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PocketNester is a fast NES/Famicom emulator for Pocket PC featuring impressive speed (30~50fps on 200Mhz XScale), accurate sound, intuitive UI and good support of loads of NES mappers. PocketNester is based on nester, nesterce & unofficial nester.
A Trap Agent Emulator provided by a Java application .It allows you to raise a configured set of traps to your SNMP client applications. Support for both V1 and V2c versions provided.
Multiple SNMP traps and IP destinations configurable.
Support for si
Nemus is an accurate, efficient, and portable Nintendo Entertainment System emulator, written in C++ conforming to the ISO/IEC 14882 standard. We are currently looking for help on the project, so if you are interested, please contact the maintainer.
The Java Framework for Computer Emulation (JFraCE) is a framework
written completely in Java for emulating (old)
computer systems on the software level. Currently only an emulator of a Z80-based CP/M machine is implemented.
TuxNES is an emulator for the 8-bit Nintendo Entertainment System that runs under Linux and FreeBSD on i386 machines. It supports a wide variety of graphic displays, sound modes, nifty features, and, of course, NES games.
Its a software which can be used to simulate and emulate the mobility management in the wireless network, this implements the mobility management algorithm,
it uses the Blue tooth as a communication media between a wireless terminal and
Emulator for Sharp MZ-800 series 8-bit computers developed in Java. Aim is to create both java applet (java webstart) and standard swing-GUI application.
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UTBlazer is a multiprocessor platform simulator developed in Java based on the Xilinx MicroBlaze processor and FPGA design platform. This system simulator is a back-annotated cycle-accurate functional emulator in fact.
This project is based on sources published by original Ataroid developer, who in turn used code of Stella.
This project is abandoned in favor of Droid2600: https://code.google.com/p/droid2600/. Available sources do not compile into anything working anyway.
This project is based on sources published by original psx4droid developer (or someone else – I don't care as it is all GPLed anyway), who in turn used code of PCSX-ReARMed, forked from PCSX-Reloaded, based on PCSX-df and original PCSX...
This project is abandoned in favor of libretro PCSX-ReARMed variant: https://github.com/libretro/pcsx_rearmed. Current sources already depend on recent version of platform anyway.