Showing 10 open source projects for "communication"

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  • 1

    a8cas

    A portable library and tools for archiving images of Atari 8-bit tapes

    A portable library and tools for archiving images of tapes with Atari 8-bit computer software. Provides a common interface for loading and saving tape images in various formats. Designed for use by emulators and Atari<->PC communication software.
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    Downloads: 5 This Week
    Last Update:
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  • 2
    SockJS-client

    SockJS-client

    WebSocket emulation and Javascript client

    SockJS is a browser JavaScript library that provides a WebSocket-like object. SockJS gives you a coherent, cross-browser, Javascript API which creates a low latency, full duplex, cross-domain communication channel between the browser and the web server. Under the hood SockJS tries to use native WebSockets first. If that fails it can use a variety of browser-specific transport protocols and presents them through WebSocket-like abstractions. SockJS is intended to work for all modern browsers and in environments which don't support the WebSocket protocol, for example, behind restrictive corporate proxies. ...
    Downloads: 1 This Week
    Last Update:
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  • 3
    Tiny8051
    Tiny8051 is small 8051 microcontroller simulator written in C#. Project was created for educational purposes, to show how µP works by using clean visual interface and debugging. Note: communication over serial port was not implemented, because there was no demand for it.
    Downloads: 1 This Week
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  • 4

    Input Control

    Log and Play Retro Controller Inputs

    Input Control is a project to allow users to create and play back logs of their play sessions on retro game consoles that use serial communication controllers. Only SNES is supported in the current version, but future updates can be expanded to most types of consoles. Firmware and some code originally based on jaburn's NintendoSpy project, but it has changed a lot for consistency and otherwise.
    Downloads: 3 This Week
    Last Update:
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  • 5
    On-Chip Communication Network
    The OCCN project enhances SystemC2.0+ modeling by developing C++ classes for modeling user-defined or system-specific, point-to-point or multiaccess inter-module communication channels (or future network-on-chip) at various abstraction levels. To reference this work: M. Coppola, S. Curaba, M.D. Grammatikakis, R. Locatelli, G. Maruccia, and F. Papariello, "OCCN: a NoC modeling framework for design exploration", Design Automation in Europe Conf. (DATE), 2004, pp. 174--179. Available from Available from http://citeseerx.ist.psu.edu/viewdoc/download?...
    Downloads: 0 This Week
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  • 6
    SIM-MPI is a trace-driven simulator which can be used for performance prediction of large scale parallel program based on MPI library. SIM-MPI is based on Lo2gGP model which can capture the software overhead in high level communication library.
    Downloads: 0 This Week
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  • 7
    ...Kaillera is a client/server system that virtually any emulator can implement to enable network play, by mapping "Player 2" input to another user over the Internet using UDP network communication.
    Downloads: 4 This Week
    Last Update:
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  • 8
    This program is intended to emulate the serial protocol that is used for the communication between a Commodore 64 computer and a VC 1541 Disk Drive. That means you can transfer data from a PC to a C64 without a special program on the C64 and use you
    Downloads: 6 This Week
    Last Update:
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  • 9
    To build a nes emu which will cooperate within the nesdevkit environment to provide communication between them, so development is more natural
    Downloads: 0 This Week
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  • 10
    Its a software which can be used to simulate and emulate the mobility management in the wireless network, this implements the mobility management algorithm, it uses the Blue tooth as a communication media between a wireless terminal and
    Downloads: 0 This Week
    Last Update:
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