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FakeNES is a highly portable, Open Source NES and Famicom emulator. It runs on all modern operating systems and has an actively maintained DOS port for enthusiasts. Support for phones and other mobile platforms is under development.
The majority of the project is entirely original code released under the zlib/libpng license. Contributed and third-party code is included under GNU licenses.
YASP (Yet Another Simple Processor) is a 8-bit microprocessor with microcontroller capabilities (I/O ports, REQ, ACK) that can be used as a small computer for educational purposes. Its development environment includes simulators and assemblers.
PC Emulator that runs inside a JavaScript environment. Demonstration can be seen booting FreeDOS at http://pc-emulator.appspot.com (useful for running old DOS shareware games) and graphical Linux at http://linuxjsemu.appspot.com/ (rather slowly). Runs best in Chrome browser. See my other JavaScript PC emulator project at http://sourceforge.net/projects/jsdosbox (faster, also includes a dynarec and sound)
A wrapper for the Aerowinx 744 Precision Simulator (http://aerowinx.com, also known as "PS1", a DOS flight sim) that executes the sim without emulators, and extends its functionality with advanced audio, input device and network capabilities.
This is Sharp X680x0's Human-68k command-line emulator.
It's run on Windows and BSD/Linux without X680x0's ROM Image and Human68k Operating System Files.
It can run a X680x0's character based program without sounds(except Beeps).
cingb is an ATTEMPT to write a Gameboy-emulator for all kinds of platforms.
It plays Gameboy and Gameboy Color ROMs, includes a debugger for step-by-step analysis of Gameboy programs and might be also interesting for educational
purposes.
Network monitoring and troubleshooting is hard. TotalView makes it easy.
This means every device on your network, and every interface on every device is automatically analyzed for performance, errors, QoS, and configuration.
ZSNES is a SNES/Super Famicom emulator for x86 computers. It runs on Windows, MS-DOS and Linux/FreeBSD and supports mode 7, sound, Super FX, and a lot more.
AcuDOS is an attempt to revive the PDE MS-DOS Emulator. It aims at emulating the PC hardware and simulating MS-DOS with maximum of accurateness including cycle-exact CPU emulation and support for CGA tweaked modes and true CGA colours.
O2EM is an open source multi-platform Odyssey2 / Videopac+ emulator. The Odyssey2 (Videopac/Jopac in Europe) was a video game console created in the late 70s.
Dapple/NDapple are Apple ][ emulators, aiming to support a well-fitted Apple ][, ][+ or //e machine with 64K. It is (was) based on Marat Fayzullin's M6502 with 65C02 additions. Dapple ][ aims for a 128K //e.
Releases by No Name Development. All original code is released under the zlib/libpng License, the source to No Name MAME is released under MAME's own license.
C library which allows to easily setup a VT52/VT100/ANSI/ECMA048/AVATAR telnet server. Can handle multiple clients with a simple API, main features: minimal bandwidth consumption, optimized network architecture, console color support.
CL - Matrix - GUI: The main purpose of the project addressing to the command line prompt riders.. This will be wokring mainly as a library for C++, allowing programmers to use pseudo grafics in their applications.
CL - Matrix - Enviroment: A real envi
dbfrontend is a windows tool to make the approach to the excellent DOSBox project at dosbox.sourceforge.net more comfortable and to manage DOSBox projects. (ie play the old DOS games)
This project aims at providing a POSIX compliant subsystem for OS/2. A first version will provide missing extensions to the existing EMX libraries; a future version will port and integrate BSD libraries as a standalone environment.
This project maps Linux console commands to their windows equivalents and is intended to aid Linux users who also use the windows console, as well as windows users who would like to learn Linux console commands in a familiar environment.
Micro-80 aims to simulate a Z80 homebrew computer down to the bare metal: 64K RAM, ADM-3A terminal, parallel port, serial port and...3.5" 1.44MB floppy drive?!
Game Launcher is a cross platform, universal front end for emulators. The main goal is to provide a user interface that is easy to use and attractive, yet does not look like a traditional user interface. It should work with any emulator.