 8 This Week
    Last Update:
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  • 7
    ASAP - Another Slight Atari Player
    ASAP (Another Slight Atari Player) plays and converts 8-bit Atari music (*.sap, *.cmc, *.mpt, *.rmt, *.tmc, ...) on modern computers and mobile devices.
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    Downloads: 64 This Week
    Last Update:
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  • 8

    snes9l

    A fork of snes9x-1.5

    With new video, audio and timing pipelines for linux/X11 only.
    Downloads: 0 This Week
    Last Update:
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  • 9
    VisualBoyAdvance fork with new timing, video and audio pipelines for the SDL port.
    Downloads: 1 This Week
    Last Update:
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  • 10
    FabGL

    FabGL

    ESP32 Display Controller (VGA, PAL/NTSC Color Composite, SSD1306, ST77

    FabGL is mainly a Graphics Library for ESP32. It implements several display drivers (VGA output, PAL/NTSC Color Composite, I2C and SPI displays). FabGL can also get input from a PS/2 Keyboard and a Mouse. FabGL implements also: an Audio Engine (DAC and Sigma-Delta), a Graphical User Interface (GUI), a Game Engine and an ANSI/VT Terminal. VGA output requires an external digital-to-analog converter (DAC): it can be done by three 270 Ohm resistors to have 8 colors, or by 6 resistors to have 64...
    Downloads: 1 This Week
    Last Update:
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  • 11
    bsnes

    bsnes

    Super Nintendo (SNES) emulator focused on performance, features

    bsnes is a multi-platform Super Nintendo (Super Famicom) emulator, originally developed by Near, which focuses on performance, features, and ease of use. True Super Game Boy emulation (using the SameBoy core by Lior Halphon) HD mode 7 graphics with optional supersampling (by DerKoun) Low-level emulation of all SNES coprocessors (DSP-n, ST-01n, Cx4) Multi-threaded PPU graphics renderer. Speed mode settings which retain smooth audio output (50%, 75%, 100%, 150%, 200%) Built-in games database...
    Downloads: 2 This Week
    Last Update:
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  • 12
    OpenAuto

    OpenAuto

    AndroidAuto headunit emulator

    OpenAuto is an AndroidAuto(tm) headunit emulator based on aasdk library and Qt libraries. Main goal is to run this application on the RaspberryPI 3 board computer smoothly. The OpenAuto Pro is the most advanced Raspberry Pi-based, custom head-unit solution ready to retrofit your vehicle. The main functionality of the OpenAuto Pro software is to bring Users access to modern head-unit features like Bluetooth Hands-Free Profile, music streaming, integrated media player, navigation via Android...
    Downloads: 38 This Week
    Last Update:
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  • 13

    Various emulators and experiments

    Atari 2600, C64, Python, 3D engines and rock'n roll

    MVE is an acronym for Modular Virtual Engine. It provides an interface for programming and running (your own) units (virtual machines), each unit consisting of several modules (CPU, Video, Audio, Input, Drive, et cetera). Furthermore the Modular Virtual. This project has been frozen because of lack of motivation. But what you will find here, is a lot assembly code for the Atari 2600 and C64, experiments with 3D math on Python.
    Downloads: 0 This Week
    Last Update:
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  • 14

    DosCard

    DOSBox fork for embedded devices

    The main objective of this project - to create an embeddable version of DOSBox, which may relatively easily run on really low-cost hardware. Like modern cheap microcontrollers. This version supports only (de-facto) standard PC hardware from mid-90s: S3 SVGA for Video and SBlaster for Audio. Another part of the project is a software library, which allows you to create safe multithreaded multi-instanced DOS VMs environment for your own project. More information can be obtained through...
    Downloads: 0 This Week
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  • 15
    MIF85Tracker

    MIF85Tracker

    chiptune music tracker for Philips SAA-1099

    Multiplatform GNU/GPL chiptune music tracker for Philips SAA-1099 soundchip with 6 channels, which was used in Sam Coupé micro-computer and also in sound interface MIF 85 for the Tesla PMD 85 (an 8-bit personal micro-computer produced in eighties of twentieth century in former Czechoslovakia). This is a very first music tracker for this soundchip on PC platform!
    Downloads: 0 This Week
    Last Update:
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  • 16
    Tools for development on the Archos Gmini 100 & 200 series -- GNU Binutils for CalmRisc16 -- gcc for CalmRisc16 -- Gmini 1xx & 2xx emulator
    Downloads: 0 This Week
    Last Update:
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