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Upload games to legacy apple // computers via serial and no floppies!
This java (version 6 or higher) program allows you to send games directly to an old apple // computer with no need for floppies, only a serial cable. No hardware modification is necessary, you only need a working serial connection.
A cousin of this project can be found here: http://asciiexpress.net/gameserver/
(Thanks Egan!)
Pincpt is a tool for checkpointing architectural state of an x86 application. The checkpoints are human-readable and are intended to initialize a user-mode CPU performance simulator. Currently pincpt only works with 32-bit single-threaded applications.
The Emulation Framework offers a convenient way to render digital files in their native computer environment. The EF is software developed in Java by the international KEEP project, co-funded by the European Unions 7th Framework Programme.
``XGngeo" is a full-featured GTK2 frontend, written in Python, that provides to end users a practical and user-friendly interface over ``GnGeo" which is a fast and powerful command line Neo Geo emulator for the Unix platforms.
Gelide is a configurable frontend which let you manage any kind of emulated system (arcade, console, PC, etc) letting you to catalog and launch any game from any existing emulator under GNU/Linux.
The ucsd-psystem-vm project is a portable virtual machine (p-code interpreter) for the UCSD p-System. It supports execution of Apple ][ Pascal programs, it can even display TurtleGraphics using X11.
This is a set of programs to manipulate Commodore 64 Datasette tape files. These tools can convert a WAV file to a TAP file and vice versa, or extract PRG/SEQ files from a TAP file. Additional tools are planned to convert PRG/SEQ files to a TAP file.
AmsdosFS is an implementation for Linux of Amsdos filesystem used on Amstrad CPC computers. It is written in Python and uses module Fuse Python to mount DSK images.
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The `Turing Machine Compiler Collection' (tmcc) contains a virtual machine which emulates a Turing Machine such as an assembler and a C-like compiler which assemble/compile the written code into the delta-notation.
VBoxCtl picks up where the native VirtualBox environment leaves off. Virtual Box provides and interactive environment for managing virtual machines and their execution. However, this environment does not expose all the most common options.
A set of tools relating to an educational processor used in teaching Computer Architecture at the University of Ottawa. Currently includes a working assembler and a semi-functional emulator/debugger.
This is Sharp X680x0's Human-68k command-line emulator.
It's run on Windows and BSD/Linux without X680x0's ROM Image and Human68k Operating System Files.
It can run a X680x0's character based program without sounds(except Beeps).
truereality is a open source n64 emulator. the aim of this project is NOT to run commercial games, instead it should be a piece of c source code which teaches you how to do software emulation in a portable way.
SIM-MPI is a trace-driven simulator which can be used for performance prediction of large scale parallel program based on MPI library. SIM-MPI is based on Lo2gGP model which can capture the software overhead in high level communication library.
Sinkspool provides a hardcopy interface between the
Hercules emulator and your printer. When the
sinkspool utility times out reading the pipe, the
captured report is passed to another command,
to print or capture the job output.
dTools' JConsole is a tiny library to assist Java developers in creating command line software. Features of dTools' JConsole include adding custom commands, parse command lines, and logging abilities.
The Cell framework is a scalable server framework written in C#. It's original purpose is for MMOG emulation but can be easily adapted to other areas. The project includes a proof of concept rewrite of the DAoC emulator DOL.
EmuExec is the right answer to make emulation on linux as simple as possible. But it is more than a simple multisystem frontend, you just have to see it by yourself.
NESRomTool is a command-line based utility for extraction and injection of Nintendo ROM data from .nes files. It currently works with program and sprite data and can preview individual sprites in the terminal window.