Showing 2 open source projects for "shader"

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  • 1
    Xenia

    Xenia

    Xbox 360 Emulator Research Project

    Xenia is an open-source experimental emulator for the Xbox 360 that aims to let users run Xbox 360 games on Windows and other platforms by reverse-engineering the console’s hardware and firmware behavior in software. It implements the 360’s CPU (Xenon), GPU (including Direct3D shader logic), and system libraries to translate Xbox instructions into equivalent host machine operations, enabling many titles to launch and in some cases play at improved frame rates compared with the original hardware. Because Xbox 360 games use custom hardware features and proprietary APIs, Xenia developers have progressively mapped and translated these into PC-friendly code while balancing performance and accuracy, and the project includes compatibility tracking so users can see what games work and how well. ...
    Downloads: 54 This Week
    Last Update:
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  • 2
    Strato

    Strato

    Run Nintendo Switch homebrew & games on your Android device

    ...The emulator focuses heavily on high-level emulation of Switch subsystems, including kernel services and GPU behavior, to achieve usable performance on smartphones. It leverages components inspired by established projects like Ryujinx and Yuzu, particularly in areas such as shader compilation and system emulation. Strato emphasizes accessibility by targeting Android devices directly, removing the need for desktop-class hardware for Switch emulation. Despite being experimental, it represents a significant step toward portable, on-device emulation of modern consoles.
    Downloads: 103 This Week
    Last Update:
    See Project
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