Search Results for "open source assembly software source code" - Page 2

Showing 139 open source projects for "open source assembly software source code"

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  • 1

    nestopiaue

    Nestopia UE

    This project is a fork of the original Nestopia source code, plus the Linux port. The purpose of the project is to enhance the original, and ensure it continues to work on modern operating systems.
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    Downloads: 180 This Week
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  • 2
    Binary Analysis Platform

    Binary Analysis Platform

    Binary Analysis Platform

    The Carnegie Mellon University Binary Analysis Platform (CMU BAP) is a suite of utilities and libraries that enables analysis of programs in the machine code representation. BAP supports x86, x86-64, ARM, MIPS, PowerPC and new architectures can be added as plugins. BAP includes various analyses, standard interpreter, microexecution interpreter, and symbolic executor. BAP features its own domain-specific language, Primus Lisp, that is used for implementing analyses, specifying verification...
    Downloads: 0 This Week
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  • 3
    Triton

    Triton

    Triton is a dynamic binary analysis library

    Triton is a dynamic binary analysis library. It provides internal components that allow you to build your program analysis tools, automate reverse engineering, perform software verification or just emulate code. Linux, Windows and OS X compatible. You can directly compile source code from our Github repository. The Triton library is Linux, Windows and OS X compatible. A potential way to getting started is to see our Python examples already bootstrapped.
    Downloads: 2 This Week
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  • 4
    An open source NES Emulator for Windows and Unix that features solid emulation accuracy and state of the art tools for power users. FCEUX's source code is now hosted at https://github.com/TASVideos/fceux/ win32 autobuilds @ https://ci.appveyor.com/project/zeromus/fceux/build/artifacts
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    Downloads: 324 This Week
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  • 5
    Downloads: 0 This Week
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  • 6
    Cxbx-Reloaded

    Cxbx-Reloaded

    Xbox (Original) Emulator

    Cxbx-Reloaded is an open-source emulator that enables original Xbox games and software to run on modern Windows systems and compatible environments like Wine. It aims to recreate the Xbox hardware and software stack through a combination of high-level and low-level emulation techniques, including kernel emulation and GPU translation layers. The project is notable for its focus on compatibility and accuracy, with ongoing efforts to expand the number of playable titles and improve performance. ...
    Downloads: 3 This Week
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  • 7
    DeSmuME

    DeSmuME

    DeSmuME is a Nintendo DS emulator

    ...DeSmuME is the origin of RetroArch and OpenEmu Nintendo DS support and is used by several mobile Nintendo DS emulators, with the notable exception of DraStic. DeSmuME's source code is now hosted at https://github.com/TASVideos/desmume/ win32 autobuilds @ https://ci.appveyor.com/project/zeromus/desmume/build/artifacts
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    Downloads: 1,253 This Week
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  • 8
    FastSim consists of: - 'Facile' a highly flexible and expressive processor-architecture specification-language. - A compiler for the specifications which produces high-performance, fast-forwarding simulators.
    Downloads: 0 This Week
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  • 9
    bsnes

    bsnes

    Super Nintendo (SNES) emulator focused on performance, features

    bsnes is a multi-platform Super Nintendo (Super Famicom) emulator, originally developed by Near, which focuses on performance, features, and ease of use. True Super Game Boy emulation (using the SameBoy core by Lior Halphon) HD mode 7 graphics with optional supersampling (by DerKoun) Low-level emulation of all SNES coprocessors (DSP-n, ST-01n, Cx4) Multi-threaded PPU graphics renderer. Speed mode settings which retain smooth audio output (50%, 75%, 100%, 150%, 200%) Built-in games database...
    Downloads: 1 This Week
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  • 10
    higan

    higan

    higan is a multi-system emulator focused on accuracy & preservation

    higan is a multi-system emulator, originally developed by Near, with an uncompromising focus on accuracy and code readability. It currently emulates the following systems: Famicom, Famicom Disk System, Super Famicom, Super Game Boy, Game Boy, Game Boy Color, Game Boy Advance, Game Boy Player, SG-1000, SC-3000, Master System, Game Gear, Mega Drive, Mega CD, PC Engine, SuperGrafx, MSX, MSX2, ColecoVision, Neo Geo Pocket, Neo Geo Pocket Color, WonderSwan, WonderSwan Color, SwanCrystal, Pocket...
    Downloads: 2 This Week
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  • 11
    A simple test framework, for test-driving UI interaction code for small devices (gadgets) on a PC. The UI interaction code must be written in C or C++. The framework itself is written in C/C++ using wxWidgets.
    Downloads: 0 This Week
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  • 12
    Source code to all the XBox emulators/games that XPort has done including: PCSXBox,XBoyAdvance,DOSXBox,Vice64X,WinUAEX,MekaX,MednafenX-NES, MednafenX-PCE, MednafenX-Lynx,Classic99X, Atari7800X, CaveStoryX, SNES9XBox and more
    Downloads: 0 This Week
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  • 13
    Mednafen

    Mednafen

    Multi-System Emulator

    Mednafen is a portable, utilizing OpenGL and SDL, argument(command-line)-driven multi-system emulator.
    Downloads: 9 This Week
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  • 14
    DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn. It is a GPL Open Source project. The official support and discussion forum is located at http://DaedalusX64.com
    Downloads: 7 This Week
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  • 15
    virtualcontrol is a configuration and monitoring tool for QEMU/KVM instances on a linux box. virtualcontrol primarily uses the KVM command line tools to do its job. Apart from trivial functions like starting and stopping virtual machines, virtualcontrol also allows freezing/thawing virtual machines (snapshot including memory dump), KVM machine migration and advanced storage functions like HA and dedicated storage solutions (OpenSANd).
    Downloads: 0 This Week
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  • 16

    Various emulators and experiments

    Atari 2600, C64, Python, 3D engines and rock'n roll

    MVE is an acronym for Modular Virtual Engine. It provides an interface for programming and running (your own) units (virtual machines), each unit consisting of several modules (CPU, Video, Audio, Input, Drive, et cetera). Furthermore the Modular Virtual. This project has been frozen because of lack of motivation. But what you will find here, is a lot assembly code for the Atari 2600 and C64, experiments with 3D math on Python.
    Downloads: 0 This Week
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  • 17
    HWSensors

    HWSensors

    All information from hardware sensors on your Mac

    HWSensors is a software bundle that includes drivers and applications that allow you to access information from hardware sensors available on your Mac. FakeSMC is an open source SMC device driver/emulator developed by netkas (http://netkas.org/). NOTE: FakeSMC & Plugins starting from v915 provide additional sensors information to HWMonitor then running on Macs.
    Downloads: 17 This Week
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  • 18
    VBA-M

    VBA-M

    A merge of the original Visual Boy Advance forks

    The continuing development of the legendary VBA gameboy advance emulator.
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    Downloads: 138 This Week
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  • 19
    Beagle Entertainment System

    Beagle Entertainment System

    Turns the BeagleBone Black into a Nintendo-based retrogaming console.

    The Beagle Entertainment System (BES) project is a complete filesystem image that turns the ARM-based BeagleBone Black single board computer into an embedded appliance capable of playing software for the SNES, NES, GBA, and Gameboy Color platforms. A full system image, ready to be written to a microSD card and used as-is, is available for download. Just connect your BES-enabled BeagleBone Black to your network and you can use BES's Node.js web interface to add or remove ROMs, configure...
    Downloads: 0 This Week
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  • 20
    Cxbx is an Xbox emulator for WinNT (XP/2k/2003) computers. Turok Evolution is currently the only playable retail game.
    Downloads: 4 This Week
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  • 21

    BioGB

    Highly portable Gameboy Color emulator

    BioGB was designed with the following properties: 1. It most be as portable as posible. 2. The code most be easy to read.
    Downloads: 0 This Week
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  • 22
    AQEMU

    AQEMU

    a GUI for virtual machines using QEMU as the backend

    AQEMU is a GUI for virtual machines using QEMU as the backend. Support for the KVM accelerator on Linux is provided. The application has a user-friendly interface and allows to set a large number of options.
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    Downloads: 45 This Week
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  • 23
    WinDS

    WinDS

    Windows XP reimplemented on Nintendo DS

    WinDS is a Reimplementation of the OS Windows(R) XP(R) on the Platform Nintendo DS. Since i started coding Apps for the NDS, my goal was to write a program, called WinDS, which does (nearly) the same as the real appy by Microsoft. In contrast to other little NDS-Operating Systems, just like Woopsi etc. you can code your own Application in Lua for WinDS: just copy the Code onto the FAT-Disk and execute it from within WinDS! This is what makes WinDS so unique. The New Beta 0.95 is out, it...
    Downloads: 5 This Week
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  • 24

    DosCard

    DOSBox fork for embedded devices

    The main objective of this project - to create an embeddable version of DOSBox, which may relatively easily run on really low-cost hardware. Like modern cheap microcontrollers. This version supports only (de-facto) standard PC hardware from mid-90s: S3 SVGA for Video and SBlaster for Audio. Another part of the project is a software library, which allows you to create safe multithreaded multi-instanced DOS VMs environment for your own project. More information can be obtained through...
    Downloads: 0 This Week
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  • 25

    Input Control

    Log and Play Retro Controller Inputs

    Input Control is a project to allow users to create and play back logs of their play sessions on retro game consoles that use serial communication controllers. Only SNES is supported in the current version, but future updates can be expanded to most types of consoles. Firmware and some code originally based on jaburn's NintendoSpy project, but it has changed a lot for consistency and otherwise.
    Downloads: 1 This Week
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