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This sourceforge project is closed until further notice --
CarbonKernel is a RTOS simulator based on event-driven simulation techniques. It mimics real-time operating systems behaviour, allowing to implement and test embedded software on a workstation.
GSnes9x is a GNOME front-end for the Snes9X SNES emulator. It allows setting and preservation of options for each ROM, and keeps a Cheat Codes database, an unlimited amount of codes can be stored.
This project aims to do for MULTICS what Linux and GNU have done for UNIX - that is, to produce a totally free, totally unencumbered, and totally compliant OS that learns from prior work, rather than copies it.
A series of Linux-resident emulators for various legacy RTOS (Real-Time Operating System)
kernels. These emulators are designed to ease the task of porting legacy RTOS code to an
embedded Linux environment.
TuxNES is an emulator for the 8-bit Nintendo Entertainment System that runs under Linux and FreeBSD on i386 machines. It supports a wide variety of graphic displays, sound modes, nifty features, and, of course, NES games.
Emulates a CP/M machine on *nix. A great tool for running CP/M applications, transferring CP/M files to modern machines, and debugging CP/M system software.
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QUEF (QT Universal Emulator Frontend) is a GUI that supports many emulators. It
supports screenshots and configuration of emulators. It is designed to be easy to use
and extensible at the same time.
RPM (RedHat Package Manager) and a collection of GNU / freeware tools in RPM format for Cygwin Posix emulation layer (http://sourceware.cygnus.com/cygwin) for Windows 95/98/NT/2000
OpenPalm is aimed at providing a Palm API compatible GUI system for small embedded devices. Not anymore a propritary OS can limit our imagination; not anymore a slow processor can limit our extension. Let's help fulfill these simple requirements.
This is a very simple simulator for the Microchip PIC16C71. I've used it for various small projects. It has an option video display feature to simulate a software-generated video output, which I used to debug PIC-Pong.
XymMS is an XMMS input plugin capable of playing Sega Genesis GYM files by
rendering FM, DAC, and PSG signals through emulation of the YM2612 and SN76496
sound chips found in the video game console. (CYM files will be supported in
the beta release.)
IQF is a frontend for xmame with a nice user interface. It has been tested on Linux, but hopefully works on other POSIX compliant OSes. IQF uses the ncurses library and is written for the console, not X.
eVAX is a software emulation of a VAX computer, written entirely in portable C. The emulator includes a "high function" console that supports assembly, disassembly, and debugging of VAX programs. eVAX has a limited ability to run VAX/VMS programs as wel
This project is based on sources published by original Ataroid developer, who in turn used code of Stella.
This project is abandoned in favor of Droid2600: https://code.google.com/p/droid2600/. Available sources do not compile into anything working anyway.
This project is based on sources published by original psx4droid developer (or someone else – I don't care as it is all GPLed anyway), who in turn used code of PCSX-ReARMed, forked from PCSX-Reloaded, based on PCSX-df and original PCSX...
This project is abandoned in favor of libretro PCSX-ReARMed variant: https://github.com/libretro/pcsx_rearmed. Current sources already depend on recent version of platform anyway.
The interpreter is written in C, using SDL for graphics and sound.
The project is developed for educational purposes, to get used to the C programming language.
While currently only available for Linux, a Windows version is planned.