Showing 7 open source projects for "writing"

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  • 1
    Orao Basket

    Orao Basket

    Programming tools for emulator of eight bit computer ORAO

    ...https://en.wikipedia.org/wiki/Orao_%28computer%29 Unfortunately programming on emulator is also not so easy as it was on real computer, considering today modern tools. There are some external tools that enables writing program code in external text processor, and converting it to document acceptable by emulator. So I have came to an idea to write a small and simple program that will enable easier programming and exporting program code to format recognizable by emulator.
    Downloads: 0 This Week
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  • 2
    Binary Analysis Platform

    Binary Analysis Platform

    Binary Analysis Platform

    ...BAP includes various analyses, standard interpreter, microexecution interpreter, and symbolic executor. BAP features its own domain-specific language, Primus Lisp, that is used for implementing analyses, specifying verification conditions, modeling functions (writing stubs) and even interfacing with the SMT solver. The toolkit repository includes various examples of program analysis tools that could be implemented with BAP and can be used as the starting point (in addition to the tutorial) for implementing custom analyses. BAP can be used as a framework with a single bap utility that is extended with plugins or it can be used as a library embedded in a user application, which could be written in OCaml.
    Downloads: 2 This Week
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  • 3
    Tilem - TI Linux Emulator
    ...It supports all of the existing models in this series (TI-73, TI-76.fr, TI-81, TI-82, TI-83, TI-83 Plus, TI-84 Plus, TI-85, and TI-86.) TilEm features detailed emulation of all aspects of the calculator hardware, and includes a debugger for writing assembly programs.
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    Downloads: 33 This Week
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  • 4
    Mooneye GB

    Mooneye GB

    A Game Boy research project and emulator written in Rust

    ...Some existing emulators are very accurate (Gambatte, BGB >= 1.5) but are not documented very clearly, so they are not that good references for emulator developers. I want this project to document as clearly as possible why certain behavior is emulated in a certain way. This also means writing a lot of test ROMs to figure out corner cases and precise behavior on real hardware. The emulator is lagging behind hardware research. I don't want to spend time making short-lived and probably incorrect fixes to the emulator if I'm not sure about the hardware behavior. On an i7-3770K desktop machine, I can usually run ROMs with 2000 - 4000% speed. ...
    Downloads: 0 This Week
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  • 5
    Simple 8-bit Assembler Simulator

    Simple 8-bit Assembler Simulator

    Simple 8-bit Assembler Simulator with Angular.js

    ...It has a lot of simplifications and constraints, but it is the basic structure of every emulator. The console output uses memory mapping and maps a specific portion of the memory to the console. Thus writing to the console output is as simple as writing into a specific memory location. The CPU reads instructions from the memory and executes them. The memory contains our program code and can be used by the program to store data.
    Downloads: 4 This Week
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  • 6

    MyVerse

    My LEGO Universe Server

    This will be my LEGO Universe Server based off the work of humanoid24 and lcdr when they have finished writing it. It will have "special" changes that I incorporate into their server :)
    Downloads: 0 This Week
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  • 7
    A perl/Gtk2 GUI for VNUML (http://www.dit.upm.es/vnuml/). This GUI will let you quick prototype your VNUML topology by graphically placing, linking and editing network elements, reading/writing VNUML files and run your simulation right from the GUI.
    Downloads: 0 This Week
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