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OpenMMOd is a open-source event-driven MMORPG Server written in C++ with a YAML packet definition backend. It is MySQL database driven currently with future backend support to come in the future.
O2EM is an open source multi-platform Odyssey2 / Videopac+ emulator. The Odyssey2 (Videopac/Jopac in Europe) was a video game console created in the late 70s.
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JSim8086 is platform-independent Assembly Language Simulator of the Intel 8086 CPU. It was designed to be a learning tool (CAL) for first year Computing students who are learning Computer Systems Organisation and Assembly Programming.
dTools' JConsole is a tiny library to assist Java developers in creating command line software. Features of dTools' JConsole include adding custom commands, parse command lines, and logging abilities.
The Cell framework is a scalable server framework written in C#. It's original purpose is for MMOG emulation but can be easily adapted to other areas. The project includes a proof of concept rewrite of the DAoC emulator DOL.
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EmuExec is the right answer to make emulation on linux as simple as possible. But it is more than a simple multisystem frontend, you just have to see it by yourself.
PCSX2 For Unix is aimed towards giving PCSX2 - The Playstation 2 Emulator - better Unix support, such as Linux, FreeBSD, and hopefully even more *nix platforms. #pcsx2 on irc.freenode.org
C library which allows to easily setup a VT52/VT100/ANSI/ECMA048/AVATAR telnet server. Can handle multiple clients with a simple API, main features: minimal bandwidth consumption, optimized network architecture, console color support.
Welcome to ZZ Spectrum 16/48/128K/+3 Spectrum emulator and the ZZ Jupiter Ace emulator. The emulators are donated by Troels Noergaard for integration in to the Eclipse Emulator Framework. This project will integrate these emulators in to the Eclipse.
Blubber system is an Eclipse RCP application for distributed systems modeling. Designed for university researches and inlcudes: task graph editor; graph transformation tools; graph modelling on distributed system; real-time modelling on GerdaFramework.
EternalNGE is a cross-platform software framework for developing emulators/simulators providing generic interfaces for graphics, sound, etc. The primary focus is on game-consoles though the design allows for any device using i2c, memory mapped io, etc.
An Apple ][, ][+, ][e, //c emulator written in portable C++. Should run on any computer. The 6502 emulator is written as an interface to be fully reusable.