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NetherSX2-patch is a community-driven continuation and enhancement of the NetherSX2 Android PlayStation 2 emulator, itself a modded fork of the open-source AetherSX2 project originally based on PCSX2. It focuses on providing a more complete and feature-rich experience by applying patches to the upstream emulator build and removing ad-related bloat, fixing notification issues, and exposing many internal settings so users have finer control over performance and compatibility on mobile devices....
PS2 Covers is a large-scale curated repository of PlayStation 2 game cover images designed to be used with emulators such as PCSX2 and DuckStation, providing a complete visual library for enhancing game collections. It organizes cover art by game serial identifiers, allowing automated systems to fetch the correct image for each title. The repository includes both standard and 3D-style covers, supporting different presentation preferences. It is widely used in emulator setups to create...
Atari 2600, C64, Python, 3D engines and rock'n roll
MVE is an acronym for Modular Virtual Engine. It provides an interface for programming and running (your own) units (virtual machines), each unit consisting of several modules (CPU, Video, Audio, Input, Drive, et cetera). Furthermore the Modular Virtual.
This project has been frozen because of lack of motivation.
But what you will find here, is a lot assembly code for the Atari 2600 and C64, experiments with 3D math on Python.
Implement a powerful iSCSI target in python, easily use under most popular systems. It also includes the following features: multi-target, multi-connect/session support chap authentication support header & data digest support erl =2, VTL, etc...
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The Wolfram Machine project is an effort to create a set of documentation and useful modules (both hardware and software) for a computing architecture based on the mathematical theories presented in Steven Wolfram's book _A_New_Kind_of_Science_.