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A Win32 NES emulator written in C++. Emphasis is on precision rather than speed. Uses DLL plugins for 'mappers' (supports .NES/.UNIF/.FDS/.NSF). Latest builds can be found at home page.
A complete Implementation of Winscard dll for Wine that brings a full smart card support.
This is based on the patch I (Mounir IDRASSI) have sent to wine mailing list in 2007 : http://www.winehq.org/pipermail/wine-devel/2007-April/056432.html
Unfortunately, the current official Winscard implementation is still a stub. That's why I created this project as a place hold for my implementation that makes Wine more useful for applications that interact with Smart Cards.
OpenGL to ES realtime translator with extra profiling and debugging capabilities. It translates OpenGL calls into OpenGL ES and forwards them to the underlying OpenGL ES implementation DLL. Can also wrap on the standard OpenGL impl with ES simulation.