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The original computer video game, SpaceWar!, implemented on a DEC PDP-1 emulator. Written in C++ using wxWidgets, this program runs PDP-1 object code from the original 1962 game. Based upon the Java version that had been available from MIT
Emulator of Intel 8086 processor on Java. Allow user to load assembler code for 8086, compile and run it, watch the state of registers, memory, stack and change it for debugging and experimenting. The main project purpose is training.
The `Turing Machine Compiler Collection' (tmcc) contains a virtual machine which emulates a Turing Machine such as an assembler and a C-like compiler which assemble/compile the written code into the delta-notation.
A emulator for ARM programs.
Aim to run ARM programs(Thumb code) in x86 platform.
Use "arm-elf-gcc -mthumb -Bstatic <src> -o <exe>" to generate
ARM binray code.
github webpage: http://x-y-z.github.com/armulator/
git repo: https://github.com/x-y-z/armulator
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GPL Licensed builds of the VirtualBox sourcecode available at www.virtualbox.org. Note that VirtualBox is a trademark of Sun Microsystems so these releases are named VBox.
The winlin project is the open source linux emulator running in the user mode. It emulates linux system calls on a sourcecode layer. It can be used to port linux programs under Windows.
WinQEMU is a Windows native version of QEMU. It ports the sourcecode of QEMU to Visual C++ 2008. Consequently, it decouple the compilation of QEMU with the POSIX build environment. Thanks a lot for Fabrice Bellard's great work on QEMU!
truereality is a open source n64 emulator. the aim of this project is NOT to run commercial games, instead it should be a piece of c sourcecode which teaches you how to do software emulation in a portable way.
BlackSMS is a project to build a very accurate Sega Master System's emulation core without depending on any specific plataform. This is achieved by spliting the plataform-dependable code from the core and providing it as a separated interface.
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It is a lejos emulator for the lego RCX. It can be used to test your code without having to go through the painful process of continuously uploading the code to the RCX. It does this by providing a emulation of the major parts of the lejos library.
Releases by No Name Development. All original code is released under the zlib/libpng License, the source to No Name MAME is released under MAME's own license.
An open-source, portable, LGPL'd set of microprocessor emulators. Some microprocessor emulators may also have LGPL'd code to test them, such as emulators. The eventual goal is portable DynaRecs and perhaps transparent Rosetta-type layers.
SIMACH is a Emulator Development Kit. The goal is to develop a IDE that'll allow a developer to easily write and debug a highly portable emulator, automaticly generating code to the destination plataform.
An extendible Motorola 6800 emulator and IDE. You can implement and add additional devices, configure the address space by using definition files, write and assemble code, debug your program using the debugger, export and import S-Record files and more.
WinAmInfo takes a standard folder and fits it with a standard AMIGA .info file with the same name as the folder. This way the folder is accesable through WinUAE and other AMIGA emulators.<p> More info: <a href=http://winaminfo.all.at>WinAmInfo</a>
A microprocessor simulator for unit testing assembly code in embedded systems. Written in pure Java, it works with JUnit on any platform Java supports. Micros include 6502, 6800, 8051, Z80, and others.
VirtualDatalink is an hardware emulator of the Timex Datalink USB wrist watch. It allows application developers to test their software under a controlled environment with a powerful debugger.
dbfrontend is a windows tool to make the approach to the excellent DOSBox project at dosbox.sourceforge.net more comfortable and to manage DOSBox projects. (ie play the old DOS games)
OpenGLide is a Glide to OpenGL wrapper. It emulates a Voodoo board so you can run old Windows Glide games by translating Glide calls into OpenGL.
The CVS code moved to https://github.com/fcbarros/openglide.
The BF Debugger Project is an attempt to allow the development of software using the Brainf*** programming language in a GUI development environment, and to provide a platform for the advancement and dissemination of this language.
ECG manages different emulator projects. Each project has cpu information (bits, opcodes, registers, etc.) and memory managment(Description, Mirrors, etc.). Once you have done the CPU and Memory Project, you will be able to cross/generate C/C++ code.